March 31, 20188 yr So I made the 29 EUR plunge and bought RJTT Tokyo Haneda by Technobrain. But even though the AFX/AFCAD file looks fine for parking positions (most are 35.0m radius), none of my AI are parking at the airport at all. Any ideas?
March 31, 20188 yr Administrators Welcome to the AVSIM forums, Michael. So No AI parked at the gates, also no AI landing at that airport? Have you tried different times of the day and/or season? Charlie AronAVSIM Board of Directors-ADMIN/Moderator-RegistrarJust going to run a Chromebook and not upgrade to a Windows computer. Too many problems with the new Sims! 😱Trying to keep peace and harmony and the will of Landru on the site seems to be a full time job!
March 31, 20188 yr Author 47 minutes ago, charliearon said: Welcome to the AVSIM forums, Michael. So No AI parked at the gates, also no AI landing at that airport? Have you tried different times of the day and/or season? Thanks! Yes, that's correct. I've tried all sorts of times of day.
March 31, 20188 yr Possibly look for an included traffic file. If it has one, it may be in the wrong format and cause your AI not appear. i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
March 31, 20188 yr Author I don't see any traffic files, but I do see an AFCAD. I even recompiled it using AFD but still, no luck. I'll keep digging.
April 4, 20188 yr Author Bumping this up to see if anyone has ideas. I'm wondering also if the AFCAD supplied by the developer is only for FSX. But I can't seem to find how to convert it to be compatible with P3Dv4, if that even is the issue. Thanks!
April 4, 20188 yr 17 minutes ago, Michael Leung said: Bumping this up to see if anyone has ideas. I'm wondering also if the AFCAD supplied by the developer is only for FSX. But I can't seem to find how to convert it to be compatible with P3Dv4, if that even is the issue. Thanks! Maybe you have an old afcad for rjtt still activated?
April 4, 20188 yr I don't think its the scenery or their AFCAD. For what its worth, I have this scenery running in P3D v4.2 , running UT Live, and just counted at least 50 ai on the tarmac. About 25 were ANA, 15 or so JAL and the rest various airlines. That was mid-morning, if I switch to night, around 1 am, there are over a hundred and forty parked AC. That being said the AFCAD does look like it could use some tweaking. During daylight hours there were more ANA than spots for them, so they were parked in remote stands, penalty boxes, etc. Also despite many open gates around JAL aircraft I had some JAL and Sky parked in cargo areas, and no obvious cargo airlines showing. Joe Joe Lorenc
April 4, 20188 yr Michael that's odd I get ai aicraft on mine setup... Like Joe said the afcad needs work I think when I checked there was no assigned airlines the gates were set to all airlines using ut live and 4.2, could be also in old afcad like boeing or not going suggest before. Edited April 4, 20188 yr by Silverbird Cesar Martinez AMD 7800X3D RTX5080 NZXT N7 B650E | G.Skill 32GB DDR5 Samsung 980 Pro 2TB | Crucial MX500 (2×) | Crucial P3 Plus Monitor: Philips Evnia 34M2C6500 QD-OLED
April 4, 20188 yr That’s a strange one, typically that’s due to an fs9 traffic file preventing the FSX/p3d files from working, but that would impact all airports I think. Edited April 4, 20188 yr by regis9 Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
April 4, 20188 yr 2 hours ago, regis9 said: That’s a strange one, typically that’s due to an fs9 traffic file preventing the FSX/p3d files from working, but that would impact all airports I think. Dave makes another good point. I believe that a bad traffic file may not affect areas far from any related areas that the aircraft would spawn (not sure if this is true in v4). That being said a quick check of RJAA might confirm if that may be a cause. Another thing to check, though doesn't sound like it would have an affect in this case is I recall installing the scenery created an issue in my scenery.cfg. The installer used an area and layer number like 227 for both entries, when it should have been 400 something. So I had three areas with the same area and layer number. Caught it before any errors would have been thrown. Might be worth a look. Joe Edited April 4, 20188 yr by Joe L Joe Lorenc
April 4, 20188 yr Author 6 minutes ago, Joe L said: Dave makes another good point. I believe that a bad traffic file may not affect areas far from any related areas that the aircraft would spawn (not sure if this is true in v4). That being said a quick check of RJAA might confirm if that may be a cause. Another thing to check, though doesn't sound like it would have an affect in this case is I recall installing the scenery created an issue in my scenery.cfg. The installer used an area and layer number like 227 for both entries, when it should have been 400 something. So I had three areas with the same area and layer number. Caught it before any errors would have been thrown. Might be worth a look. Joe Thanks everyone. I'll look into the scenery ordering too. I have ruled out competing AFCADs because there is only one on my computer (via a file search).
June 4, 20188 yr I too have just installed Technobrain's RJTT. I've installed ANA's time table, and RJTT T2 and the standoff bays are filled with ANA AI Aircraft, BUT it seems like AI Aircraft are not landing at RJJT, merely descending to 2000ft overflying the airport and continuing in a straight path maintaining 2000ft until they disappear.
September 7, 20196 yr On 6/4/2018 at 2:58 PM, Triplecharlie said: I too have just installed Technobrain's RJTT. I've installed ANA's time table, and RJTT T2 and the standoff bays are filled with ANA AI Aircraft, BUT it seems like AI Aircraft are not landing at RJJT, merely descending to 2000ft overflying the airport and continuing in a straight path maintaining 2000ft until they disappear. Exact same issue, although plenty of traffic in the air and in the sourinding airports. Any idea what might cause that?
September 10, 20196 yr This is purely a shot in the dark, but I had a similar problem at an airport where the .bgl file that belonged in the world/scenery folder did not properly install. The airport scenery and afcad all looked correct in the addon/scenery folder, but no AI on the ground and no AI would complete approaches. Once I corrected the issue I immediately saw traffic. Is it possible to verify the installed files? Dan Dominik "I thought you said your dog does not bite.... That's not my dog."
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