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Taxi/rwy lights off on approach and dime light causing ctd

Featured Replies

As in topic. On latest B748 when approaching taxi/rwy lights doesn't work. They on after runway touch. Also few times when pressing DIME lights I have kernelbase.dll CTD. Trying few times with many conf. Always CTD. Have AS16 latest, REX skyforce, IVAO. Disabling/enabling doesn't help. CTD only on night.
Attached screen without lights.
BTW thx for great product!

https://imgur.com/e4Hjgfc

Lukas Majer

265424.png

  • Commercial Member
5 minutes ago, jodle said:

On latest B748 when approaching taxi/rwy lights doesn't work

Dynamic lighting turned on in the P3D settings?

6 minutes ago, jodle said:

when pressing DIME lights

What are DIME lights?

 

Kyle Rodgers

Also, taxi lights do not work until on the ground.  Neither do I know what DIME lights are.

Dan Downs KCRP

  • Moderator
53 minutes ago, scandinavian13 said:

 

What are DIME lights?

 

I’d bet a dime that he meant Dome light.

 

Sean Campbell

Avsim Board of Directors | Avsim Forums Moderator

That makes sense,  a problem when switching on the dome lights, which is basically switching textures, related to kernelbase would have me first checking my video driver and running DDU in safe mode before doing an update.

Dan Downs KCRP

  • Author

Sorry DOME lights 😉 my mist.

Lukas Majer

265424.png

  • Author
14 hours ago, scandinavian13 said:

Dynamic lighting turned on in the P3D settings?

What are DIME lights?

 

Dyn lightning is on. I mean DOME lights 😉 

Lukas Majer

265424.png

  • Commercial Member
3 hours ago, jodle said:

Dyn lightning is on. I mean DOME lights 😉 

Check the landing / taxi lights at different airports. If the airport you were at was not specifically built for v4, there can be issues.

For the dll error, I'd double check drivers, etc.

Kyle Rodgers

  • Author

Taxi/rwy lights doesn't work on approach. On air. In all airports. On ground all works fine.

Lukas Majer

265424.png

  • Commercial Member
8 minutes ago, jodle said:

Taxi/rwy lights doesn't work on approach.

What do you mean by this? I can see them on in the pic in your first post...

Kyle Rodgers

  • Author

There is only In/Out landing lights working on. On firs gear taxi/rwy doesn't

Lukas Majer

265424.png

5 minutes ago, jodle said:

There is only In/Out landing lights working on. On firs gear taxi/rwy doesn't

Do you have a tomato shade or anything like that installed? I know that can cause issues and cause the lights to only turn on once it gets dark enough.

 

9800x3d | 64GB DDR5 6000 Ram |MSI Gaming Trio OC 5090 @ 3.0GHZ | X870e Mag Tomahawk | 2x 2TB M.2  | Lian LI Dynamic XL ROG Case | Hotas Warthog Joystick and Throttle, Crosswind Rudder Pedals | Corsair Nightblade | K95 RGB|  | LG 28" 4k, Dell 34" AW3420DW Ultrawide| Windows 10 Pro | MSFS2024 | Custom Water Loop |

 

 

  • Author

It happened on every time. I have pta installed 

Lukas Majer

265424.png

  • Commercial Member

Customer/Third Party shaders are quickly becoming the bane for developers of high end aircraft and those who fly them.  I've found the best thing to do is run default shaders, gets rid of a host of problems.

Dave Hodges

 

System Specs:  I9-13900KF, NVIDIA 4070TI, Quest 3, Multiple Displays, Lots of TERRIFIC friends, 3 cats, and a wonderfully stubborn wife.

  • Author

Disabling PTA - restoring default shaders also CTD. Always when pressing dome lghts.

Aplikacja: Prepar3D.exe
Wersja architektury: v4.0.30319
Opis: proces został przerwany z powodu nieobsłużonego wyjątku.
Informacje o wyjątku: System.Threading.Tasks.TaskCanceledException
   w System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(System.Threading.Tasks.Task)
   w System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task)
   w CINavigraph+<readAirportsAsync>d__56.MoveNext()
   w System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   w System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
   w System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
   w System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
   w System.Threading.ThreadPoolWorkQueue.Dispatch()

and

Nazwa aplikacji powodującej błąd: Prepar3D.exe, wersja: 4.3.29.25520, sygnatura czasowa: 0x5b2c3263
Nazwa modułu powodującego błąd: KERNELBASE.dll, wersja: 10.0.17763.1, sygnatura czasowa: 0xc3164c39
Kod wyjątku: 0xe0434352
Przesunięcie błędu: 0x0000000000055299
Identyfikator procesu powodującego błąd: 0x4394
Godzina uruchomienia aplikacji powodującej błąd: 0x01d45767e310b795
Ścieżka aplikacji powodującej błąd: F:\P3D4\Prepar3D.exe
Ścieżka modułu powodującego błąd: C:\WINDOWS\System32\KERNELBASE.dll
Identyfikator raportu: ab925094-3576-4949-95c6-b08f471d3e77
Pełna nazwa pakietu powodującego błąd: 
Identyfikator aplikacji względem pakietu powodującego błąd: 

 

Lukas Majer

265424.png

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