June 3, 20179 yr Anyone else seing this? Running 2 x titan sc 6gb each un sli I7 4790k Ssd x2 16gb ram
June 3, 20179 yr Can't say i have so far, though i've not played a for ridiculous amount of time, but certainly enough to have noticed this. Have you tried in non-SLI mode to rule that out?
June 3, 20179 yr Author 37 minutes ago, stripealipe said: Can't say i have so far, though i've not played a for ridiculous amount of time, but certainly enough to have noticed this. Have you tried in non-SLI mode to rule that out? No not yet may have try that Or sell my cards and get a 1080ti lol
June 3, 20179 yr You'll always see some of that I'm sure in the right situations. Even XP11 has some pop in if you load it down too much despite having excellent fade in. Best remedy in v4 is to set the autogen draw distance on high. If pop happens, it'll be so far away you won't see it.
June 3, 20179 yr Author 6 hours ago, bonchie said: You'll always see some of that I'm sure in the right situations. Even XP11 has some pop in if you load it down too much despite having excellent fade in. Best remedy in v4 is to set the autogen draw distance on high. If pop happens, it'll be so far away you won't see it. Tried the auto draw distance high Same thing still see popping
June 8, 20178 yr Seeing a lot of this and I have the autogen draw distance at max because, for the longest time, it always bothered my how close the "autogen line" was. What it appears to be doing is drawing close to the aircraft and then out towards the draw distance--as specified in whatever settings you set--but then "popping" in the barren autogen gaps in the middle. Does that make sense? Garrett Frank
June 8, 20178 yr Author 3 minutes ago, garrett_frank said: Seeing a lot of this and I have the autogen draw distance at max because, for the longest time, it always bothered my how close the "autogen line" was. What it appears to be doing is drawing close to the aircraft and then out towards the draw distance--as specified in whatever settings you set--but then "popping" in the barren autogen gaps in the middle. Does that make sense? I reinstalled v4 that seemed to fix it Tho some stutter using 4xssaa Testing further
June 8, 20178 yr 4 hours ago, mikeymike said: I reinstalled v4 that seemed to fix it Tho some stutter using 4xssaa Testing further is the problem solved? Did you make a complete reinstall of p3d?
June 8, 20178 yr I really see no differences between MSAA and SSAA in terms of quality... Do you guys really see the difference? :-) maybe I am blind, who knows? :-)
June 9, 20178 yr Author On 6/8/2017 at 2:46 AM, Lbt564 said: is the problem solved? Did you make a complete reinstall of p3d? No still a little autogen popping but not as bad as before But using4xmsaa at flytampa airports are giving me bad shimmering and noticbly the light poles etc are jaggy Dynamic lighting and vegetation off Basically running same settings as v3.4 and aa is worse 4xssaa is a little better thou flying over eham looking at airport i get bad stuttering and lag . Also eham flytampa loading aircraft on active runway itnloads me on the grass Going to test on my fsdt scenery airports see if that has any jaggies or shinmering on 4xmsaa if not then its flytampa scenery issues Cheers Mike
June 9, 20178 yr You can increase the autogen distance by modifying AUTOGEN_DRAW_DISTANCE. Max. Slider is 30000, but e.g. 50000 is a visable improvement, but also a huge fps hit. Windows 11 Pro - Ryzen 3 5900X - nVidia RTX 4090 - 32GB DDR4-3600 === Microsoft Flight Simulator
June 9, 20178 yr I've noticed using TEXTURE_SIZE_EXP=10 in Prepar3d.cfg causes excessive autogen popping for me. My CPU probably can't keep up. I'm running a 4960X at 4.2Ghz with Titan X (maxwell) 12GB. If I remove that setting from the cfg file popping is significantly reduced. At least it is for me. Benjamin Nash AMD Ryzen 9800X3D, 64GB DDR5 RAM CL30, Asus ROG Strix 4090, Asus ROG x870E Hero Motherboard, Samsung 9100 Pro 2TB PCIE5 NVME SSD, LG OLED C1 48"
June 9, 20178 yr That's a good point. Autogen pop in P3D is usually related to the CPU not being able to keep up with loading (just like blurries), not with any bug causing it.
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