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advice for teaching flying with VR

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For learning purposes, I believe XP11 is a much better solution at the moment when using VR. Using the touch controls to interact with the aircraft switches is really something that adds a whole lot the experience when we have this context in mind.

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Jozeff, GCBraun, thank you for your suggestions.   Do you know how the flight lessons in XP11 and P3Dv4 differ from FSX, especially for a beginner with even no flight simulator experience?

And do both of those solutions support Leap Motion so my son could use a physical Yoke and then manipulate controls in the cockpit by reaching for them without needing to pickup the VR handheld controllers ?

 

 

Edited by lewinr

You have a point there gcbraun. It's a personal experience of course. The native c172 in xplane11 is very good and the rep version by simcoders is extremely good. My computer barely runs xplane11 so that's why I am thinking towards p3dv4.

 

I use a yoke, thrustmaster warthog stick and throttle. Also a decent rudder.

 

The fsx lessons are pretty good. P3dv4 is way less in lessons, they cut out a lot of material unfortunately.

 

Xplane11 has only a few lessons, very basic.

 

 

Cheers

 

Jozeff

FSX lessons are very good. I would go non VR for learning and stick with the basics. Doesn't need fancy scenery 

real controls are a must IMO

ZORAN

 

lewinr,

      You say you've spent a lot on the hardware - then I suggest you try out some of the different flight sims. Many of us have several and we use them in different scenarios and for different reasons. I think one of the responders already suggested that Leap Motion doesn't work too well yet for some flight sims - just make sure you have a good joystick / yoke with a separate throttle along with some buttons for gear/flaps/etc... Get your feet wet - get one or two sims and see what your son likes best. VR is a little challenging to set up and get good enough performance - and issues like IPD, clarity, comfort become issues to deal with as well. The flight sim seems to be a custom thing for each individual.

 

Edited by whitav8

PC=9700K@5Ghz+RTX2070  VR=HP Reverb|   Software = Windows 10 | Flight SIms = P3D, CAP2, DCS World, IL-2,  Aerofly FS2

Thats perfectly true, I spent like 2000 Euro on hardware and bought fsx for 5 Euro on steam. Xplane11 is 60 Euro and p3dv4 well, I got that one in a way I will not further xplane here😙😙

Flyinside has a great trial you can use over and over again when you restart it so a lot of time to try.

 

Xplane11 has a trial also

I took a look again at the lessons in fax. They look pretty good but nowadays there is a lot of stuff on YouTube that explains it perfectly well.

 

Fsx is worth the few dollars alone for the lesson material however.

Cheers

Jozeff

 

 

 

 

 

  • 3 weeks later...

One of the things I used to make sure students learned was feel. Unfortunately you simply cannot get this with Flight Simulation games. Unless you go get a Brunner Yoke.... 

I'm saving up for one. Unfortunately Mrs H's car replacement comes first.

Mark Harris.

Aged 54. 

P3D,  & DCS mostly. DofReality P6 platform partially customised and waiting for parts. Brunner CLS-E Yoke and Pedals. Winwing HOTAS and Cougar MFDS.

Scan 3XS Laptop i9-9900K 3.6ghz, 64GB DDR4, RTX2080.

B737NG Pilot. Ex Q400, BAe146, ATP and Flying Instructor in the dim and distant past! SEP renewed and back at the coal face flying folk on the much deserved holidays!

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