Jump to content

Oliver Ooi

Members
  • Content Count

    343
  • Donations

    $0.00 
  • Joined

  • Last visited

Community Reputation

72 Good

About Oliver Ooi

  • Rank
    Member
  • Birthday 03/05/1978

Profile Information

  • Gender
    Male

Flight Sim Profile

  • Commercial Member
    No
  • Online Flight Organization Membership
    Other
  • Virtual Airlines
    No

Recent Profile Visitors

2,516 profile views
  1. It would be really magnificent to see the crater from the air using VR.
  2. I wonder when can we get the SDK, or the SDK only available to certain developers?
  3. Not sure what game support this feature. LM was thinking to add this feature into P3D but never made it.
  4. Even Asobo manage to add multi screens in MSFS, they need to optimize the performance as the engine need to render several separate views simultaneously. I do hope Asobo manage to add this Nvidia tech into the sim:
  5. I believe the motive of OP is to provide the questions for MS/Asobo to answer, not for us simmers, especially those in Avsim forum.
  6. It seems like they added a lot more trees into the photogrammetry city.
  7. I fly mostly in SE Asia (in P3D) and I created photo-real scenery myself using FSEarthtile. I found out most Bing map in this region are in poor quality, have cloud covered, or very very low resolution. I think MSFS will likely use landclass method mostly in this region? (Unless the AI is intelligent enough to correct those poor quality map nicely). I am eagerly to find out when MSFS released.
  8. Maybe LM is urgently needing some cash rolling in? 😂
  9. I thought V5 night lighting should look at least on par with XP10 (which released many years ago) and since it uses latest DX12, but.. (sigh).
  10. By looking at the LM's trailer and Rob's video, do you think the trueSky in V5 is a 'dumbed down' version like FSW or it fully utilizes the capability of trueSky?
  11. In the video, I really don't understand why there is zero lighting on the street and building after sunset.
  12. I just feel the volumetric cloud in V5 look so soft and unnatural, while the cloud in MSFS look so much nicer.
  13. This is a similar thread:
  14. Increase the size of autogen trees and buildings only make the scenery look 'fuller', it doesn't make the scenery look 'realistic' from the air, in fact, this trick makes everything looks wrong from the air.
×
×
  • Create New...