May 25, 200620 yr We are all excited about FSX's move to DirectX 10. However, we are obviously limited on what we know about each and their upcoming performance.My question is, what kind of improvements would we see in terms of FPS if FS9 were coded to take advantage of DirectX 10? That is, if FS9 were created using DirectX 10 (with all other factors kept in check -- including an ability of Windows XP to utilize it), with the current top of the line (or close to it) computers and videocards (capable of using it), what kind of performance increase would we see?As I see it, if this question could be answered, it should give at least a hint of what to expect with FSX.RH
May 25, 200620 yr > what kind of performance increase would we see?A massive increase ;) I'm inclined to believe MS, look at the performance of this DX10 card running FS9. (Yes thats FS9/DX9!)http://forums.flightsim.com/dc/dcboard.php...page=&mode=full
May 25, 200620 yr >> what kind of performance increase would we see?>>A massive increase ;) I'm inclined to believe MS, look at the>performance of this DX10 card running FS9. (Yes thats>FS9/DX9!)>>http://forums.flightsim.com/dc/dcboard.php...page=&mode=fullThat's not a DX10 card.Cheers,Jason
May 25, 200620 yr >>> what kind of performance increase would we see?>>>>A massive increase ;) I'm inclined to believe MS, look at>the>>performance of this DX10 card running FS9. (Yes thats>>FS9/DX9!)>>>>http://forums.flightsim.com/dc/dcboard.php...page=&mode=full>>That's not a DX10 card.>>Cheers,>>JasonYeah I hope not since you are not suppose to talk about hardware betas either.Plus we're probably 4+ months away from any rumors about specs, much less a price and being available in AGP form.
May 25, 200620 yr Moderator >>http://forums.flightsim.com/dc/dcboard.php...page=&mode=full>>That's not a DX10 card.>>Cheers,>>JasonAre you sure? It's a safe thing to say it isn't USING any DX10 features, but it may well be an early beta version of a DX10 video card displaying FS9 with DX 9.0c features... ;) Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
May 25, 200620 yr The G80 & R600 (DX10 Parts from NVIDIA and ATI, respectively) have not taped out yet, as of current knowledge or rumors. If it is a beta card, it'd be a VERY early alpha card. Drivers would be a mess. DX10 features would be non-existant (not running Vista). It'll take a few months before we get more information.
May 25, 200620 yr >>>http://forums.flightsim.com/dc/dcboard.php...page=&mode=full>>>>That's not a DX10 card.>>>>Cheers,>>>>Jason>>Are you sure? It's a safe thing to say it isn't USING>any DX10 features, but it may well be an early beta version of>a DX10 video card displaying FS9 with DX 9.0c features... ;)Yes, I suppose that that's true, I don't "know" it for a fact. I'm not "sure."The person herself said:"I am at this time beta testing a 1gb DX10 compatible card!!"Key word being compatabile. :) I will restate:I would be suprised if it was a true DX10 card. Cheers,Jason
May 26, 200620 yr Author How about the question that if FS9 were written using DirectX 10, how much of an improvement would we see compared to what we have now (with all other factors the same)?RH
May 26, 200620 yr Hi,Considering that the MS bloggers have stated that they don't have any DX10 hardware yet, how could they make the comparison at this point?Hope this helps,--Tom GibsonCal Classic Propliner Page: http://www.calclassic.comFreeflight Design Shop: http://www.freeflightdesign.comDrop by! ___x_x_(")_x_x___ Tom Gibson CalClassic Propliner Page
May 26, 200620 yr The thing about DirectX10, is that you have to separate out what the new api brings to the party from the Vista drivers that will be used for both DirectX10 and DirectX9 hardware and apis. I'm hoping that Vista Beta 2 will have this new driver model in it (my assumption is that it was not in beta 1, at lesat I have not seen any comments about it anywhere).Now the directX10 api has some new capabilities in it, such as geometry shader. various examples have been coded showing how this can be used in particle systems and also better lighting. As far as horsepower, we will have to wait and see if the hardware achieves better performance by improved shaders and buffer management, better resource management and runtime performance, or we are just throwing more gpu, ram, and pipelines at the problem. one thing about DirectX10: it requires a set of hardware caps. It will not query the hardware caps and accomodate whatever it finds on the card. So if your current card doesn't have the DirectX10 caps in it, it won't run. But Vista Aero I guess will use DirectX9. My impression is that if you don't have hardware that can run shader model 3, Aero might not run. Then you might as well buy the most basic Vista version, which from what I can tell won't have Aero in it (or maybe I'm mistaken about this?)One other thing (hope I'm wrong on this) is that to get dual core support you will have to buy the super-premium version (ultimate) of Vista. At lesat that is what I read somewhere.Data here: http://msdn.microsoft.com/directx/scott s..
May 27, 200620 yr >342FPS +/- 5. ;):-lol Is that with a full moon or new moon? Winter or summer? :-hmmm
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