October 5, 20196 yr So in the preview we did see a little bit of content in places where you would expect to be Bing satellite imagery that don't have USA quality. Portugal/Sao Paulo/Seoul aren't the kind of places where you would expect the high res quality. Did the Sao Paulo part tell us if there's being used a lot of autogen in those kind of areas? It kind of looked like that. What can we expect for a continent that doesn't have NA imagery like Africa? What can we expect in asia? Easter Europe? Or South America? Is the Bing imagery combined with Azure gonna make it look very accurate? Can we tell that from the part where they showed us Sao Paulo and Seoul? Edited October 5, 20196 yr by AyserKalypzo
October 5, 20196 yr 3 hours ago, AyserKalypzo said: So in the preview we did see a little bit of content in places where you would expect to be Bing satellite imagery that don't have USA quality. Portugal/Sao Paulo/Seoul aren't the kind of places where you would expect the high res quality. Did the Sao Paulo part tell us if there's being used a lot of autogen in those kind of areas? It kind of looked like that. What can we expect for a continent that doesn't have NA imagery like Africa? What can we expect in asia? Easter Europe? Or South America? Is the Bing imagery combined with Azure gonna make it look very accurate? Can we tell that from the part where they showed us Sao Paulo and Seoul? Strictly based on the concept of autogen, we can’t say the devs are using autogen in any of the places we saw on the last video. The A.I. is positioning and chosing the types of buildings and vegetation based on the imagery and data they have. It’s like the machine is “handplacing” them. It’s not randomly positioning. We still have to see how things will look like in places where the imagery is bad and they had to proceduraly populate the areas. Edited October 5, 20196 yr by ca_metal 9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme Dell 27" 2127DGF - 1440p - Gsync - 165hz Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel
October 5, 20196 yr Moderator 5 hours ago, AyserKalypzo said: Did the Sao Paulo part tell us if there's being used a lot of autogen in those kind of areas? It kind of looked like that. I don’t remember seeing São Paulo in the videos. Can you post a link to a video where you saw it because I’d like to check it out as well. Avsim Board of Directors | Avsim Forums Moderator
October 5, 20196 yr Author 58 minutes ago, cmpbellsjc said: I don’t remember seeing São Paulo in the videos. Can you post a link to a video where you saw it because I’d like to check it out as well. @13:27 You will see that there are apartment blocks and it does look like they are all the same. I'm kind of wondering if this part has as much data as for example the US would have. They are not going to use Google Earth after all. Bing is very North America orientated just like Microsoft is. The fact that we mostly see the US (Microsoft) and France (Asobo) in the trailer makes me doubt if a lot of other places on earth will look the same. One Dutch guy that played the pre alpha said that Amsterdam didn't look good. Also there was one location that looked pretty bad tbh (not this video) . I think it was the time-lapse where you could see the clouds move. The terrain looked very bad unlike the clouds. I'm still sceptic. If it's going to be a NA/parts of Europe game only i wouldn't be that hyped. Maybe someone who played the game pre alpha can tell us a bit more. Edited October 5, 20196 yr by AyserKalypzo
October 5, 20196 yr 48 minutes ago, AyserKalypzo said: @13:27 I don't see anything that looks like Sao Paulo there or, for that matter anywhere else in the video. Martin Sims: MSFS 2020, MSFS 2024 and X-plane 11 Home Airport: CYCW - Chilliwack, BC Canada i5 13600KF 32GB DDR4 3600 RAM, RTX3080TI Meta Quest 3
October 5, 20196 yr São Paulo–Guarulhos International Airport SBGR is displayed in the cockpit and the MOLKU waypoint to the North Stephen Asus Z170 Deluxe, 32 GB DDR4 Dominator Platinum, i7 6700k mild overclock, GTX Titan ( Pascal ) Win10
October 5, 20196 yr Moderator 1 hour ago, AyserKalypzo said: @13:27 Thanks, yeah it even says São Paulo in the clip and lasts 30 seconds. Looks good to me but I’d like to see the sky scrapers around Congonhas which they didn’t seem to show. I thought it looked good. Was interested to see how it compares to Paulo Richardos version of São Paulo. Avsim Board of Directors | Avsim Forums Moderator
