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PMDG and MSFS2020

Featured Replies

3 hours ago, mtaxp said:

And that's my point. Other simulators are able to have 60fps with a study-level system

 

2 hours ago, duckbilled said:

I can't recall being able to lock in 60fps in P3D, but I also can't tell you when I last flew a vanilla sim aside from MSFS. P3DV4.5 with the NGXu with AI and other add ons puts me in the 30's with some dips into the low 20's on occasion.

I don't believe anyone here is locking 60fps in P3D unless they substantially decrease scenery quality.   I use P3D 4.5 regularly and have made peace w/ it's marginal scenery save nice add-on airports by flying the PMDG 777 and NGXu only from dusk til dawn when it simply doesn't matter what's on the outside including cloud/atmospherics and except for night lighting.   I really enjoy this because it's allowed me to fly these birds into complex cities anywhere by disabling a couple of Orbx regional sceneries that are hard on performance, and dialing autogen/vegetation/distance sliders back to sparse, and not have to stop and adjust when approaching a dense city terminal.  Even still at 5.0Ghz HT enabled there are spots when the main thread hits 100%, but now relatively rarely by comparison to when I tried to make P3D look great during the day.  It did look decent for its time and still does for what it is, but this has all been superceded by MSFS in terms of immersion.  Very liberating to fly in dimly lit conditions and not have to stop and adjus.  And this mind you is while vsyncing to 30Hz.  Sure, can fly the PMDG birds in less complex areas at 60fps w/ settings downturned no problem but that ends in big city terminals.  I'd much rather not stop and readjust.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

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4 hours ago, Noel said:

What I said to be crystal clear:  if you else sat in front of my screen and flew P3D or MSFS--not a fast pacing shooter, without doing some sort of test to validate whether you were looking at vsync to 30 or 60, you most likely would not notice the difference.  In a double-blinded test of sufficient numbers my guess is there might be signifcantly more who could, but the difference would not be huge. 


Nope.
It is alluded to on lots of sites on the internet that most test subjects of a sample of the general public can appreciate as much as 150 FPS.

Tests on USAF pilots have shown, that they could identify the plane on a flashed picture that was flashed only for 1/220th of a second.

https://www.100fps.com/how_many_frames_can_humans_see.htm


Using this webpage, you can test different FPS.
Suggest trying the settings 60 FPS for one ball at 100 px/s and the other ball at 30 FPS, again at 100 px/s.

https://frames-per-second.appspot.com/

Or there's a YouTube video showing equivalents.
https://www.youtube.com/watch?v=PLhPvS0hZSs

Clearly a noticeable difference between 30 and 60 FPS. To suggest otherwise is just false, no matter how stable you fly your aeroplane in MSFS.

 

AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440)
Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR

MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter

1 hour ago, F737NG said:

Nope.

Clearly a noticeable difference between 30 and 60 FPS. To suggest otherwise is just false, no matter how stable you fly your aeroplane in MSFS.

Nope, you're wrong.  I never said there aren't situations where you can't discern the difference.  What I said was flying MSFS/P3D normally, the way you typically use the sim, and I've done both extensively, vsynced to both 30 and 60 and there is zero discernable difference flying either MSFS or P3D, except I'm 100% closer to running of headroom at 60.  Have you seen 30 when vsynced to a 30Hz capable screen?  Really?  Which screen model?

Now this being said again and again, if I could maintain the full scenery complexity at 60 anywhere, in any plane, anytime, I'd move to it as there certainly is no downside and I'm sure there will be is some upside just not much, so it's just not worth the degradation you're going to get trying to fly PMDGware into Heathrow in either sim.

Edited by Noel

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

2 hours ago, Noel said:

I use P3D 4.5 regularly and have made peace w/ it's marginal scenery save nice add-on airports by flying the PMDG 777 and NGXu only from dusk til dawn when it simply doesn't matter what's on the outside including cloud/atmospherics and except for night lighting. 

That's a good workaround. One of the things I do that enables me to use high end scenery and lots of AI is to fly from very busy airports to much smaller airports. The dip in FPS is a lot less noticeable on departure compared to landing.

Maybe I'll give a night flight in the NGX a try tomorrow.

MSFS Premium Deluxe Edition; Windows 11 Pro, I9-9900k; Asus Maximus XI Hero; Asus TUF RTX3080TI; 32GB G.Skill Ripjaw DDR4 3600; 2X Samsung 1TB 970EVO; NZXT Kraken X63; Seasonic Prime PX-1000, LG 48" C1 Series OLED, Honeycomb Yoke & TQ, CH Rudder Pedals, Logitech G13 Gamepad 



 

39 minutes ago, duckbilled said:

One of the things I do that enables me to use high end scenery and lots of AI is to fly from very busy airports to much smaller airports.

Indeed me too, as able.  What happened for me is I'm temporarily living in California, and brought my sim PC but didn't bring the Cessna Trim Wheel which I use for the NGXu's tiller, so I don't have a good tiller and am not using this plane until I return to home because of that.  Which means I'm only flying the PMDG 777 in P3D now, which can be a little tricky to find smaller airports to accommodate it.  I know some don't like P3D's night lighting but there are elements of it I really like.  So flying out of a nice payware airport like my other home airport KDEN HD at night is just lovely. I see a few autogen buildings, but hey you know how it is in the 777 the last thing you're looking at is scenery, really.  What I have been doing is flying a 2-6h flight in the 777, then wherever I land I will go up in MSFS and do something in the TBM930.  Fly to the Big Island of Hawaii then on to PHLI in the TBM it's just fabulous to have both worlds. It's concievable if n when MSFS matures to the depth of P3D I should be able to say goodbye to P3D.  There are so many crude things in P3D it requires massive 3rd party enhancement to make it work, but then of course it's quite good at what it does.  Scenery and atmosphere during daylight hours play a big role in the total experience I feel.  I felt it the other day when I thought I'd go up in the Carenado Phenom 300 during the daytime, and it was just so lame by comparison to what I've become accustomed to in MSFS that I just aborted the flight after a few minute.  It's about the same complexity as the TBM930 though looks crude visually to me now.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

As usual the thread start at one thing then ends up about something else, i don`t see PMDG coming to MSFS until after DX12 has been implemented then some time after that for beta testing that alone could take months.  And if it has issues they will get slated for it.

Edited by G-RFRY

 

Raymond Fry.

PMDG_Banner_747_Enthusiast.jpg

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