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charlie130

Learjet flight video fun

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Well here is a movie of my flight in my Lear.
 
I have more enjoyment flying this sim than some costing five times as much! :smile:
 
Remember that this depicts MCE use in an "unsupported aircraft" i.e. only native FSX/P3dswitches are coupled to MCE commands.  When it gets supported, everything will work!


 

 

Cheers

 

David
 

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Thanks for posting your video, really enjoyed it. Just what I needed on this Sunday morning to have some respite from house and caring duties, just one little comment would you be so kind and not fly so low over Wigan. ( normally traffic is around 7000'. ) ha ha/

 

bob

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Thanks for posting your video, really enjoyed it. Just what I needed on this Sunday morning to have some respite from house and caring duties, just one little comment would you be so kind and not fly so low over Wigan. ( normally traffic is around 7000'. ) ha ha/

 

bob

Oh that was you gesticulating to me when I flew over the "Flash"!;)

 

I normally don't side step Mirsi, as its part of the approach, but I was aware how long the flight was! With RC4 IAP facility, ATC wont pester you, since you are supposed to fly the correct approach!

 

Anyway nice view of The Reds!

 

Cheers

 

David

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Hi David,

 

Looking forward to watching this - you really do a nice job on them..,

 

Thanks for posting.,.

 

Regards,

Scott

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Oh that was you gesticulating to me when I flew over the "Flash"!;)

Yes that's right, did my dinghy sailing on the flash.

 

bob

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Hi David,

 

Question - does MCE have voice sets with an American accent ?

 

Would it be possible to use the MS Speech engine voices with MCE ?

 

Regards,

Scott

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Hi David,

 

Question - does MCE have voice sets with an American accent ?

 

Would it be possible to use the MS Speech engine voices with MCE ?

 

Regards,

Scott

Yep, it sure does!

 

Trav = From Virginia I think? :smile:

Bill = A Sullenberger accent!! :smile:

Dieter = German, very thorough!

Clive = A confident type

Jean-Claud = Very French

Stuart = Cool Englishman

William = An original Aussie

Andy = Very English, we call him The Butler!

 

And yes you can use the MS voices..Anna etc.

 

BTW I was testing out the Cruise figures from the chart you posted in the other thread.

 

At FL 430;

N1 = 82.7%. T.Temp = 518.  Fan 73.8%. F Flow = 950 Lb/Hr. (GTN 750 exactly same as Lear FF gauge! )  Efficiency = 0.4 Lb/Nm. Endurance = 2.21 hours. Range 984 Nm. temp -37c.

 

Pretty good match to the chart!

 

Cheers.

David

 

 

 

 

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Hi David,

 

Thanks for the information on MCE. The Ms speech voices are growing on me.

 

Yeah I've been meaning to do some comparisons with the charts as well. So in your post above the 900 plus miles is the range with full tanks?

 

From what I've read I think we should be getting anywhere from 1800 to 2200 miles with full tanks – there was an earlier post that mentioned changing the fuel consumption scaler in the aircraft config file.

 

Regards,

Scott

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Yeah I've been meaning to do some comparisons with the charts as well. So in your post above the 900 plus miles is the range with full tanks?

 

No Scott, I did a PFPX profile and loaded up the fuel it suggested for a flight from EGHI (Southampton) to LOWI (Innsbruck). Not in the Flight Deck right now, but I think it was 3200 Lbs take off fuel?

 

By the time I had climbed, using the schedule in your table, I was at Fl 430 and over northern France. The "Range" was taken from the utilities fuel page in the GTN 750. I found that if you wait for the cruise to settle the GTN gives a good set of figures.

 

So depending upon our climb schedule, cruise altitude and N1, T Temp settings the range is correct. Full fuel is easily 2200 miles. It may not be a $120 simulation, but my ghosh they got so many things right its a hoot to fly. I got Mach .82 at Fl 430, but lost a little economy. Still kept within safe fuel for LOWI, had plenty in reserve.

 

Perhaps Gary will see this and chime in.

 

Happy simming.

 

David

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Hi David,

 

Ah - ok great - yeah - I like it more every time I fly it...

 

Now if I can only stop my P3D from crashing every 1.25 hours or so ( not related to this plane )...

 

Spoiled my flight last night - KMYR to KMQY FL400 M .75 - had some weather in TN - right after TOD - crash to desktop...

 

Regards,

Scott

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Hi Scott. What were you flying? I know Flysimware do a patch that removes excess VAS use in the Lear, by removing the dimmmer light function in the flight deck?

 

Over certain sceneries,in the Lear,(Orbx KSTS/KTVL) I see a dramatic drop in VAS available to just 300MB! On my limit of CTD! I would always look at VAS issues with the new version of P3dv3.4. They packed so many features in the sim I think its groaning under the weight!

 

Take a peak at the CTD thread here on Avsim. There are a couple of free utilities that will help diagnose CTD.

