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Hi folks,

 

currently I'm running this setup:

  • CPU: I7-8700k O/C to 5.1 Ghz
  • Cooler: Corsair H100i v2
  • Ram: Corsair Vengeance LPX 32 GB DDR4 2400 Mhz
  • GPU: MSI Gaming X 1080Ti 11GB O/C to 2100 Mhz
  • Power Supply: EVGA Supernova 850W G2

Due to my settings being rather on the high side (most of them maxed out) I get solid fps with a few drops here and there (FsLabs into heavy autogen areas and a lot of traffic for example). But the major problem is that all other stuff beside P3D lags quite hard. Doesn't matter if its Discord, Google Chrome with Streams/Youtube etc.

So now I am considering to buy some new hardware to increase the capabilites of my system. 

My thoughts so far:

  • CPU: i9-9900k
  • Cooler: Corsair H150i Pro
  • Ram: Corsair Vegeance RGB Pro 32GB 3200 Mhz
  • GPU: Gigabyte Aorus X RTX 2080Ti

I've been thinking for over a week about whether the gain in performance justifies the costs. I do use a 4K monitor for flightsimming and other stuff and I am happy with the performance und looks of my sim but I really would like to be able to do other stuff while in cruise without having lags.

Also I need to do a system reset sometime in the near future with a complete re-install of my sim and other stuff (need more space, so I need to install more SSD's and move some stuff) so it would be a perfect opportunity to combine a new build with the reset of my system. 

 

I am curious what you guys think about this - I would love to hear your opinions about this and if you have other ideas regarding the components for the updated build I would appreciate your thoughts.

 

Kind regards,

Gregor

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Posted (edited)

 

Others with more knowledge that me may weigh in differently, but I don't think you will see an appreciable difference from your current setup to this. If I was to guess, based on my reading, maybe 3-4 FPS more?

 

 

Edited by busdriver
  • Upvote 1

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I also don't know if it is worth it to drain $2000 (rough estimate) down the pipe and only gain a small margin in speed. 

I personally would not spend this money to go from a more than capable system to a slightly faster one.

Maybe start small and just update one component at a time, starting by the one you think is the biggest bottleneck.

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Nope.  I wouldn't upgrade.  You already have a fantastic system.  Save your money.

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Posted (edited)
4 hours ago, gspi1991 said:

Hi folks,

 

currently I'm running this setup:

  • CPU: I7-8700k O/C to 5.1 Ghz
  • Cooler: Corsair H100i v2
  • Ram: Corsair Vengeance LPX 32 GB DDR4 2400 Mhz
  • GPU: MSI Gaming X 1080Ti 11GB O/C to 2100 Mhz
  • Power Supply: EVGA Supernova 850W G2

Due to my settings being rather on the high side (most of them maxed out) I get solid fps with a few drops here and there (FsLabs into heavy autogen areas and a lot of traffic for example). But the major problem is that all other stuff beside P3D lags quite hard. Doesn't matter if its Discord, Google Chrome with Streams/Youtube etc.

So now I am considering to buy some new hardware to increase the capabilites of my system. 

My thoughts so far:

  • CPU: i9-9900k
  • Cooler: Corsair H150i Pro
  • Ram: Corsair Vegeance RGB Pro 32GB 3200 Mhz
  • GPU: Gigabyte Aorus X RTX 2080Ti

I've been thinking for over a week about whether the gain in performance justifies the costs. I do use a 4K monitor for flightsimming and other stuff and I am happy with the performance und looks of my sim but I really would like to be able to do other stuff while in cruise without having lags.

Also I need to do a system reset sometime in the near future with a complete re-install of my sim and other stuff (need more space, so I need to install more SSD's and move some stuff) so it would be a perfect opportunity to combine a new build with the reset of my system. 

 

I am curious what you guys think about this - I would love to hear your opinions about this and if you have other ideas regarding the components for the updated build I would appreciate your thoughts.

