Jump to content
Sign in to follow this  
paulh1

Uncontrolable aircraft in thunderstorms

Recommended Posts

Hi All

I am running Queen Of The Skies 747-400 v3 In Prepar3d v4 with active sky, using live weather

I have entered a few thunderstorms over Bali Indonesia lately. My aircraft data is telling me I have 9 knots of headwind.

I am at 2000ft, I have encountered turbulence. Then within seconds the aircraft has accelerated to 300 knots plus, and

refuses to de accelerate. We all wonder how this can happen with 9 knots of headwind. Has anyone else encountered these 

issues, and may have a solution. Is It active sky or pmdg?

 

Regards  Paul

Share this post


Link to post

That's what T-Storms do...that's why aircraft avoid them.  Strong up and down drafts and microbursts, windshear, etc...


Devin Pollock
CYOW

BetaTeamB.png

Share this post


Link to post

Turn on your weather radar and avoid the red zones!


Guenter Steiner
--------------------------------------------------------------------------------------

Betatester for: A2A, LORBY, FSR-Pillow Tester
--------------------------------------------------------------------------------------

Share this post


Link to post
40 minutes ago, paulh1 said:

I have entered a few thunderstorms over Bali Indonesia lately.

 

40 minutes ago, paulh1 said:

Has anyone else encountered these issues, and may have a solution.

Yes -- don't fly in to thunderstorms!

There is a reason why they tell you to avoid CBs by 20NM or more and you have just discovered it :)

Share this post


Link to post

The effects on the aircraft will have a lot to do with your turbulence settings. Anything above 30%, IMO, is way too strong.

Share this post


Link to post

Ditto Simon; also, be sure to dial the effects sliders in active sky down from the default 100% to something more realistic like 25%.  The full range effects exceed realism by too much for a high fidelity simulation to accommodate.


Dan Downs KCRP

Share this post


Link to post
3 hours ago, Milton Waddams said:

The effects on the aircraft will have a lot to do with your turbulence settings. Anything above 30%, IMO, is way too strong.

Maybe so but it is more realistic. There is a reason they call it SEVERE turbulence. 

Vic


 

RIG#1 - 7700K 5.0g ROG X270F 3600 15-15-15 - EVGA RTX 3090 1000W PSU 1- 850G EVO SSD, 2-256G OCZ SSD, 1TB,HAF942-H100 Water W1064Pro
40" 4K Monitor 3840x2160 - AS16, ASCA, GEP3D, UTX, Toposim, ORBX Regions, TrackIR
RIG#2 - 3770K 4.7g Asus Z77 1600 7-8-7 GTX1080ti DH14 850W 2-1TB WD HDD,1tb VRap, Armor+ W10 Pro 2 - HannsG 28" Monitors
 

Share this post


Link to post

You’re supposed to avoid flying directly through thunderstorms :)

  • Upvote 1

Share this post


Link to post
12 minutes ago, vgbaron said:

Maybe so but it is more realistic. There is a reason they call it SEVERE turbulence. 

Vic

Vic, I think this is a debatable point.  I've seen plots of turbulence that go an order of magnitude beyond what one experiences in flight, and while this may play well with the default FDX flight dynamics engine it will not play well with advanced simulations.  A severe turbulence is rating 3 on the scale of 4 and represents an acceleration force in excess of 1 g.  The aerodynamic loads created by the default turbulence settings far exceed even level 4 (extreme) turbulence.


Dan Downs KCRP

Share this post


Link to post

Hi,

 

just uncheck the "Realistic thunderstorm up and downdraft rate" and you're done.

I think however that the simming community underestimates (and thus considers "unrealistic") the issues coming up due to the huge amount of energy accompanying thunderstorms. In contrast to the way people feel about them in real life. It's not unusual to get 6-10000feet/ min updrafts/downdrafts when penetrating a thunderstorm (or when the 20miles upwind safety margin is not respected). And that's what ActiveSky attempts to simulate.

Take a look at this: https://www.airlineratings.com/news/thunderstorms-a-must-to-avoid/

 

 

 

 


Kostas Terzides

 

devteam_bannerA.png

Share this post


Link to post

I agree overall Dan but anomalies excepted, the general turbulence scale is pretty close. My comment is more toward those who feel that 20-30% is more accurate. I don't believe that figure is even close on a general basis.

Vic


 

RIG#1 - 7700K 5.0g ROG X270F 3600 15-15-15 - EVGA RTX 3090 1000W PSU 1- 850G EVO SSD, 2-256G OCZ SSD, 1TB,HAF942-H100 Water W1064Pro
40" 4K Monitor 3840x2160 - AS16, ASCA, GEP3D, UTX, Toposim, ORBX Regions, TrackIR
RIG#2 - 3770K 4.7g Asus Z77 1600 7-8-7 GTX1080ti DH14 850W 2-1TB WD HDD,1tb VRap, Armor+ W10 Pro 2 - HannsG 28" Monitors
 

Share this post


Link to post

Can we get a forum manager to reduce this from at least three down to just one topic?  Please?


Frank Patton
MasterCase Pro H500M; MSI Z490 WiFi MOB; i7 10700k 3.8 Ghz; Gigabyte RTX 3080 12gb OC; H100i Pro liquid cooler; 32GB DDR4 3600;  Gold RMX850X PSU;
ASUS 
VG289 4K 27" Monitor; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener.  
Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126
                       
"I will never put my name on a product that does not have in it the best that is in me." - John Deere

Share this post


Link to post
52 minutes ago, kterz said:

Hi,

 

just uncheck the "Realistic thunderstorm up and downdraft rate" and you're done.

I think however that the simming community underestimates (and thus considers "unrealistic") the issues coming up due to the huge amount of energy accompanying thunderstorms. In contrast to the way people feel about them in real life. It's not unusual to get 6-10000feet/ min updrafts/downdrafts when penetrating a thunderstorm (or when the 20miles upwind safety margin is not respected). And that's what ActiveSky attempts to simulate.

Take a look at this: https://www.airlineratings.com/news/thunderstorms-a-must-to-avoid/

 

 

 

 

The problem is FSX’s turbulence mechanism which makes simulated aircraft uncontrollable at Active Skies’ default settings. So the lack of realism is the way FSX flight models react to such disturbances. Hence the recommendations to reduce the settings.


ki9cAAb.jpg

Share this post


Link to post

I've encountered some really heavy chop at 50%, probably more than it should be, for "half" the scale.

I had it at 100% for a while, and that was too much for this kid.  Maybe I am a chicken.


Rhett

7800X3D ♣ 32 GB G.Skill TridentZ  Gigabyte 4090  Crucial P5 Plus 2TB 

Share this post


Link to post
18 hours ago, paulh1 said:

Hi All

I am running Queen Of The Skies 747-400 v3 In Prepar3d v4 with active sky, using live weather

I have entered a few thunderstorms over Bali Indonesia lately. My aircraft data is telling me I have 9 knots of headwind.

I am at 2000ft, I have encountered turbulence. Then within seconds the aircraft has accelerated to 300 knots plus, and

refuses to de accelerate. We all wonder how this can happen with 9 knots of headwind. Has anyone else encountered these 

issues, and may have a solution. Is It active sky or pmdg?

 

Regards  Paul

I certainly would not fly with you in real life  I'm afraid. Rule no.1 you don't go anywhere near a thunderstorm period!

Stay away at least 20nm .

Apart from the the basic common sense rule you would need to adjust your settings to create a bit less turbulence. That said, question yourself why you were flying in such dangerous conditions. Yes it's a sim and you won't kill yourself but nevertheless.............

 

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...