 

Cheers

 

David

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Hi David,

 

Thanks... Yeah - the truly aggravating thing about this - is I had a seamless 3.2 that ran flawlessly four weeks ago - I don't think it ever crashed - - - then I had the bright idea to upgrade to 3.4 three weeks ago and have yet to complete a flight longer than 1.25 hours... Different planes - sceneries - flights - but - - - the exact same stuff that ran fine in 3.2... To add insult to injury - I deleted my 3.2 P3D install files thinking I could just download them again from "lockmart" - - - but au contraire - of course "lockmart" won't let you do that...

 

I've never really looked at VAS or disabled sceneries because I never had an issue - starting to look into this... Last nights flight only lasted 25 mins before crashing... Someone suggested a complete wipe of the OS and P3D - to start new - but we all know how painful that is - still - it might save my computer an unscheduled trip out the second floor window...

 

Regards,

Scott

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it might save my computer an unscheduled trip out the second floor window...

 

I hear that!

 

I had P3d3.0 for a year. Flawless, smooth, no need to upgrade. Then because developers were upgrading their add ons, to run with the latest P3d, I surrendered and upgraded to the latest.

 

Personally, it runs the same as the original 3.0. However they have added many new features. The 3d graphic option of depiction of Jetways, airspace etc. must have altered the VAS usage. I just did two flights in the Lear. A flight from EGHI to Innsbruck (+1.5 hrs) VAS dropped from 1100 MB to 500 at LOWI. Then a flight over my hungry scenery. Orbx North California, KSTS Sonoma Co to KTVL Lake Tahoe. Start 800MB, end 300MB. (40 minutes) No CTD but close to doom!

 

My culprit is always VAS. FSUIPC has a gauge you can display. After every MCE verbal command you can display an on screen readout of VAS remaining!

 

Anything that runs inside P3d VAS is under suspicion! Stuff can bleed memory, even great software like Orbx. They have regions that draw triple the memory, compared to others. I see a bleed as add ons grabbing memory and then not giving it back! Bit like the taxman!

 

A fresh OS and P3d install won't solve much, you are putting the same files back in! My advice is download Malwarebtytes, CC Cleaner and Appcrashview. Run Malwarebtytes, then let CC Cleaner move any unwanted baggage, running Appcrashview gives a detailed diagnostic of what broke what!

 

Until they give us a 64 bit sim we are on one engine.

 

Good luck.

 

David.

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Hi David,

 

Thanks - seems I have my work cut out for me...

 

Oh - one heads up in your video - sounds like you are using the "Default" RC4 voices... Just an FYI - in case you aren't aware - there is a "meatwater" mod where a sound engineer processed all the wav files to make them sound much better and a bit faster - I can't fly without it... Hopefully it's still in the lib - big files - very much worth the download and I highly recommend them...

 

Regards,
Scott

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Hi David,

 

Very well done video - thanks! Two questions:

 

1. Should the spoilers be deployed at touchdown?

2. How can we stop that "Don't Sink" warning message when it is not appropriate -- very annoying.

 

Al

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Hi Al,

 

I think I can answer question "1" - yeah - I believe I read somewhere you can deploy the spoiler on touchdown - the only limitation is that you can't use the spoiler when the flaps are deployed while in the air... I've seen some video's of real planes deploying them as well... I use them all the time after touchdown - even before reaching for the reversers...

 

Regards,

Scott

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Hi David,

 

Thanks - seems I have my work cut out for me...

 

Oh - one heads up in your video - sounds like you are using the "Default" RC4 voices... Just an FYI - in case you aren't aware - there is a "meatwater" mod where a sound engineer processed all the wav files to make them sound much better and a bit faster - I can't fly without it... Hopefully it's still in the lib - big files - very much worth the download and I highly recommend them...

 

Regards,

Scott

I will look up "meatwater" in Avsim Library! Thanks Scott! BTW, I had a CTD today...VAS below 250 MB! I guess that "dimmer light " patch is going in now!

 

 

Hi David,

Very well done video - thanks! Two questions:

1. Should the spoilers be deployed at touchdown?

2. How can we stop that "Don't Sink" warning message when it is not appropriate -- very annoying.

Al

Hi Al.

 

Thank you sir!

 

1. Yes absolutely they should! They are not auto deployed (in RL nor in the sim) so they require manual deployment! Interestingly, RW crew delegate this action to the PNF! But since the key(/) is defined its just a press away. Or use VA/MCE?

 

2. That "don't sink" is a throwback to the FSX/FS9 days. There is a fix somewhere. For now if we can find the sound file that's being triggered we could delete it or modify it so we can't hear it! I agree its very irritating! Its way too sensitive.

 

 

Those Flysimware guys are so keen, maybe they will put it in the next patch?

 

 

Best regards

David

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Hi David,

I'm trying my best to learn to fly the Lear 35A in P3D. It's the first 'proper' jet add-on I purchased for the sim and, for me anyway, it represents a different type of challenge and a significant increase in pace over the MU-2 I previously spent hours getting to grips with (which in itself was something of challenge compared to the Aerosoft Twin Otter X I was getting comfortable with!)