 

Kind regards,

Gregor

Upgrading your cpu to a 9900K is going to give you very little FPS boost.  You probably won’t notice any at all especially since you are at 5.1ghz already.  You will gain better loading times and smoother scenery loading but it still wouldn’t be worth it.  Upgrading to faster RAM would be beneficial IMO.  Upgrading to a 2080ti would let you increase the eye candy quite a bit.  I would wait to see what the next gen cpu’s bring to the table.

Edited by mpw8679

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Not worth it.

Probably end up paying ~500-600-700 per extra fps. Is that worth it? Probably the best question to ask yourself.

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Posted (edited)
11 hours ago, gspi1991 said:

Also I need to do a system reset sometime in the near future with a complete re-install of my sim and other stuff (need more space, so I need to install more SSD's and move some stuff) so it would be a perfect opportunity to combine a new build with the reset of my system.

 

Hello,

what you do with your time and money is of course your own business, but then you did ask.

I agree that your proposed hardware upgrade will not be even slightly cost effective.

I would like to add that increasing available space does not require anything more than

either the time to copy and paste or some disk cloning software.

SSDs are several times more expensive than HDDs and offer P3D nothing more

than slightly shorter initial loading times.

Did I say what you do with your time and money is of course your own business?

 

 

Edited by Reader

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9
13 hours ago, gspi1991 said:

Hi folks,

 

currently I'm running this setup:

  • CPU: I7-8700k O/C to 5.1 Ghz
  • Cooler: Corsair H100i v2
  • Ram: Corsair Vengeance LPX 32 GB DDR4 2400 Mhz
  • GPU: MSI Gaming X 1080Ti 11GB O/C to 2100 Mhz
  • Power Supply: EVGA Supernova 850W G2

Due to my settings being rather on the high side (most of them maxed out) I get solid fps with a few drops here and there (FsLabs into heavy autogen areas and a lot of traffic for example). But the major problem is that all other stuff beside P3D lags quite hard. Doesn't matter if its Discord, Google Chrome with Streams/Youtube etc.

So now I am considering to buy some new hardware to increase the capabilites of my system. 

My thoughts so far:

  • CPU: i9-9900k
  • Cooler: Corsair H150i Pro
  • Ram: Corsair Vegeance RGB Pro 32GB 3200 Mhz
  • GPU: Gigabyte Aorus X RTX 2080Ti

I've been thinking for over a week about whether the gain in performance justifies the costs. I do use a 4K monitor for flightsimming and other stuff and I am happy with the performance und looks of my sim but I really would like to be able to do other stuff while in cruise without having lags.

Also I need to do a system reset sometime in the near future with a complete re-install of my sim and other stuff (need more space, so I need to install more SSD's and move some stuff) so it would be a perfect opportunity to combine a new build with the reset of my system. 

 

I am curious what you guys think about this - I would love to hear your opinions about this and if you have other ideas regarding the components for the updated build I would appreciate your thoughts.

 

Kind regards,

Gregor

Gregor,

See this please https://johnpchardware.com/i9-9900k-vs-i7-8700k/ 

Now, I had the  I7-8700k and jumped to  i9-9900k and FPS gain was between 3 to 5.

When I changed from 1080Ti to 2080 Ti not that I didn't see any spectacular changes in picture quality, I was faced with high fan noise from the GPU card in dense clouds situation which I didn't have from 1080 Ti and high temperatures. I sent back my card for replacement twice. Do a search on the internet, please.

If I would do some changes I would dial down that O/C from 5.1 to a stable value, already your PC is giving you signs of problems (I suspect due to an O/C problem), next, I would check memory with XMP and without and see if you still have "But the major problem is that all other stuff beside P3D lags quite hard". 

Next, I would entertain the idea of upgrading memory speed to 3200 MHZ.

I'm not telling you what to do, I'm just sharing with you my experience and how I spent my money in hope for... I don't know what to be honest with you.

What I learned is that all the other games after the upgrades showed a "positive" change in fluidity, picture, etc while this P3D (LM) not being properly optimized yet, it will not take any spectacular advantage of it. Maybe they will get their software optimized one day. 

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Posted (edited)
On 5/5/2019 at 9:04 PM, Greggy_D said:

Nope.  I wouldn't upgrade.  You already have a fantastic system.  Save your money.

