March 28, 20179 yr Hay don't misunderstand me, I would rather have it take longer to come out and have it right rather then rush to deliver and have it less then perfect. Do you all need beta testers? Thanks again for the reply
April 23, 20179 yr WOW, Since the last reply has passed almost a month. How going on with FSX/P3D progress Jean? OZ Wesker
April 23, 20179 yr Progressing well. We've had to work on our X-Plane release in the middle which has delayed the work on FSim a little bit more unfortunately. I which I could show some work in progress, but I rather keep this offline for now. You see, Reality XP has invented the 'gauge stack' concept back with the Meridian (the vertical list of icons you can open/close/pin). We've also developed the concept of the config tool with a tabbed interface, the first one of showing a preview of the panel, and the next tabs giving access to units options. Some say copying is a form of flattery... and some seem lacking imagination of their own. There is no reason we push the bar further in user interface concepts for our new products, but you have no idea how much of the total development the GUI takes.
April 24, 20179 yr Hi Jean-luc Did you receive my PM from last week? I haven't been able to make contact with you. Regards Glenn
April 24, 20179 yr Very Impressive! Any release plans next few months? or longer? I would like to see how ''New GUI'' works. OZ Wesker
April 27, 20179 yr On April 24, 2017 at 6:27 AM, Silenced said: Any release plans next few months? We're targeting next few weeks instead!
May 12, 20179 yr Hi Jean-Luc, Sounds promising - been considering a new GNS as I miss my old one - any plans to offer some incentive for owners of your previous GNS to buy the new one ??? Thanks... Looking forward to seeing some RXP back in my P3D cockpit... Regards, Scott
May 14, 20179 yr After releasing this are you going to make sure developers support it, or can it already be setup fine in airplanes that once supported the old RXP gauge? Like Carenado or A2A?
May 14, 20179 yr On May 12, 2017 at 3:11 PM, scottb613 said: any plans to offer some incentive for owners of your previous GNS to buy the new one ??? I can't tell for now, but if the released X-Plane version is any indication, let alone lower pricing and feature packed, yes!
May 14, 20179 yr 4 hours ago, 777200lrf said: are you going to make sure developers support it, or can it already be setup fine in airplanes that once supported the old RXP gauge? We're certainly looking to both, helping third party vendors for integration in their aircraft, and as easy as possible integration for our customers. Compared to the older, there might be few changes there and there so as to get advantage of new capabilities that would be otherwise unavailable if strictly limiting the gauges to backward compatibility.
June 2, 20179 yr Yes we do plan to obviously also offer P3D4 version of both the GTN and the GNS, in 64bits! Mind you, we already offer 64bit and 32bit plugin with X-Plane!
June 4, 20179 yr On 2017-6-3 at 6:20 AM, RXP said: Yes we do plan to obviously also offer P3D4 version of both the GTN and the GNS, in 64bits! Mind you, we already offer 64bit and 32bit plugin with X-Plane! Good to hear this... Any target release time for 64bit? or just like 32bit? OZ Wesker
June 7, 20179 yr I'm very close to purchase the GTN 750 from this other 1 company but if Reality XP releases a compatible version for Prepar3D V4 sooner I'd prefer to get it from Reality XP. The other company also hasn't released their P3D V4 compatible version yet so I hope Reality XP will be the one who will release first. There are only few days ahead I believe for this other company to announce their P3D V4 release.
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