Bjoern

Lionheart Creations Summer Sale

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I remember getting the Epic Victory when it was first released.  An awesome aircraft!

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From all the reviews and user posts I could dig up, I'm indeed leaning towards the Kodiak at the moment. Would throw the Aerospool Dynamic into the mix because it's the closest to the Viper SD4 I've flown in this spring.

No GTN750 here though.

 

Anyway, thanks for the input!

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Just remember that these planes are not certified to work completely in P3DV4

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14 hours ago, HiFlyer said:

Just remember that these planes are not certified to work completely in P3DV4

Isn't it just Doug's XML sound module that needs updating?

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2 minutes ago, Bjoern said:

Isn't it just Doug's XML sound module that needs updating?

 

Quote

These will not work properly in Prepar3D V4 as they do not have their 
'sound system' updated yet.  They work excellent in, and are designed 
for FSX, FSX Steam Edition, Prepar3D V1, V2, and V3.

 

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8 hours ago, HiFlyer said:

 

...

Yep, "sound system" means XML Sound. Not sure which flavor of the gauge Lionheart uses (with or without .ini file), but the 64 bit version of the gauge is available here: http://fsdeveloper.com/forum/threads/doug-dawson-oustanding-sound-dll.440153/#post-775308

Worth a test. Renaming the old one and naming the 64 bit one like the old one should do the trick. I know this worked for other planes using that gauge.

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Or just drop a line to lionheart over on Fsdeveloper and ask. I get the impression he would probably answer promptly.

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On 14/7/2017 at 0:00 AM, Bjoern said:

Would throw the Aerospool Dynamic into the mix

This is the only LHC aircraft I own, because theoretically I would like it. But when flying this, it does not "click" for me. It is not bad, but personally I would rank it in the lower third of the GA aircraft I own. But for the current sale price I'd say, just try it yourself :)

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16 hours ago, HiFlyer said:

Or just drop a line to lionheart over on Fsdeveloper and ask. I get the impression he would probably answer promptly.

I don't own P3Dv4, so there's no need.

 

4 hours ago, ThomasAH said:

This is the only LHC aircraft I own, because theoretically I would like it. But when flying this, it does not "click" for me. It is not bad, but personally I would rank it in the lower third of the GA aircraft I own. But for the current sale price I'd say, just try it yourself :)

Any specific reason?

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52 minutes ago, Bjoern said:

Any specific reason?

I think it was the flight characteristics/dynamics, but I don't really remember.

My log says I installed it in 2014 and uninstalled it in May 2016 in a general cleanup.

Maybe I should try it again :)

 

If you want to try it, here are some PDFs for you:

Official flight manual: https://www.aerospool.sk/downloads/bulletins/LSA/service_bulletins/MBWT9LSA_1A_2011_EN.pdf

An article about the real aircraft: http://www.bmaa.org/files/dynamic.pdf

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6 minutes ago, ThomasAH said:

I think it was the flight characteristics/dynamics, but I don't really remember.

My log says I installed it in 2014 and uninstalled it in May 2016 in a general cleanup.

Maybe I should try it again :)

 

If you want to try it, here are some PDFs for you:

Official flight manual: https://www.aerospool.sk/downloads/bulletins/LSA/service_bulletins/MBWT9LSA_1A_2011_EN.pdf

An article about the real aircraft: http://www.bmaa.org/files/dynamic.pdf

I know that flight dynamics aren't Bill's forté, but from what I've read in a comment of a review from someone with experience on the real aircraft is that the FDE is fairly close.

My bigger fear, however, is that winglet, fixed and retractable gear versions fly all the same.

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10 minutes ago, Bjoern said:

My bigger fear, however, is that winglet, fixed and retractable gear versions fly all the same.

I'm sure the winglet version will fly the same, because I don't think you can alter the FDE during a flight, but you can add/remove the winglets at any time.

The FG and RG versions are separate aircraft directories though, so they at least have a chance to be different.

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2 minutes ago, ThomasAH said:

I'm sure the winglet version will fly the same, because I don't think you can alter the FDE during a flight, but you can add/remove the winglets at any time.

The FG and RG versions are separate aircraft directories though, so they at least have a chance to be different.

Well, I've just bought the WT9, so let's see.

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43 minutes ago, Bjoern said:

Well, I've just bought the WT9, so let's see.

Congratulations! Maybe we will see another of your great mods? :)

One fix you should apply (and if you make a mod: include it) to the fixed gear version is:

 

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6 hours ago, ThomasAH said:

Congratulations! Maybe we will see another of your great mods? :)

One fix you should apply (and if you make a mod: include it) to the fixed gear version is:

 

Don't count on it.

