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Free-roam mode?

Featured Replies

7 minutes ago, LHookins said:

We've been seeing some ground level screen shots that look pretty darn good.  

While it isn't likely to be to the level of Arma3 or GTA, it's certainly going to be good enough for exploring on foot.  

I wanna land my Dodosim 206 in a stadium and check it out from ground level. I did this in FSX but without an avatar, haven't flown helicopters in P3D yet.  So many potential adventures, so little time. <sigh>

Hook

I do my best to keep my expectations under control , Larry, its hard 😅.

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

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40 minutes ago, LHookins said:

We've been seeing some ground level screen shots that look pretty darn good.  

While it isn't likely to be to the level of Arma3 or GTA, it's certainly going to be good enough for exploring on foot.  

I wanna land my Dodosim 206 in a stadium and check it out from ground level. I did this in FSX but without an avatar, haven't flown helicopters in P3D yet.  So many potential adventures, so little time. <sigh>

Hook

Of course, it will be a massive improvement to what we are used to. But houses looking like on Google Street? Highly doubt it 🙂 Not even close. And a lot of glitches of course.

Tomáš Pokorný

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SYSTEM -> CPU: Intel Core i7-8700K @ 5.0 GHz | GPU: Gigabyte GeForce GTX 1080 Ti @ 2027 MHz | RAM: 2x8 GB G.Skill Trident RGB 3200 MHz | MOBO: AsRock Z370 Extreme 4 | SSD: Kingston 256 GB, Samsung 860 EVO 1 TB | HDD: Western Digital 1 TB | CPU COOLER: Corsair H115i | CASE: Corsair Obsidian Series 750D | PSU: Seasonic Focus Gold 750W 

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Maybe towards the end of the decade we'll start to see a digital earth that is worth exploring on the ground level. With the current hardware I'm gonna be real happy if we get a world that can hold the illusion when I fly over it at 100kts.

1 minute ago, Kopteeni said:

Maybe towards the end of the decade we'll start to see a digital earth that is worth exploring on the ground level. With the current hardware I'm gonna be real happy if we get a world that can hold the illusion when I fly over it at 100kts.

Illusion is in your head as much as in your hardware

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

12 hours ago, LHookins said:

 

Unfortunatelly, you will be very disappointed 🙂 In ground level looks good only a procedural or manual generated scenery, not a photogrammetry. Photogrammetry streets are not usable for close view. Textures hasn't enough resolution and shapes of buildings are not geometrically correct. Every game with a classich 3D modeled scenery looks much better, than photogrammetry scenery. Bing or Google maps do not allows move to a ground level, because it is not something, what want people to see 🙂 Pictures, whitch you saw from ground level was good, because it was a 3D modeled graphic, not a photogrammetry

Edited by ludekbrno

8 hours ago, ludekbrno said:

Unfortunatelly, you will be very disappointed 🙂 In ground level looks good only a procedural or manual generated scenery, not a photogrammetry. Photogrammetry streets are not usable for close view. Textures hasn't enough resolution and shapes of buildings are not geometrically correct. Every game with a classich 3D modeled scenery looks much better, than photogrammetry scenery. Bing or Google maps do not allows move to a ground level, because it is not something, what want people to see 🙂 Pictures, whitch you saw from ground level was good, because it was a 3D modeled graphic, not a photogrammetry

Since you messed up the quote I'll assume you meant my comment about landing in a stadium and exploring on foot.

You mean you'll be very disappointed.  I wasn't disappointed when I landed in the stadium in FSX, I doubt I will be in MSFS.  We've already seen screen shots and videos from the air, and a stadium will almost certainly be a custom handmade object.

If you are somehow talking about photoreal scenery without autogen or other 3D buildings, what does this have to do with MSFS?  Or P3D for that matter.  I do not use photoreal scenery.  If nothing else I need 3D scenery to provide scale when I'm flying low.

Hook

Larry Hookins

 

Oh! I have slipped the surly bonds of Earth
And danced the skies on laughter-silvered wings;

15 hours ago, LHookins said:

Since you messed up the quote I'll assume you meant my comment about landing in a stadium and exploring on foot.

You mean you'll be very disappointed.  I wasn't disappointed when I landed in the stadium in FSX, I doubt I will be in MSFS.  We've already seen screen shots and videos from the air, and a stadium will almost certainly be a custom handmade object.