Agreed.  Something else is screwed up.... maybe you have a virus?  Or run a anti spam/malware app.  I like Malware bytes but you'll get a ton of different opinions.  Heck even Microsoft Security Essentials is decent.  Check to see what's running in your system tray or task manager.

Edited by ryanbatcund

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Posted (edited)

4k monitor and 1440 undocked ? its gone be hard on the GPU and cpu , some kind of bottlenecking i think

the 8700k is a good cpu " senery loading not as good and not as smoth as the cpus with more cores" i prefered the 7920X at 5ghz before the 8700K at 5.5ghz and my 9900k at 5.5ghz is way better then both the other.

1080Ti vs 2080TI on 4K , if you want high settings 2x1080TI or single 2080TI for me a single 1080TI was to weak

2080TI  run hot recomend one with really good cooling they had problem with first batch micron mems, later batches work good the micron mems they run hotter then samsung mems.recomend  card with samsung.mems.

"They cool the mems with hot air from the heatpipe cooler " 

Edited by westman

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First, let me thank you for all the replies!

In the meantime I did a fresh windows installation on my current system to check if something was faulty. I have spent the last 24 hours re-installing all my addons and switched to P3D v4.5. 20 minutes ago I did the first test flight with my old settings, same OC (CPU + GPU), new SSD (1TB 860 Evo for P3D only). The results are terrible to be honest. 
Just went in the Maule for a flight around Vienna (FlyTampa Vienna + ORBX Global + LC Europe / ASP3Dv4, REX Skyforce, Environment Force + Chaseplane running) and it was a slideshow (around 11-13 FPS 5 minutes after take-off, cruising at 3.000 ft). My CPU was at 100% load all the time over all cores, my GPU never below 89% load. Temps were fine (CPU ~ 68-72C, GPU ~ 64C). I don't get it I will test my system via some benchmark tools if everything is working as intended (I highly doubt) or it's just because of v4.5 (a lot of people seem to have fps problems after updating to 4.5). My settings aren't that high (people with way slower hardware can run these settings without a problem).

The only thing I changed in the config. file are shadows (4096 instead of 1024) - like I do since v4 is out.

 

@westman no I only use my 4k monitor for P3D - the other 2 are for weather, charts, etc.

@killthespam My system is stable (at least it was for the last year) - I did several prime95 stress tests to make sure everything is fine without any issues. My temps are fine (high 60's to low 70's is the highest they get). 

My settings since v4.2 are:

f3aN6W6.jpg uW225sN.jpgeWmZpHB.jpgFzXxUr0.jpg

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Just been looking at Intel's new roadmap 10nm this year new chipset 400. 

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Posted (edited)

This is not good,  please check Task Manager without P3D running and see what is  your CPU doing.

I see  lots of background additional P3D software running. Try only P3D at ELLX for example without anything else. Restart P3D with only one additional software let's say Chaseplane and see what's going on.

With your system and settings you should not have any issues at all, oh do you have any traffic on?

Also see this https://www.userbenchmark.com/Software to do an evaluation on your PC, it might detect where is the problem.

Edited by killthespam

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Posted (edited)

I did Cinebench R15 + Superposition tests and compared my results with others and they are completely fine.

Here are my userbenchmark results:

https://www.userbenchmark.com/UserRun/16820280

Looks good to me. Only the RAM is far behind - what I expected because it's only 2400 Mhz. 

In near idle conditions (only Google Chrome running) my CPU usage is 3%, RAM 19%, GPU 2%....so no issues outside of P3D. 

I don't get it - 2 days ago I used the same settings, same hardware (only the SSD for P3D changed) and I had a smooth sim (as I mentioned in the first post, P3D was running fine I only wanted to be able to do other stuff while in cruise which was the problem for me). Now in 4.5 with a clean system (where you would expect better performance because all is new and fresh) I have major FPS issues. Maybe I should go back to v4.4 until LM releases the hotfix for v4.5.

 

Edit: And no - I have currently 0 traffic in my sim. I used to use UltimateTrafficLive or flying on Vatsim but I haven't installed those yet.

