August 14, 20205 yr Here we go for the last time. Kiel, Germany Edited August 14, 20205 yr by Shack95 i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
August 14, 20205 yr Seattle Tacoma, USA i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
August 14, 20205 yr Nice, France i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
August 14, 20205 yr Snowdonia National Park, Wales i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
August 14, 20205 yr Swiftcurrent Lake, MT, USA i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
August 14, 20205 yr Changma River, China i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
August 14, 20205 yr 14 minutes ago, Shack95 said: Swiftcurrent Lake, MT, USA Looks like the trees were already way too large back then. 😄 Edited August 14, 20205 yr by Der Zeitgeist
August 14, 20205 yr @Shack95 Damnit you've beat me to it! *shakes fist* 😆 ckyliu, proud supporter of ViaIntercity.com. i5 12400F, 32GB, RTX4070, more in "About me" on my profile.
August 14, 20205 yr Dasht-e Kavir/Great Salt Desert, Iran i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
August 15, 20205 yr Xining Caojiabao International Airport, China i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
August 15, 20205 yr The sim image is much better than the Bing one. Looks like blackshark does a very good work at merging tiles Edited August 15, 20205 yr by Marco Manieri Marco Manieri Perugia - Italy
August 15, 20205 yr 59 minutes ago, Marco Manieri said: Looks like blackshark does a very good work at merging tiles The greener parts in the top image is low zoom level imagery. Bing Maps only loads high zoom level imagery when you‘re relatively close. So it‘s not about merging tiles in this case. i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
September 6, 20205 yr On 2/29/2020 at 8:25 AM, Claviateur said: Yea, I am also curious to see if OSM data is coupled with the Azure Data. OSM data features Windmills among othe elements. It all depends on the contribution level in a specific area. I'm joining this thread late, having found this specific post in a search. I have heard "rumors" that OSM was used to help pick the autogen buildings used in MSFS 2020. I assumed that the reason FS placed an apartment complex where the local grocery store resides is because OSM hadn't been updated for my little backwater town, but to my surprise, OSM actually is quite nicely updated, including the clear identity of this particular building as a grocery store. This store is but one example of things that FS has messed up. So this begs the question, DOES flight simulator autogen use OSM data or not? Based on what I'm seeing, it seems like it doesn't. BTW, I would be totally happy with autogen if it just put the right buildings in the right spots. I don't need photogrammetry to feel like I'm flying over my town, just give me the right TYPE of buildings. Heck, I'd be happy to identify all of these buildings myself on behalf of autogen if there was a way!
September 6, 20205 yr 20 minutes ago, Keto Ketchup said: "... BTW, I would be totally happy with autogen if it just put the right buildings in the right spots. I don't need photogrammetry to feel like I'm flying over my town, just give me the right TYPE of buildings. Heck, I'd be happy to identify all of these buildings myself on behalf of autogen if there was a way! That is essentially what non-photorealistic, landclass-based scenery was/is all about. In my humble opinion then, simply supplying "the right TYPE of buildings" would be a step backward. i7-12700K; GF RTX 3080Ti 12 GB; MSI Z690 MB; 32 GB DDR5 4800Mhz (16x2); 850W 80+ Gold PS; 1 TB M.2 NVMe SSD + 2 TB HDD @ 7200 + Kingston 4TB XS2000 USB 3.2 Gen 2x2 Ext. SSD (for MSFS & all games); 240 mm liquid cooler; LG 32UD59-B 32" UHD 4K; Thrustmaster T.16000M FCS stick; wired conn. to rtr. (500 Mbps); W11 Pro
September 6, 20205 yr 30 minutes ago, RustyFlyer said: That is essentially what non-photorealistic, landclass-based scenery was/is all about. In my humble opinion then, simply supplying "the right TYPE of buildings" would be a step backward. I don't understand your comment. Where I live there is no photogrammetry, so I only have autogen as an option. So when I'm flying over my town, I want to see flat roofs over my large grocery stores, not a bunch of peaked-roof apartment buildings. Now if I someday have enough spare time, I'll drive around town with a camera and make custom buildings for downtown and the business "district", but in the meantime, proper type buildings is definitely a step forward to me until (probably will never happen) my little town is nominated for photogrammetry.
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