September 26, 20187 yr As in topic. On latest B748 when approaching taxi/rwy lights doesn't work. They on after runway touch. Also few times when pressing DIME lights I have kernelbase.dll CTD. Trying few times with many conf. Always CTD. Have AS16 latest, REX skyforce, IVAO. Disabling/enabling doesn't help. CTD only on night. Attached screen without lights. BTW thx for great product! https://imgur.com/e4Hjgfc Lukas Majer
September 26, 20187 yr Commercial Member 5 minutes ago, jodle said: On latest B748 when approaching taxi/rwy lights doesn't work Dynamic lighting turned on in the P3D settings? 6 minutes ago, jodle said: when pressing DIME lights What are DIME lights? Kyle Rodgers
September 26, 20187 yr Also, taxi lights do not work until on the ground. Neither do I know what DIME lights are. Dan Downs KCRP
September 26, 20187 yr Moderator 53 minutes ago, scandinavian13 said: What are DIME lights? I’d bet a dime that he meant Dome light. Sean Campbell Avsim Board of Directors | Avsim Forums Moderator
September 26, 20187 yr That makes sense, a problem when switching on the dome lights, which is basically switching textures, related to kernelbase would have me first checking my video driver and running DDU in safe mode before doing an update. Dan Downs KCRP
September 27, 20187 yr Author 14 hours ago, scandinavian13 said: Dynamic lighting turned on in the P3D settings? What are DIME lights? Dyn lightning is on. I mean DOME lights 😉 Lukas Majer
September 27, 20187 yr Commercial Member 3 hours ago, jodle said: Dyn lightning is on. I mean DOME lights 😉 Check the landing / taxi lights at different airports. If the airport you were at was not specifically built for v4, there can be issues. For the dll error, I'd double check drivers, etc. Kyle Rodgers
September 27, 20187 yr Author Taxi/rwy lights doesn't work on approach. On air. In all airports. On ground all works fine. Lukas Majer
September 27, 20187 yr Commercial Member 8 minutes ago, jodle said: Taxi/rwy lights doesn't work on approach. What do you mean by this? I can see them on in the pic in your first post... Kyle Rodgers
September 27, 20187 yr Author There is only In/Out landing lights working on. On firs gear taxi/rwy doesn't Lukas Majer
September 27, 20187 yr 5 minutes ago, jodle said: There is only In/Out landing lights working on. On firs gear taxi/rwy doesn't Do you have a tomato shade or anything like that installed? I know that can cause issues and cause the lights to only turn on once it gets dark enough. 9800x3d | 64GB DDR5 6000 Ram |MSI Gaming Trio OC 5090 @ 3.0GHZ | X870e Mag Tomahawk | 2x 2TB M.2 | Lian LI Dynamic XL ROG Case | Hotas Warthog Joystick and Throttle, Crosswind Rudder Pedals | Corsair Nightblade | K95 RGB| | LG 28" 4k, Dell 34" AW3420DW Ultrawide| Windows 10 Pro | MSFS2024 | Custom Water Loop |
September 27, 20187 yr Commercial Member Customer/Third Party shaders are quickly becoming the bane for developers of high end aircraft and those who fly them. I've found the best thing to do is run default shaders, gets rid of a host of problems. Dave Hodges System Specs: I9-13900KF, NVIDIA 4070TI, Quest 3, Multiple Displays, Lots of TERRIFIC friends, 3 cats, and a wonderfully stubborn wife.
September 28, 20187 yr Author Disabling PTA - restoring default shaders also CTD. Always when pressing dome lghts. Aplikacja: Prepar3D.exe Wersja architektury: v4.0.30319 Opis: proces został przerwany z powodu nieobsłużonego wyjątku. Informacje o wyjątku: System.Threading.Tasks.TaskCanceledException w System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(System.Threading.Tasks.Task) w System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task) w CINavigraph+<readAirportsAsync>d__56.MoveNext() w System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() w System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) w System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) w System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() w System.Threading.ThreadPoolWorkQueue.Dispatch() and Nazwa aplikacji powodującej błąd: Prepar3D.exe, wersja: 4.3.29.25520, sygnatura czasowa: 0x5b2c3263 Nazwa modułu powodującego błąd: KERNELBASE.dll, wersja: 10.0.17763.1, sygnatura czasowa: 0xc3164c39 Kod wyjątku: 0xe0434352 Przesunięcie błędu: 0x0000000000055299 Identyfikator procesu powodującego błąd: 0x4394 Godzina uruchomienia aplikacji powodującej błąd: 0x01d45767e310b795 Ścieżka aplikacji powodującej błąd: F:\P3D4\Prepar3D.exe Ścieżka modułu powodującego błąd: C:\WINDOWS\System32\KERNELBASE.dll Identyfikator raportu: ab925094-3576-4949-95c6-b08f471d3e77 Pełna nazwa pakietu powodującego błąd: Identyfikator aplikacji względem pakietu powodującego błąd: Lukas Majer
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