Edited by gspi1991

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I understand that there are many issues with 4.5 for certain people, unfortunately, there is no clear indication of what is causing the problem.

As an example on my PC, I don't have any issues, anyhow I would suggest if you know and if your memory is not overclocked try to raise it from 2400 to 2900 Mhz in BIOS and see if there is a difference.

Did you try to disable the other software running in concert with P3D? Any difference there?

You know, when you running P3D and have task manager up you can kill individual software that is running for P3D and see if CPU load drops down.

I guess that fix for P3D should be out soon, hopefully, they would not break something else. 

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Yeah I just tried the same flight/scenario without any 3rd party app running in the background - lil bit better on perfomance (since there is no ActiveSky/EnvironmentForce injecting data) but again my GPU usage was >75% all the time and my CPU usage too. Now I install the FsLabs A320 and try it out - this will be fun!

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Interesting - tried the QW 787 at FlyTampa EHAM and the FsLabs A320 at Flightbeam KSFO - all good, CPU usage around 35-45% / GPU ~50% load, ~35 FPS. But as soon as I start up ActiveSky + SkyForce3D + EnvironmentForce and the weather is injected my GPU load goes straight up to 95%+ and my FPS drop to 12-15. 
 

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Posted (edited)

You bottleneck the GPU, the 1080TI cant handle your settings keep in mind that LM port over more to the GPU on each realease.

if you want to keep your settings 2X108oTI or 1x2080TI prefer the single 2080T! , CPU 8700 vs 9900k dosent matter if you bottleneck the gpu as soon the gpu is overloded the frames start to drop in a slideshow.

You can monitor the gpu with GPUZ sensors tab lock att usage, clock and PerfCap Reason lock witch flags thats trigged ( PWR,Thrm,Util,VOp, vREL,idle)there you see witc part of the flight there gpu working hard it not need to be GPU usage that limit the gpu performance 

Pwr = Power. Indicating performance is limited by total power limit.

Thrm = Thermal. Indicating performance is limited by temperature limit.

Util = Utilization. Indicating performance is limited by GPU utilization.

vRel = Reliability. Indicating performance is limited by voltage reliability.

Edited by westman

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1 hour ago, westman said:

You bottleneck the GPU, the 1080TI cant handle your settings keep in mind that LM port over more to the GPU on each realease.

if you want to keep your settings 2X108oTI or 1x2080TI prefer the single 2080T! , CPU 8700 vs 9900k dosent matter if you bottleneck the gpu as soon the gpu is overloded the frames start to drop in a slideshow.

That’s just completely wrong advice and doesn’t make any sense at all based on what has been stated here.

The OP says he’s using a single 4K display and looking at his settings they’re all pretty reasonable. None of this would overload a 1080ti to the point described here. 

I’m running a 4790k with a 1080ti and broadly similar settings to the OP. Main difference is I run some CPU heavy settings a notch lower as my CPU is not the best anymore. I never see more than 30-40% load on my GPU. Even with a newer CPU and the same settings as the OP that would not cause the FPS issues described unless he runs a triple+ screen 4K setup.

l have FPS locked at 30 and never go below that, not even in the London area in the FSL. I did have issues with v4.5 though, so went back to 4.4 client until the hotfix comes out.

There is clearly something else going on with ASP4 or EF/SF. I had issues a while back because I set cloud draw distance min and max to 150. Now have it at min 80 max 150 and no issues at all. 

I recommend reviewing your settings in ASP4, EF and SF. Cloud resolution could also have a huge impact, what are your settings for that? I’m running 512x512 DXT5, which is all you really need. If you had 4K at 32bit that may be an explanation. Can’t comment on EF/SF as I use ASCA and Envtex/Envshade, but it heard those REX products have a couple settings that hit FPS hard. 

This has got absolutely nothing to do with your GPU being a bottleneck. The 1080ti is still a beast and there is no reason it shouldn’t easily be able to cope with your settings in P3D.

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Posted (edited)
1 hour ago, Speedbird 217 said:

That’s just completely wrong advice and doesn’t make any sense at all based on what has been stated here.

