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David Roch

R&D Presets VS Orbx Global Buildings HD VS Default textures

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15 hours ago, David Roch said:

R&D textures are a nice addition compared to default and they offer the resolution's choice.
But IMO they are far behind ORBX in Europe at least.

I now have both the Orbx and RD products, and have installed the former. I'd like to compare performance between the two on my rig. Is there a quick way of disabling each in turn and enabling the other? In the past with Orbx I find that I have to uninstall/reinstall, which isn't exactly a quick process! (The exception is for scenery placed in the SCENERY.CFG file, for which I can used the AddonOrganizer program, or just edit the CFG).

Thanks,
Pete

 

 

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Hello Pete,

I cannot speak for the R and D product but the Orbx product is installed into P3D v4 using the xml

method and can therefore be enabled and disabled in the add-ons menu.

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Yes, and for R&D, you just have to run the rdpresets_autogen_original_files_installer, to revert to default textures.
😉


Best regards,
David Roch


Intel 9900K@5.1, Asus Maximus XI Formula, 32Gb G.Skill TridentZ 4133 CL17, EVGA RTX 2080 Ti XC ULTRA GAMING, 3x SSD Samsung 970 Pro M.2, Corsair 1600W PSU & 49" 4K TV monitor@30fps.

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10 minutes ago, Reader said:

I cannot speak for the R and D product but the Orbx product is installed into P3D v4 using the xml method and can therefore be enabled and disabled in the add-ons menu.

Really? That's not like the other Orbx products I have. And usually for a new XML-added product P3D prompts initially asking if it should be added. I'll have to look in my Add-Ons folder.

1 minute ago, David Roch said:

Yes, and for R&D, you just have to run the rdpresets_autogen_original_files_installer, to revert to default textures.
😉

Thanks, sounds good.

Pete

 

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5 minutes ago, Pete Dowson said:

Really? That's not like the other Orbx products I have. And usually for a new XML-added product P3D prompts initially asking if it should be added. I'll have to look in my Add-Ons folder.Pete

Hello Pete,

it's a kind of hybrid installation, the files are in ORBX\scripts but are added to P3D using the xml method, so no default

files are overwritten.

In fact, Orbx KSUN uses the same method.

As I expect you are aware, there is a new Orbx Central in beta testing which will enable the installation of all Orbx files

outside the P3D folder.

Edited by Reader

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My pleasure Pete.


Best regards,
David Roch


Intel 9900K@5.1, Asus Maximus XI Formula, 32Gb G.Skill TridentZ 4133 CL17, EVGA RTX 2080 Ti XC ULTRA GAMING, 3x SSD Samsung 970 Pro M.2, Corsair 1600W PSU & 49" 4K TV monitor@30fps.

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34 minutes ago, Pete Dowson said:

I now have both the Orbx and RD products, and have installed the former. I'd like to compare performance between the two on my rig. Is there a quick way of disabling each in turn and enabling the other? In the past with Orbx I find that I have to uninstall/reinstall, which isn't exactly a quick process! (The exception is for scenery placed in the SCENERY.CFG file, for which I can used the AddonOrganizer program, or just edit the CFG).

Thanks,
Pete

 

 

Here to add R&D the XML way

regards, Gerard


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5 minutes ago, Reader said:

it's a kind of hybrid installation, the files are in ORBX\scripts but are added to P3D using the xml method, so no default files are overwritten

I don't quite understand this. FTX central (yes, the latest one) shows that "Buildings HD2" is installed, and I have seen the buildings, but although the Add-On.XML for it is certainly there, how does P3D see it? I assume it is referenced elsewhere, but where?

Pete

 

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16 minutes ago, Pete Dowson said:

I don't quite understand this. FTX central (yes, the latest one) shows that "Buildings HD2" is installed, and I have seen the buildings, but although the Add-On.XML for it is certainly there, how does P3D see it? I assume it is referenced elsewhere, but where?

Located here:

...\ORBX\Scripts\BuildingsHD

For both the add-on.xml and 'Core' folder containing the majority of scenery and texture files.


Just wish there was no adding of any files to the main P3D folder directory, Central 4 can't come soon enough.
 

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33 minutes ago, Pete Dowson said:

I don't quite understand this. FTX central (yes, the latest one) shows that "Buildings HD2" is installed, and I have seen the buildings, but although the Add-On.XML for it is certainly there, how does P3D see it? I assume it is referenced elsewhere, but where?

Pete

 

Hello,

you will see it in your P3D add-ons list, accessible either from the scenario page or

the in-game Options\add-ons menu.

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That's all true, but I still don't understand why there was no question upon first start if I will allow usage like it is with other addon-xml addons.

Kind regards, Michael


Prepar3d Professional v4, AeroflyFS2, XP11; Beta tester of SimStarter, SPAD.neXt, and FS-FlightControl; AeroflyFS2 Freeware Scenery List

Intel i7-6700K 4.0 GHz / Asus Z170 / Kingston 32 GB DDR4 / Samsung SSD M.2 500 GB + Samsung SSD 1 TB + Intel SSD 500 GB + WD HD 6 TB / EVGA GTX 1080Ti 11 GB / LG 34UM95 3440 x 1440 /  XTOP/Saitek hardware panel /ACER AH101 Headset / Win 10/64

 

 

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Hello Michael.

The Orbx installer adds the entry to the add-ons.cfg file itself, so P3D does not need to ask if you want it to do so.

Edited by Reader
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13 minutes ago, Reader said:

Hello Michael.

The Orbx installer adds the entry to the add-ons.cfg file itself, so P3D does not need to ask if you want it to do so.

Ah thanks, now I understand.

Kind regards, Michael


Prepar3d Professional v4, AeroflyFS2, XP11; Beta tester of SimStarter, SPAD.neXt, and FS-FlightControl; AeroflyFS2 Freeware Scenery List

Intel i7-6700K 4.0 GHz / Asus Z170 / Kingston 32 GB DDR4 / Samsung SSD M.2 500 GB + Samsung SSD 1 TB + Intel SSD 500 GB + WD HD 6 TB / EVGA GTX 1080Ti 11 GB / LG 34UM95 3440 x 1440 /  XTOP/Saitek hardware panel /ACER AH101 Headset / Win 10/64

 

 

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2 hours ago, Reader said:

you will see it in your P3D add-ons list, accessible either from the scenario page or the in-game Options\add-ons menu.

Right. I also found it in the AddOnOrganizer "other addons" tab. 

It was searching the assorted addons files (XML and CFG) for 'Orbx' which misled me. It's obviously under something else.

Thanks,
Pete

 

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