Jump to content

Sign in to follow this  
Guest

I wish LM would solve this... cloud shadows!

Recommended Posts

Guest

One of my major annoyances with P3D is how the cloud shadows pop in and out of view depending on where you look. This is so immersion killing...! Will LM ever do something about this? Just had this happening again (as in every flight I do) while taxiing: you are covered in shadows, you look sideways for 1 millimeter (I use TrackIR) and the shadows are gone completely. Sooooooo annoying. Check these screenshots and imaging the change happening instantly and constantly when looking left and right. Again, I really hope LM will have another look at this some time...

2018-11-25-11-52-56-549.jpg

2018-11-25-11-52-52-843.jpg

 

Share this post


Link to post

Have you posted this at the Prepar3D forums (LM website)?.

Cheers, Ed


Ed Patino

P3Dv4.5 hf2 - Win 10 Home x64 // Rig: Corsair Graphite 780T Full Tower - ASUS MBoard Maximus XI Hero Z390 - CPU Intel i7-8086k 6-cores - 32GB RAM - MSI Nvidia GeForce GTX1080Ti 11GB - 3 x SSD x 1TB Crucial/Samsung + 1 x SSD 2TB Crucial + 1 HDD Seagate 2TB + 1 HDD External Seagate 2TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x - VR Oculus Rift // P3Dv4.5 hf2 & Aerofly FS 2 - Win 10 Home x64 - Gaming Laptop CUK ASUS Strix - CPU Intel i7-8750H - 32GB RAM - Nvidia RTX 2070 - 2TB SSD - 2TB HDD // Thrustmaster FCS & MS XBOX Controllers

Share this post


Link to post

I agree Jeroen, it's REALLY bad. It will soon become less of an annoyance to me as I am increasingly getting closer to dumping P3d in favour of XP.

Edited by Rockliffe
  • Like 1

Howard
P3Dv4, Asus Z170-A MB, i7-6700 Skylake @ 4.5ghz, Asus GTX1080ti 11Gb GPU, 16gb RAM@3200Mhz, SSD/1Tb+P3D.v4.4, SSD/500Gb+OS, Western Digital 1Tb HD + Storage, Ocz 750 PSU, Philips BDM4350UC 43" 4K IPS, 2 x 17" Dell @ 1920x1200. PFC Yoke, Warthog throttle system, Saitek combat pedals, Saitek switch and radio panels, VRinsight Boeing 2 MCP.



Banner_FS2Crew_Supporter.jpg

Share this post


Link to post

I agree Jeroen, but I wont leave P3D to XP over it; P3D's add-ons are far superior to XP's and they always will be.🙂

  • Like 1

Share this post


Link to post

Jeroen is right... unfortunately 😏


Gerard

7940x ( 14 cores ) : 8 cores @ 4.8 - 6 cores @ 4.0 Ghz - Gigabyte X299 Gaming 7 - 32 Gb G.Skill Trident Z 3200Mhz Cl 14 - Gigabyte GTX 2080 TI Windforce OC @1920 Mhz - 1x SSD M2 1800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Thermaltake Level 10 GT case - EKWB Extreme 240 liquid cooling set push/pull - 2x 43” Sony 4K tv's in NVSurround

8700K : all 6 cores @ 5.0 GHz - Asus ROG 370 - 16 Gb 4000 MHz @ 3600 Mhz - Gigabyte GTX 2080 Windforce OC @ 1900 Mhz - 1x SSD M2 1800/1800 2TB - 2x  Sata 600 SSD 500 Mb - 1x 55” Sony 4K tv

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

Share this post


Link to post

I believe it was a feature implemented to improve performance. I agree that it can be quite jarring. I live with it as my old GTX770 is just adequate enough to run the sim with a little bit of eye candy. For those that have the system, though, it would be nice to have the option to draw all shadows. 


Chris

Share this post


Link to post
15 minutes ago, snglecoil said:

I believe it was a feature implemented to improve performance.

I don't remember hearing that, do you remember when this was part of a feature list?

I would think that LM would make this a possible "cfg option", or part of the slider detail, but a "feature", its not what I would call a feature.

However, if it was added as a "feature", it was likely added because of OOM in V3, I can't imagine this being added to V4. 

Share this post


Link to post
31 minutes ago, pracines said:

I don't remember hearing that, do you remember when this was part of a feature list?

I don’t remember exactly...It has been a few years. I just recall shadows having a pretty significant performance penalty initially and this was one of the measures LM took to lessen the blow.

...then again, my wife says my memory has gone south, so I could have completely made this up 😂

Edited by snglecoil

Chris

Share this post


Link to post
1 hour ago, snglecoil said:

I believe it was a feature implemented to improve performance.

I heard about this also, but I really can't understand how the shadow appear/disappear could improve performance?

Share this post


Link to post
2 hours ago, pracines said:

I agree Jeroen, but I wont leave P3D to XP over it; P3D's add-ons are far superior to XP's and they always will be.🙂

Switching to XP would be like leaving a wife you really love because she has a freckle. 

  • Like 4

PF3 Beta Tester

Bob Cardone        P3D 3,4       FlyVirtual.net   Aivlasoft EFB2  /pf3-supporter.gif

 

 

 

Share this post


Link to post

Irritating it is. Especially when above the clouds and panning around the aircraft.


 

 

Share this post


Link to post

You guys just noticed this? Hah! The reason LM doesn't fix it is it is a rare occurrence in a clean installation of P3d4 using default IQ settings. But once one uses high end settings, adds a weather add-on and changes cloud textures and structures, the cloud shadow bug becomes obvious. Rapid panning with Track IR really shows the obvious nature of this bug.

The problem is that the shadow/sun angle calculations have a bug in the math. It's somewhere buried in the shader code. In flat terrain the bug is less common. It is also less common at low sun angles. High mesh and tesselation settings make things worse also. I've found that ASCA clouds make things worse and Rex Sky Force clouds make the situation slightly better.

I have to agree with Bobsk8 though. Compared to the state of clouds and weather in XP11, this bug in P3d4 is a trivial matter. You all should visit the HiFi forum and read their disheartening update regarding the state of the Active Sky for XP11 beta.

Edited by jabloomf1230

Share this post


Link to post

I agree Jeroen and I hope they will solve this one soon, frustrating to say the least 😉


 

André
 

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
  • Donation Goals

    AVSIM's 2020 Fundraising Goal

    Donate to our annual general fundraising goal. This donation keeps our doors open and providing you service 24 x 7 x 365. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal.


    18%
    $4,710.00 of $25,000.00 Donate Now
×
×
  • Create New...