The OP says he’s using a single 4K display and looking at his settings they’re all pretty reasonable. None of this would overload a 1080ti to the point described here. 

I’m running a 4790k with a 1080ti and broadly similar settings to the OP. Main difference is I run some CPU heavy settings a notch lower as my CPU is not the best anymore. I never see more than 30-40% load on my GPU. Even with a newer CPU and the same settings as the OP that would not cause the FPS issues described unless he runs a triple+ screen 4K setup.

l have FPS locked at 30 and never go below that, not even in the London area in the FSL. I did have issues with v4.5 though, so went back to 4.4 client until the hotfix comes out.

There is clearly something else going on with ASP4 or EF/SF. I had issues a while back because I set cloud draw distance min and max to 150. Now have it at min 80 max 150 and no issues at all. 

I recommend reviewing your settings in ASP4, EF and SF. Cloud resolution could also have a huge impact, what are your settings for that? I’m running 512x512 DXT5, which is all you really need. If you had 4K at 32bit that may be an explanation. Can’t comment on EF/SF as I use ASCA and Envtex/Envshade, but it heard those REX products have a couple settings that hit FPS hard. 

This has got absolutely nothing to do with your GPU being a bottleneck. The 1080ti is still a beast and there is no reason it shouldn’t easily be able to cope with your settings in P3D.

If he have 98% usage he clerly  overload the GPU, the 1080Ti is easy to overload if you want , if its wrong or not ? we have no logs over the gpu

i have done tests with 1x1080t1 2x1080ti SLI 1x2080TI 2x2080TI same 4k settings and get what he describe with single 1080TI  but the other combos hold easy 30hz, 

512x512DXT5 not load the gpu as hard as 32bit ok what happen you load the gpu harder , has that anything to do with higer risk to bottlenecking GPU?

 

Edited by westman

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4 hours ago, westman said:

If he have 98% usage he clerly  overload the GPU, the 1080Ti is easy to overload if you want , if its wrong or not ? we have no logs over the gpu

All that suggests is that something is causing his high load. The fact that he is ok running P3D without ASP4, EF and SF strongly indicates that the issue is caused by one of those rather than P3D, which in turn points to some sort of setting within any of those. None of this is normal, thousands of people are using these programs and they normally don't cut your FPS in half. In no way does that suggest that the GPU is a bottleneck but rather that something is not optimised or causing a conflict.

4 hours ago, westman said:

512x512DXT5 not load the gpu as hard as 32bit ok what happen you load the gpu harder , has that anything to do with higer risk to bottlenecking GPU?

Again, of course you can overload any GPU or CPU if you try hard enough. That is not the case here, however. His settings are reasonable and should not be causing these loads or issues. This is a problem with the configuration of an external tool like ASP4 or EF/SF or his Windows/system, not evidence that his 1080ti is not strong enough. The solution here is to identify what is causing the performance issue in the first place and fix that (i.e. pinpointing the specific setting and changing it), not throwing masses of cash after a new GPU so you simply hide the symptom while the problem still exists.

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35 minutes ago, Speedbird 217 said:

All that suggests is that something is causing his high load. The fact that he is ok running P3D without ASP4, EF and SF strongly indicates that the issue is caused by one of those rather than P3D, which in turn points to some sort of setting within any of those. None of this is normal, thousands of people are using these programs and they normally don't cut your FPS in half. In no way does that suggest that the GPU is a bottleneck but rather that something is not optimised or causing a conflict.

Again, of course you can overload any GPU or CPU if you try hard enough. That is not the case here, however. His settings are reasonable and should not be causing these loads or issues. This is a problem with the configuration of an external tool like ASP4 or EF/SF or his Windows/system, not evidence that his 1080ti is not strong enough. The solution here is to identify what is causing the performance issue in the first place and fix that (i.e. pinpointing the specific setting and changing it), not throwing masses of cash after a new GPU so you simply hide the symptom while the problem still exists.

He is bottlenecking the GPU , what cause that is some setting in the Bold before he enable that he was not bottleneck the GPU, 

 all good, CPU usage around 35-45% / GPU ~50% load, ~35 FPS. But as soon as I start up ActiveSky + SkyForce3D + EnvironmentForce and the weather is injected my GPU load goes straight up to 95%+ and my FPS drop to 12-15. 
 

