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Everything posted by Oliver Ooi
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msfs2020 cloud quality / resolution
Oliver Ooi replied to LGKR's topic in Microsoft Flight Simulator (2020)
I think the OP main problem is 'very low resolution', 'blur' and 'pixelated/grainy' cloud as seen on his big 75" 4K screens, and he is asking how to improve the resolution of the cloud. -
Are clouds the best ever now? I'm impressed.
Oliver Ooi replied to Todd2's topic in Microsoft Flight Simulator (2020)
In their Feature Discovery Series Episode 2: Weather released two years ago, they said the system natively support all cloud types. So.. yes, we will eventually get more types of cloud. -
Overexposed skies when looking down in cockpit
Oliver Ooi replied to captain420's topic in Microsoft Flight Simulator (2020)
The dynamic range of human eye is about 24 stops while the best cameras have a dynamic range of around 15 stops, apparently the dynamic range in MSFS is based on camera with lower dynamic range, that's why we have overexposed skies or underexposed cockpit. -
Draw distance is broken again!
Oliver Ooi replied to RW1's topic in Microsoft Flight Simulator (2020)
This just means Asobo hasn't found the saboteur in their studio, like we discussed here: -
My Biggest sim install EVER !
Oliver Ooi replied to jcomm's topic in Microsoft Flight Simulator (2020)
How long will MSFS stay in your hard disk this time? 😅 -
Kaspersky breaks 1.15.7.0 update
Oliver Ooi replied to JustanotherPilot's topic in Microsoft Flight Simulator (2020)
Instead of exclude certain files, I would include the whole FS2020 folder in the exclusion list. -
September 24th, 2020 - Development Update
Oliver Ooi replied to ChaoticBeauty's topic in Microsoft Flight Simulator (2020)
They must be some old 3ds Max users, still called the software 3D Studio Max. -
Those games or sim you mentioned actually has three separate views for each monitor. For car racing sim, you wouldn't notice the performance degrade as much because those games are a lot less demanding. When you activate multi views in XP11 or P3D, your fps will be cut at lease 50% because the rendering engine need to render 3 separate views instead of 1. Unless Asobo found a miracle solution, we will find the sim runs at very low fps if they include the similar multi-views feature, maybe thats the reason we don't see this feature in the initial release.
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Video showing Niagara Falls released.
Oliver Ooi replied to alberchico's topic in Microsoft Flight Simulator (2020)
It would be really magnificent to see the crater from the air using VR. -
STANDARD / DELUXE / PREMIUM -- thoughts?
Oliver Ooi replied to Thomasso's topic in Microsoft Flight Simulator (2020)
I wonder when can we get the SDK, or the SDK only available to certain developers? -
Lack of multi screens in MSFS2020 :(
Oliver Ooi replied to nas123's topic in Microsoft Flight Simulator (2020)
Not sure what game support this feature. LM was thinking to add this feature into P3D but never made it. -
Lack of multi screens in MSFS2020 :(
Oliver Ooi replied to nas123's topic in Microsoft Flight Simulator (2020)
Even Asobo manage to add multi screens in MSFS, they need to optimize the performance as the engine need to render several separate views simultaneously. I do hope Asobo manage to add this Nvidia tech into the sim: -
I believe the motive of OP is to provide the questions for MS/Asobo to answer, not for us simmers, especially those in Avsim forum.
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May 7th, 2020 - Development/Insider Update
Oliver Ooi replied to ChaoticBeauty's topic in Microsoft Flight Simulator (2020)
It seems like they added a lot more trees into the photogrammetry city. -
How's the coverage in Asia in MSFS 2020?
Oliver Ooi replied to captain420's topic in Microsoft Flight Simulator (2020)
Ha! Good to hear that. -
How's the coverage in Asia in MSFS 2020?
Oliver Ooi replied to captain420's topic in Microsoft Flight Simulator (2020)
I fly mostly in SE Asia (in P3D) and I created photo-real scenery myself using FSEarthtile. I found out most Bing map in this region are in poor quality, have cloud covered, or very very low resolution. I think MSFS will likely use landclass method mostly in this region? (Unless the AI is intelligent enough to correct those poor quality map nicely). I am eagerly to find out when MSFS released. -
My first and not amused impression of P3D V5
Oliver Ooi replied to mpo910's topic in The Prepar3d Forum
Maybe LM is urgently needing some cash rolling in? 😂 -
Prepar3D version 5 announced
Oliver Ooi replied to LHookins's topic in Microsoft Flight Simulator (2020)
I thought V5 night lighting should look at least on par with XP10 (which released many years ago) and since it uses latest DX12, but.. (sigh). -
By looking at the LM's trailer and Rob's video, do you think the trueSky in V5 is a 'dumbed down' version like FSW or it fully utilizes the capability of trueSky?
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In the video, I really don't understand why there is zero lighting on the street and building after sunset.
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Prepar3D version 5 announced
Oliver Ooi replied to LHookins's topic in Microsoft Flight Simulator (2020)
I just feel the volumetric cloud in V5 look so soft and unnatural, while the cloud in MSFS look so much nicer. -
This is a similar thread:
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Found reason for massive redwood sized trees.
Oliver Ooi replied to ual763's topic in Microsoft Flight Simulator (2020)
Increase the size of autogen trees and buildings only make the scenery look 'fuller', it doesn't make the scenery look 'realistic' from the air, in fact, this trick makes everything looks wrong from the air.