Back to the Lear 35A - I noticed someone has already asked you about the spoilers and I must confess I don't really know that much about them or how to use them. Presumably they are to help reduce speed and keep the aircraft on the ground once you've touched down? Any chance of a quick rundown?

In your video, I see you testing them in your pre-flight checks and can hear the command to arm them prior to touchdown but how do you do that in the sim? I see a spoiler switch with a 'reset' setting but I'm not sure what to do with it. All of my landings thus far have been without any consideration to arming or deploying spoilers, I've been using 20deg flaps then the thrust reversers. Usually things work out okay...

 

Cheers,

Andy 

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Hi Andy,

 

Just a little information - even though the FSW checklist includes "Arm the Spoilers" - - - these are manual spoilers without an arming functionality - they have a two position switch - full on - or full off - no in between - - - that has to be thrown manually...

 

While by definition - "spoilers" spoil lift - they are also an effective speed brake in flight - you would use them in flight when you want to increase your rate of descent without increasing speed... My typical descents - I shoot for 2000 FPM and the spoilers aren't necessary... Really - I seldom use them in flight... As mentioned before the only time you can't use them in flight is after you deploy some flaps...

 

On landing - one major concern is not overheating your brakes (not modeled) - so anyway you can dissipate you're energy on the ground roll - without using brakes - I think would be preferred... I believe it's very common to use them on landing... I usually land full flaps unless there is a substantial cross wind - as again - you're offloading more of your energy in the air before touchdown...

 

I've been reading both the AFM and another great book called "Flying the Classic Learjet" and one thing they both mention - before takeoff - are triple check the three items that will kill you "Flaps, Spoilers, and Trim"...

 

Anyway - there are people here with far more knowledge than I - so - LOL - I stand ready to be corrected...

 

Regards,

Scott

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Hi Andy,

 

And here it is by the numbers - one of the better videos on a Lear 35 landing I've found - and man - that's a pretty nice paint job too...

:Tounge:

 

Personally - I don't think there is a sexier biz jet than a Lear 35...

 

Note - he seems to be "air braking" to bleed even more energy by keeping the nose pitched up as long as possible - to maximize drag (I don't know if this has any effect in flight sim)... Psst - your port recce light is out...

 

 

 

 

 

Regards,

Scott

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In your video, I see you testing them in your pre-flight checks and can hear the command to arm them prior to touchdown but how do you do that in the sim? I see a spoiler switch with a 'reset' setting but I'm not sure what to do with it.

 

Hello Andy.

 

Sorry I missed your question, I've been installing Scotts suggestion of the Meatwater voices for RC4! Very good they are too!

 

The Arm Spoilers instruction in the flow and checklist, should be check spoilers. They should be down prior to landing. They are not auto deployed when we get WOW, or weight on wheels! You need to manually extend them.

 

You mention the MU-2. There, we have spoilerons. No ailerons at all. The full length Fowler type flaps take up the space where our ailerons would be. The spoilers on the MU-2 are for roll control. Quite interesting on a Turboprop and highly effective.

 

On the Learjet 35A, the spoilers do have a function as to augment roll control at low speed, particularly when we have flaps 40. That's why the ground test. The start flow has a section devoted to testing the spoileron function. (Alternate extension of the spoilers is termed a Spoileron) This is performed with flaps at 40. Then reset to ensure they are in and ready to work together as spoilers. Spoilers can also be speed brakes or "boards".

 

So when we touch down, either you Pilot Flying, or your co pilot (PNF) deploys the spoilers. As has been said, to dump lift, increase drag and help us slow down. Since the spoilers have the original (/) command, you could assign a joystick button to them. Alternatively, with a Voice Activated co pilot, you could ask him. AL has done superb work with LUA scripts which work with FSUIPC to assign key strokes to all the AFCS buttons and more besides.

 

Hope you enjoy the aircraft. She's a beaut!

 

Cheers,

 

David

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Hi David,

 

Hah - right - glad you like the RC4 mod - the guy did an excellent job - a tad of a pain to setup but once you do - just back up the voice directory and it's portable - I've used it since it came out and easily moved it from one PC to another... Our PC's re faster now - when I first installed it - it took forever to process all the files...

 

Regards,

Scott

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David and Scott - thank you both for your replies to my comments about using the spoilers. I believe I now have a pretty good understanding of what they do and how to use them in the sim. Was very interested to learn that they also have a spoileron function, like the MU-2, during flight.

 

So, when checking the spoilers before landing, is it a visual check (if that's even possible from the cockpit - or is there an warning light?) or is it a prompt to use the spoiler reset switch to ensure both spoilers are down, as per the start flow?

 

Regards,

 

Andy

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Hi Andy,

 

My take - the control surfaces are probably not visible from the cockpit...

 

I don't think they reset it - probably just a check of the switch position is "off"...

 

There is an indicator on the warning panel that lights - also make sure the light is out...

 

Regards,

Scott

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