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11 hours ago, gspi1991 said:

Interesting - tried the QW 787 at FlyTampa EHAM and the FsLabs A320 at Flightbeam KSFO - all good, CPU usage around 35-45% / GPU ~50% load, ~35 FPS. But as soon as I start up ActiveSky + SkyForce3D + EnvironmentForce and the weather is injected my GPU load goes straight up to 95%+ and my FPS drop to 12-15. 
 

Try please ActiveSky in Clouds options - Max cloud layers at 4 instead 5 and if I remember correct adjust next lower  resolution on clouds settings for SkyForce3D + EnvironmentForce.

What I can guess here is that the cloud resolution is to high and that will kill the FPS. Also on P3D under WX visual settings you might want to change cloud distance to something like 60 NM,

and shadows distance on notch to the left from ULTRA.

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15 minutes ago, westman said:

He is bottlenecking the GPU , what cause that is some setting in the Bold before he enable that he was not bottleneck the GPU, 

 all good, CPU usage around 35-45% / GPU ~50% load, ~35 FPS. But as soon as I start up ActiveSky + SkyForce3D + EnvironmentForce and the weather is injected my GPU load goes straight up to 95%+ and my FPS drop to 12-15. 
 

I know, that's what I have been saying. I have also been saying that this suggests a config issue with one of the programs in bold, something he can fix by reviewing and adjusting the settings because it's absolutely not normal that injecting weather increases your CPU load by 100% and halves your FPS.

You on the other hand suggested he should simply buy a new GPU, which does nothing to fix his problem (it may however hide the symptoms slightly) and is quite frankly bad and expensive advice.

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Posted (edited)

Again thank you guys for the input! 

In the meantime I did a downgrade to Client v4.4 (LM states that you can run content + scenery v4.5 with client v4.4 to get rid of the performance issues with v4.5). I gained a few FPS with this step (but I am still nowhere near where I was before). 

My ActiveSky settings are standard with two exeptions - Cloud layers = 3 and min. distance 65 / max. distance 110 (I am using this settings since v4 release)

My SkyForce3D settings are standard with 4k 32 Bit cirrus / 2k 32 Bit cumulus / 4k Moon textures. I know that SkyForce hits hard on frames when there is overcast in the sim but that was not a problem before (I run the same settings as before). Tried to lower the texture resolution to DXT5 and one or two steps down even to 1k resolution - I gain a few FPS (2-4) but thats it. 

Today I tried it with ASCA + AS + Envtex instead of the REX products. I started with 4k 32 Bit resolution clouds in Envtex and ASCA - gained 6 FPS compared to while using the REX products (same weather settings - heavy overcast, same place, same aircraft). After that I have reduced the resolution step by step. Minor performance gain but the look of my sim went down the road (remember I am used to 4K textures all the way and 2xSSAA compared to 8xMSAA now). 

 

Regarding the GPU limitations - during the Benchmarks I did yesterday HWInfo pointed out that my 1080Ti has reached the Pwr, Util and vRel limits. I use MSI Afterburner with +100% core voltage, 117% power limit, 90C temp. limit and +75Mhz core clock / +550Mhz Memory Clock. Never had problems regarding stability etc.

 

It is strange - I did that whole system reset only for the sake of a clean and fresh system and to get rid of all the changes in my P3D files made by all the addons over time (I tested a lot with different weather addons, shader addons, texture addons and wanted to make sure that everything is clean now).

One thing I changed during my system reset is that I now use Samsung Magician to keep an eye on my SSD's. I run my new 860 EVO (which is for flightsim stuff only) with the RAPID Mode enabled - thats basically the only hardware change I made and I don't know if it can cause issues?

 

Edit: And I made all the basic changes after the reset like in the Nvidia settings (max. power settings,..) - disabled the windows gaming stuff - excluded the all the folders in windows defender - run all programmes as admin and so on, just to make sure everything is good to go.

Edited by gspi1991

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