July 24, 20178 yr That might be a little ambiguous so what I'm looking for is something that as you for example start veering leftwards during taxi your forward view pans nicely to the left just ahead of your actual direction at that moment like you would do in the real world. It is very unnatural to have your view stuck at straight forward. It would be important NOT to have it be a fixed and rigid pan but instead a soft sort of floating pan simulating what you might actually do while doing this in the real world. I use mouse-look now so I will do this with the mouse but seems like it could be automated and done just right. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
July 24, 20178 yr Yes . OPUS camera system does just that both while taxing and in the air. Its called dynamic head movement and its automatic when checked ZORAN
July 24, 20178 yr Author Thanks zmak, I googled that and ended up reading that its motion is too robotic, whereas Ezdok 2.0 is more natural, so at least there are some options. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
July 24, 20178 yr Im not a big fan of it especially when climbing or descending when a bank takes your vision away from the instruments as your view is forced out the window into the turn ZORAN
July 24, 20178 yr Hi Noël, it might be worth having a look at ChasePlane as well. Maarten Maarten Boelens ([m][a:][R][t][ʏ][n]) Developer of SimLauncherX
July 24, 20178 yr Author 31 minutes ago, zmak said: Im not a big fan of it especially when climbing or descending when a bank takes your vision away from the instruments as your view is forced out the window into the turn For sure, but Isn't the degree of pan configurable? Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
July 24, 20178 yr Why not several seperate views connected to one wide view ...? 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
July 24, 20178 yr Author I know when I drive my car and need to make a right hand turn my head turns to the right to see where I'm going so that is what I would like to simulate w/ just my one 3440x1440 display and I'd be real happy with just solving this one piece. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
July 24, 20178 yr 9 minutes ago, Noel said: For sure, but Isn't the degree of pan configurable? Even the smallest amount when on approach would direct you away from your instruments at the most crucial time. And what's the point of panning away at 5 degrees? May as well use the joystick hat manually. I suggested a hot key to disable it during criticall times but nothing became of it. However once your on auto pilot then it's very cool to look into turns but again you can't just enable disable with opus software ZORAN
July 24, 20178 yr Moderator I get that effect just fine with trackir. Depending on what a/c I'm flying the view can be excellent or limited but still good. Just have to get used to leaning in a tad. Vic RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
July 24, 20178 yr I agree with Vic - get a head tracker. Whilst TrackIR is the most well-known, there are other options which cost a fraction of the price and work just as well. OpenTrack is freeware which works with either a home-built IR cap/clip or a commercially available item. Even with the commercial IR source and a suitable webcam, you're still looking at less than half the price of TrackIR. i7-14700k | Asus ROG STRIX Z790-F Gaming WIFI | 32GB DDR5 RAM | MSI RTX 4080 Super | WD Black SN850X 1TB & 2TB | Corsair HX1000i ATX3.0 | MSI MAG401QR 40" monitor | Win 11 Pro 64-bit | Meta Quest 3
July 24, 20178 yr Moderator Noel - I understand what you want to accomplish but I don't think that would work. If the views were synched - with what? The yoke? The ailerons? See my point? With mouse look, the pan switch or a head tracker, you can look and return to straight ahead. With something linked to the view, you'd be flying in a direction you are not looking at. Could really be more problem than it's worth. Vic RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
July 24, 20178 yr I agree with the TrackIR or other head-tracking suggestions. Any kind of automatic head movements are frequently going to end up not looking exactly where you want to look, based on what you're doing. Meanwhile, with head-tracking, you can effortlessly and naturally shift your viewpoint and angle just as you do in the real world. There's a tiny learning curve due to the way head-tracking amplifies your movements, but you should be able to adapt to it in just minutes. TrackIR has been the #1 add-on of my entire flight-sim experience for making simulation more like reality.
July 24, 20178 yr 57 minutes ago, Noel said: I know when I drive my car and need to make a right hand turn my head turns to the right to see where I'm going so that is what I would like to simulate w/ just my one 3440x1440 display and I'd be real happy with just solving this one piece. A car isn't 3 dimensional. There is never a time you wouldn't look into a turn in a car. Flying however being yanked away from your instrument panel can be disastrous ZORAN
July 24, 20178 yr Author 2 hours ago, vgbaron said: Noel - If the views were synched - with what? The yoke? The ailerons? See my point? Vic Nope, that is exactly what I'd want, with the yoke I'm assuming as it's X axis is assigned to ailerons and I have auto-rudder enabled. The degree of look would be configurable but generally equate to the more the yoke is turned the farther the turned view, w/ some scaling/acceleration to set it where it would work the best. As the yoke returns to neutral so does the look. This is what my head does when I steer my care. You would still want the ability to snap back to forward view at synced with that would be cancellation of the effect until perhaps you got back to straight ahead +/- a few degrees. Just would need to be not robotic, i.e., needs to be more floaty, more natural. Mouse look is robotic. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
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