October 5, 20196 yr I think it'll become obvious that a lot of areas outside the USA will need work to get them looking like there true life counterparts, 3PD can help with this, although Europe Bing 3D city coverage does seem decent. This illusion of they don't model anything from the FSElite interviews is stretching the truth somewhat! I think Paris and Dubia have had a lot of 'work' but London looks a little rough although it was quoted by Squirrel I think that he saw 'some' landmarks like the London eye which would have been created by hand a lot was missing and a lot was autogen, the arial images were also blurry compared to the crisp textures shown around the USA. None of this should come as a suprise, to get good looking scenery is probably quite easy, but to make it reflective of real life surroundings takes a lot of time, just ask Orbx. Edited October 5, 20196 yr by dtrjones
October 5, 20196 yr I have no problem with high quality procedural autogen to fill the "gaps". As long as it's believable and is visually on par with the best parts (like Seattle) and the terrain itself doesn't give those boring repeating pattern I can live with inaccuracies, until better material is available Edited October 5, 20196 yr by OSJJ1985 Amadeo Araujo
October 6, 20196 yr 9 hours ago, cmpbellsjc said: I don’t remember seeing São Paulo in the videos. Can you post a link to a video where you saw it because I’d like to check it out as well. It's Guarulhos, actually, being showed from minute 13:40 to 14:30.
October 6, 20196 yr Author 14 hours ago, dtrjones said: I think it'll become obvious that a lot of areas outside the USA will need work to get them looking like there true life counterparts, 3PD can help with this, although Europe Bing 3D city coverage does seem decent. This illusion of they don't model anything from the FSElite interviews is stretching the truth somewhat! I think Paris and Dubia have had a lot of 'work' but London looks a little rough although it was quoted by Squirrel I think that he saw 'some' landmarks like the London eye which would have been created by hand a lot was missing and a lot was autogen, the arial images were also blurry compared to the crisp textures shown around the USA. None of this should come as a suprise, to get good looking scenery is probably quite easy, but to make it reflective of real life surroundings takes a lot of time, just ask Orbx. So is there autogen being used or is ALL scenery used based on Bing maps imagery combined with Azure AI? What did they say in the interviews about this?
October 6, 20196 yr Author Are 8 hours ago, Daniel_Santoro said: It's Guarulhos, actually, being showed from minute 13:40 to 14:30. Are you able to see if there is autogen being used or if the buildings in that part of the video are made by using Bing combined with Azure? Edited October 6, 20196 yr by AyserKalypzo
October 6, 20196 yr All the buildings of the entire planet are made by photogrametry (1000 places,400 among those being cities), or by other sources (bing satellite images, OSM etc...) You can even see in the "In-game vs Satellite" thread a comparaison between a rural area in Africa being very well modelled in MSFS by Azure. The hole world will be VFR and will look great. And most importantly, developers said the sim will be updated like Bing, which means the sim will look more and more accurate as time pass.
October 6, 20196 yr Author 23 minutes ago, Noooch said: All the buildings of the entire planet are made by photogrametry (1000 places,400 among those being cities), or by other sources (bing satellite images, OSM etc...) You can even see in the "In-game vs Satellite" thread a comparaison between a rural area in Africa being very well modelled in MSFS by Azure. The hole world will be VFR and will look great. And most importantly, developers said the sim will be updated like Bing, which means the sim will look more and more accurate as time pass. So are all buildings going to be authentic? Since use Azure converts sattelite data of all parts of the world? Like there are no autogen placed buildings?
October 6, 20196 yr For the appearance of the buildings, the shape and the color of the rooftops seems to be authentic, as for the architecture I don't think so. We don't have information about it but we have comparaison screeshots where you can judge by yourself. Also, the number of photogrametry cities (where the buildings are exactly the same as the reality) will expand in time.
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