If you are somehow talking about photoreal scenery without autogen or other 3D buildings, what does this have to do with MSFS?  Or P3D for that matter.  I do not use photoreal scenery.  If nothing else I need 3D scenery to provide scale when I'm flying low.

Hook

OK, I understand you now. It's true, that MSFS scenery will be globaly much detailed, than a previous sim (autogen and custom 3D objects) and I'm looking forward to exploring an exotic areas :-) But I think, that a photogrammetry scenery looks very good only from a far view and will not have an enough details for view from ground level. So it can be this disappointing, whitch I talking about.

Edited by ludekbrno

5 hours ago, ludekbrno said:

But I think, that a photogrammetry scenery looks very good only from a far view and will not have an enough details for view from ground level.

So far the screen shots and videos have been pretty good.  We've seen a number of screen shots close up at ground level, but as far as I know, nothing on a city street.  I suspect the screen shots have been carefully managed to show only the best views of the scenery.  

I don't expect to be disappointed because I don't expect perfection.

Hook

Larry Hookins

 

Oh! I have slipped the surly bonds of Earth
And danced the skies on laughter-silvered wings;

  • Author

To echo LHookins, I don't think I'd be that disappointed with FS2020's efforts having already FSX at ground-level and certainly from what I'm seeing on Google / Bing. As has been said, it's likely that the photogrammetry will be of a lower quality than the generated stuff, since the buildings without use fixed textures and maintain their shape (although are not as close to the world than the former).

 

That said, using Google / Bing with the 3D buildings enabled, I tried to get as close to the ground as possible and the textures still remain quite decent. Obviously walking around at eye level is going to look a bit worse, but given the fact that you're not going to be looking at all objects from several meters away, I think it's very acceptable. 

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This is not to take away from the fact that first and foremost this is a Flight Simulator, but being able to get out and have a walk around would be amazing I think.

[EDIT] Out of interest, can anyone else see the pic?

[EDIT2] Think I fixed it

Edited by tronied

43 minutes ago, LHookins said:

So far the screen shots and videos have been pretty good.  We've seen a number of screen shots close up at ground level, but as far as I know, nothing on a city street.  I suspect the screen shots have been carefully managed to show only the best views of the scenery.  

I don't expect to be disappointed because I don't expect perfection.

Hook

Yes, I think, that every screenshot on ground level we saw, was captured only in manually created areas (airports) or autogen scenery (nature). None of this screenshot was captured on ground level in photogrammetry covered area.

On 4/24/2020 at 2:45 AM, tronied said:

I'm sure this has been discussed many times before (apologies if there is another thread), but looking at all the recent pictures shows how magnificent the world is and I think would really benefit from having a free-roam mode. Park your plane up and go for a stroll around the airport or field in which you've landed. Virtually visit some of the locations you've dreamed of going! Of course the quality in places might be a bit hit and miss on occasion, but by adding this freedom it also unlocks some other potential features for the sim:

1) Inspect your aircraft before flying. This is not so much used for the larger aircraft / jets, but for small prop engines you can inspect the fuel in the wing, flaps etc. As a precursor to learning to move from a sim to real-world flight, it would give the user an opportunity to learn pre-flight procedures.

2) Be able to use the terminal / tower (small airports) as a place to create flight plans. Sure you could skip that by using the UI, but imagine filing the plan, walking out to your aircraft from the building at Courchevel, firing it up and thundering down the runway. 

3) This one might be a bit out there, but each airport will likely have stock aircraft parked around (Grand Theft Aircraft anyone? :wink: ). However, although the sim will have a default list of aircraft included, they could have several specialist aircraft which could be "collected" that are not documented but scattered around the world. Imagine flying to Area-51 and finding the SR-71 on the ground ready to go. Once you've "collected" it you can fly it from then on. Just adds an element of exploration as people will want to visit each of the 40k airports and share their findings.

Just a couple of ideas. I know it's probably only a pipe dream of mine, but even at worst just adding a free-roam human sized WASD camera would be nice :smile:

Did that a lot with MS Flight, Land anywhere, exit the aircraft and just explore. You could walk or even run, Try and find where you parked  the aircraft again, jump in and takeoff. Sorry, but it was a lot of fun. Would be great in the new sim.

  • 2 weeks later...

After the flight, I would like to jump into my Ferrari and drive home....

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

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