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webranger

MANAGING P3D SCENERY

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I have LORBY-SI scenery manager for P3D v.45 but finding its a pain to install third party scenery use it, then uninstall it so its not so taxing on the simulator.   I have used Aerosoft's Simstarter before but found it putting unnecessary settings on my FS.   

Thanks in advance. 


Duane Buck

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22 minutes ago, webranger said:

I have LORBY-SI scenery manager for P3D v.45 but finding its a pain to install third party scenery use it, then uninstall it so its not so taxing on the simulator.   I have used Aerosoft's Simstarter before but found it putting unnecessary settings on my FS.   

Thanks in advance. 

Not exactly sure what you are doing. Are installing and then uninstalling Lorby's addon manager...? You don't need to do that... It's not at all taxing on the simulator. As a matter of fact, it's not even supposed to be running while P3D is active!


Benjamin van Soldt

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Posted (edited)

@webranger
There is a user manual .pdf in ...\Documents\Prepar3D v4 Add-ons\Lorby-SI AddonOrganizer_P3D_V4. I suggest you read this to better understand what Lorby's AddonOrganizer does.
If you don't want a scenery addon to show in P3D, open Lorby's AddonOrganizer, find scenery title, double click. This will deactivate (does not uninstall/remove scenery). Double click again to reactivate scenery.

Sceneries in green are active, red are inactive:

Spoiler

74EbBDO.jpg

 

Edited by BillS511

Bill

P3Dv4.5.13.32097 ASP4, ASCA, A2A, Milviz, PMDG 7's, RealityXP GNS/GTN, SimElite Solutions TZF

White over White, you're out of sight. Red over White, you're alright. Red over Red, you're dead.

 

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@JJJackson, that is only for those scenery packages that have created an entry in scenery.cfg. More and more installers are creating an add-on folder with the scenery and texture folders within that. Only Lorby's Addon Organizer can cope with both.

@webranger should invest some time learning how scenery works in P3D and read the Addon Organizer tutorial. It's unusual to use Lorby's utility to install scenery because the package's own installer will do that.


Ray (Cheshire, England).
System: P3D v4.5, Intel i7-8086K o/c to 4.6Ghz, Nvidia GTX 1080 Ti 11Gb, Samsung 970 EVO M.2 SSD, 1Tb Samsung 860 EVO SSD, Asus Prime Z370-A mobo, 32Gb G.Skill DDR4 3000Mhz RAM, Win 10 Pro 64-bit, BenQ PD3200U 32” UHD monitor.
Cheadle Hulme Weather

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I am familar with Lorby's use and was just looking for a easier tool.   Seem when I activate and deactivate scenery via Lorby's the loading time slows up.    I can do the delete generated files command to speed it up again, but then I have to reset my other settings like controls and FSUIPC.

Thanks


Duane Buck

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@webranger, as far as I know Lorby’s utility is the only one available. It isn’t difficult but does require some time invested in learning how to get the best out of it.

Controls and FSUIPC has no bearing on scenery. Apples and oranges.


Ray (Cheshire, England).
System: P3D v4.5, Intel i7-8086K o/c to 4.6Ghz, Nvidia GTX 1080 Ti 11Gb, Samsung 970 EVO M.2 SSD, 1Tb Samsung 860 EVO SSD, Asus Prime Z370-A mobo, 32Gb G.Skill DDR4 3000Mhz RAM, Win 10 Pro 64-bit, BenQ PD3200U 32” UHD monitor.
Cheadle Hulme Weather

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Posted (edited)
2 hours ago, webranger said:

Seem when I activate and deactivate scenery via Lorby's the loading time slows up.

Every time you modify the scenery or addon list, whatever the way you do it (even by text editor), Prepar3d will "rebuild" the indexes and rescan the sceneries folder, the reason why the loading time increases !

Stop tweaking your scenery to take advantage of 4.5hf improved loading time...

Edited by gaab

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