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IIRC, not flown the RG version for some time, I'm sure it attains a higher top speed..

Yes the gear coming up sound on the FG model is there... and the plane will crash on landing without putting the undercarriage down again :)

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I've checked the aircraft.cfg of the fixed gear version and the contact point section looks as it is supposed to, i.e. no indication of a retractable gear.

A quick test flight left a favorable impression, except for the constant popping in the interior engine sound files. How something obvious like this could get past quality control both at Lionheart and the EV-97 Project (where the sound pack originates from) is beyond me.

VAS usage is also peculiarly high.

 

The Kodiak will require some work though. No switch sounds and that awful power surge at startup...

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26 minutes ago, Bjoern said:

I've checked the aircraft.cfg of the fixed gear version and the contact point section looks as it is supposed to, i.e. no indication of a retractable gear.

A quick test flight left a favorable impression, except for the constant popping in the interior engine sound files. How something obvious like this could get past quality control both at Lionheart and the EV-97 Project (where the sound pack originates from) is beyond me.

I just installed it again to try it. I have 1.03 from pcaviator, which seems slightly different from your versions if the contact points look correctly.

Ah, yes, the engine sounds ... that's is the main problem.

Other things:

- The light switches are broken: NAV turns on landing lights and strobe, the switches LANDING and STROBE seem to do nothing.

- The fuel switch defaults to the left position and it is really hard to move it to all or right. And the engine immediately stalls when switching.

- The Fuel and Payload menu shows an empty weigth of 566kg, according to the included manual it should be 260kg, according to the real-world manual the version with retractable gear should be 270kg. Seems to be a problem of kg vs. lbs.

 

But yes, it seems to fly ok, here my memory was wrong. A little bit like on rails, but this might be in the real aircraft, too, due to the small weight and I think relatively powerful engine.

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The real aircraft is used as a glider tug, so that would probably be a reason why it's flies a little "on rails"

Despite the fuel switch defaulting to left it appears to use fuel from both tank according to the gauges.

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42 minutes ago, ThomasAH said:

I just installed it again to try it. I have 1.03 from pcaviator, which seems slightly different from your versions if the contact points look correctly.

Ah, yes, the engine sounds ... that's is the main problem.

Other things:

- The light switches are broken: NAV turns on landing lights and strobe, the switches LANDING and STROBE seem to do nothing.

- The fuel switch defaults to the left position and it is really hard to move it to all or right. And the engine immediately stalls when switching.

- The Fuel and Payload menu shows an empty weigth of 566kg, according to the included manual it should be 260kg, according to the real-world manual the version with retractable gear should be 270kg. Seems to be a problem of kg vs. lbs.

 

But yes, it seems to fly ok, here my memory was wrong. A little bit like on rails, but this might be in the real aircraft, too, due to the small weight and I think relatively powerful engine.

 

Noted, but there's only so much I can do.

 

The "on rails" feeling seems to be intentional. Remember, you're dealing with a LSA/UL here and these are designed to be as safe and easy to fly as possible. My only UL flight so far was in a Viper SD4 and I didn't even need rudder input to do basic turns.

During my test flight of the WT9, I tried to loop it for fun. It stalled out near the apex, started to spin, but immediately stabilized itself. Pretty neat.

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Some more tiny things (just for completeness):

The knob to adjust the altimeter has a wrong tooltip ("Fuel crossfeed switch"), and when I switch the altimeter to feet (instead of metric) the Kollsmann window shows inHg instead of hPa. But the EFIS can display hPa, and other aircraft don't show hPa either, so no problem for me.

The tooltips of the green gear lights for front and right wheels are swapped.

 

I think for LSA I'd rather use the Aerosoft H36 Dimona X or the (now free) Flight1 C162 Skycatcher. They are slower and have a shorter range, but they have fewer problems, and are different enough from the larger GA aircraft I have to warrant switching to them.

So I'm uninstalling again, but I still would love to hear your further experiences with the WT9.

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Spent a bit of time with the Kodiak. The power surge can be corrected by decreasing "fuel_flow_gain =" to 0.01 instead of 0.037. This makes overall spooling slower, but that isn't necessarily a bad thing.

Fixing the switches isn't easy since MCX swallows other switches' mouse rectangles during compilation. Frustrating.

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I fly FSX:SE full screen with DX10 enabled = no tooltips. Thanks for the info Thomas.

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