Jump to content

Sign in to follow this  
David Roch

R&D Presets VS Orbx Global Buildings HD VS Default textures

Recommended Posts

Hello Pete,

its called "Orbx Buildings HD" and it puts itself with 0005 Base

Edited by Reader

Share this post


Link to post
3 minutes ago, Reader said:

its called "Orbx Buildings HD" and it puts itself with 0005 Base

That's odd. I searched the Add-Ons CFG for both Orbx and Buildings (separately) with no results. I must have been looking in the wrong place. "Orbx" only found Objectflow 2.

Never mind.  Now I see it in AddonOrganizer I'm okay, a happy bunny! 😉

Pete

 

Share this post


Link to post
19 hours ago, jlund said:

Thanks for the comparison shots, that really convinced me NOT to get any of them, I can see the orbx night shots looks better, but I'm very disappointed with the daytime shots, and that goes for both RD and ORBX. After a couple of flights, I really don't think people will notice the difference anymore, and especially for me who mostly fly heavies and fast jets, it'll be a waste of money.

 

I don't always fly way up there but it still looks like a waste of money.


-Jay

Share this post


Link to post

I guess if one owned a P3D4 DODO Huey it would be okay.


i7 7700K @4.6, GTX 1060 6 Gig, Windows 10

Share this post


Link to post

While I mainly fly airliners in the levels like a lot of you, I can't deny that region-specific autogen is making for great immersion when departing and arriving in airports far from home.


Keep the blue part on top...

 

Intel 8700K overclocked to 5.0 GHz | MSI z370 SLI-Plus | Zotac RTX 2080 Ti Amp | 32GB Corsair Vengence 3000 Mhz RAM | 1x Samsung 960 M.2 SSD | 2x Samsung 850 SSD | NZXT Kraken x62 Cooler | Corsair RMI850i PSU

Share this post


Link to post
21 minutes ago, ZLA Steve said:

While I mainly fly airliners in the levels like a lot of you, I can't deny that region-specific autogen is making for great immersion when departing and arriving in airports far from home.

Which one do you own?


Maurice J

I7 7700k 4.7 \ EVGA 1080ti \ G-Skill 32GB \ Samsung 4K TV

Share this post


Link to post
6 hours ago, pmb said:

That's all true, but I still don't understand why there was no question upon first start if I will allow usage like it is with other addon-xml addons.

Kind regards, Michael

P3D will only do that for addons that use the autodiscovery method (add-on.xml in Documents\Prepar3D V4 Add-ons). Those packages are listed in C:\Users\...\AppData\Roaming\Lockheed Martin\Prepar3D v4\add-ons.cfg

This new addon from ORBX has probably been installed via P3D CLI (like SODE for example), or added to the reference file directly (I hope not - should use the CLI). These addons are referenced in C:\ProgramData\Lockheed Martin\Prepar3D v4\add-ons.cfg. P3D doesn't ask if you want to activate those, they are considered to be there by choice since you installed them (and they are not discovered "accidentally" like the first process does it)

Best regards

Edited by Lorby_SI

Oliver Binder

LORBY-SI

Share this post


Link to post
4 hours ago, Pete Dowson said:

That's odd. I searched the Add-Ons CFG for both Orbx and Buildings (separately) with no results. I must have been looking in the wrong place. "Orbx" only found Objectflow 2.

Never mind.  Now I see it in AddonOrganizer I'm okay, a happy bunny! 😉

Pete

 

Hello Pete,

take a look at "C:\ProgramData\Lockheed Martin\Prepar3D v4\add-ons.cfg"

Quote

[Package.0]
Path=C:\Program Files\Lockheed Martin\Prepar3D v4\ORBX\Scripts\BuildingsHD
Title=Orbx Buildings HD
Active=TRUE
Required=FALSE
...

Best regards


Oliver Binder

LORBY-SI

Share this post


Link to post
11 minutes ago, Lorby_SI said:

P3D will only do that for addons that use the autodiscovery method (add-on.xml in Documents\Prepar3D V4 Add-ons). Those packages are listed in C:\Users\...\AppData\Roaming\Lockheed Martin\Prepar3D v4\add-ons.cfg

This new addon from ORBX has probably been installed via P3D CLI (like SODE for example), or added to the reference file directly (I hope not - should use the CLI). These addons are referenced in C:\ProgramData\Lockheed Martin\Prepar3D v4\add-ons.cfg. P3D doesn't ask if you want to activate those, they are considered to be there by choice since you installed them (and they are not discovered "accidentally" like the first process does it)

Best regards

In my case, the add-on.xml ist sitting in the simulator under

J:\Program Files\Lockheed Martin\Prepar3D v4\ORBX\Scripts\BuildingsHD

It makes indeed an entry under

C:\ProgramData\Lockheed Martin\Prepar3D v4\add-ons.cfg

Honestly, I find these config files wildly scattered around a bit disturbing, but at least the HD buildings do works.

Kind regards, Michael


Prepar3d Professional v4, AeroflyFS2, XP11; Beta tester of SimStarter, SPAD.neXt, and FS-FlightControl; AeroflyFS2 Freeware Scenery List

Intel i7-6700K 4.0 GHz / Asus Z170 / Kingston 32 GB DDR4 / Samsung SSD M.2 500 GB + Samsung SSD 1 TB + Intel SSD 500 GB + WD HD 6 TB / EVGA GTX 1080Ti 11 GB / LG 34UM95 3440 x 1440 /  XTOP/Saitek hardware panel /ACER AH101 Headset / Win 10/64

 

 

Share this post


Link to post
23 minutes ago, pmb said:

I find these config files wildly scattered around a bit disturbing,

No, they are exactly where they need to be. Windows handles multiple user accounts, so the config file system of every app needs to reflect the fact that stuff that you install or configure may not be accessible to another user.

Hence one add-ons.cfg file in AppData, which handles all addon references in your \Documents\ folder - which only your user account can access! And another one for all addons that theoretically can be accessed by every user account on the computer (= ProgramData).

All this is exactly as per Windows guidelines - at least as far as P3D itself is concerned. Of course, addon developers can destroy that inherent logic at their leisure when they are not careful where they install what and how it is referenced.

But when used correctly, this logic is a great asset. Theoretically you can have several completely different P3D setups, simply by creating several user accounts. Every user can configure P3D differently, since every user has his own AppData folder and Documents folder. 

Best regards

Edited by Lorby_SI

Oliver Binder

LORBY-SI

Share this post


Link to post
25 minutes ago, Lorby_SI said:

No, they are exactly where they need to be. Windows handles multiple user accounts, so the config file system of every app needs to reflect the fact that stuff that you install or configure may not be accessible to another user.

 

My point was not against files under AppData or the Douments folder which is okay. I was under the impression all add-on.xml files should live under 

C:\Users\[profile]\Documents\Prepar3D v4 Add-ons

but now I find them (at least this one) within the sim itself which makes things more varied, at lest for the non-insider.

Kind regards, Michael

Edited by pmb

Prepar3d Professional v4, AeroflyFS2, XP11; Beta tester of SimStarter, SPAD.neXt, and FS-FlightControl; AeroflyFS2 Freeware Scenery List

Intel i7-6700K 4.0 GHz / Asus Z170 / Kingston 32 GB DDR4 / Samsung SSD M.2 500 GB + Samsung SSD 1 TB + Intel SSD 500 GB + WD HD 6 TB / EVGA GTX 1080Ti 11 GB / LG 34UM95 3440 x 1440 /  XTOP/Saitek hardware panel /ACER AH101 Headset / Win 10/64

 

 

Share this post


Link to post
3 minutes ago, pmb said:

My point was not against files under AppData or the Douments folder which is okay. I was under the impression all add-on.xml files should live under 

C:\Users\[profile]\Documents\Prepar3D v4 Add-ons

but now I find them (at least this one) within the sim itself which makes things more varied, at lest for the non-insider.

Kind regards, Michael

Yes well, "Documents\Prepar3D v4 Add-ons" is one of the two options to properly reference addons to P3D. But it isn't by any means mandatory. As an alternative to autodiscovery, a developer can install addons using the P3D CLI (command line interface), and with that method, the add-on.xml can be anywhere. SODE does the same thing btw.

Both methods are described in the Learning Center.

Best regards

Edited by Lorby_SI

Oliver Binder

LORBY-SI

Share this post


Link to post
2 hours ago, reecemj said:

Which one do you own?

Orbx.


Keep the blue part on top...

 

Intel 8700K overclocked to 5.0 GHz | MSI z370 SLI-Plus | Zotac RTX 2080 Ti Amp | 32GB Corsair Vengence 3000 Mhz RAM | 1x Samsung 960 M.2 SSD | 2x Samsung 850 SSD | NZXT Kraken x62 Cooler | Corsair RMI850i PSU

Share this post


Link to post

Glad I seen these shots first before deciding anything. The decision will now be neither of them, there doesn't looks a whole lot of difference to me.

Share this post


Link to post
15 hours ago, Lorby_SI said:

take a look at "C:\ProgramData\Lockheed Martin\Prepar3D v4\add-ons.cfg"

Oh, there's one of those there too? I searched the one in my AppData\Roaming folder.

I really do think L-M have made all this rather over-complicated. I assume the one in AppData is for the current user, and the one in ProgramData is for everyone.  But not many add-ons offer the choice during installation in any case!

Thanks,
Pete

 

  • Like 1

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
  • Donation Goals

    AVSIM's 2020 Fundraising Goal

    Donate to our annual general fundraising goal. This donation keeps our doors open and providing you service 24 x 7 x 365. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal.


    2%
    $540.00 of $25,000.00 Donate Now
×
×
  • Create New...