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Free-roam mode?

Featured Replies

In DCS, for example, I can verify if the afterburner of my wingman is functional. I ask him to activate it in 3, 2... 😁

nlqs2v8.jpg

 
Or, I eject over Normandie, and visit the towns there 

9dBnJv1.jpg

________________________________
LEBOR SIMULATIONS

Scenery for Flight Simulators since 1998

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Even in FSX you could use cars (heavily modded so it wouldn't leave the ground) and driving around the landscape. I remember burning around in one of these:

2983-crownzip-21-screen-4.jpg

But I digress, I'd just be happy with WASD walking :smile:

Edited by tronied

2 hours ago, anden145 said:

Me too... I really liked using PSXseeconTraffic and RealTraffic and then just sitting at the tower and watching the traffic... 🙂

Me also, parking the trike on the grass at the airport. That's when I noticed the AI jet sounds where terrible, and decided to make them myself. 

 

  MaVe Creations - FSLTL - Free AI sounds - Giving your airports more atmosphere!

www.mavecreations.weebly.com

 

I’m all for walking around or teleporting to different stations inside the airplane. Everything else seems to me out of place and an unnecessary tax on system resources. 

Ryzen 3900x, X570, 64GB 3600 RAM, 2080 Super 3840x1600 G-SYNC, 2x 2TB NVMe SSDs, H150i Pro AIO, TrackIR 5, Honeycomb Alpha, TWCS (waiting for Honeycomb Bravo), VKB T-Rudders Mk.IV, Gigabit Fiber connection

"So it seems to me an excellent idea to be able to walk around the city once a flight has been made."

I think people will be very dissapointed if they walk around in some of the Photogrammetry cities. We have seen screenshots and videos from Ie. Venice, and it doesn't look good close up. It's meant to be seen from the air, so leave the city walks to GTA5 or Google Street view.

Jorn Lundtoft

I don't always stop and look at airplanes.........Oh wait, Yes I do.

Intel I7-13700F, 32GB Fury DDR5 - 6000, Kingston 1TB NVMe PCIe 4.0 SSD, Asus Geforce RTX 4070 TI 12GB, Kingston 2TB M2 NVMe SSD, Corsair 750W PCU, Windows 11

 

 

9 hours ago, LHookins said:

Microsoft Flight had one as well and I used it a lot more in that sim.  It can be very useful.

I know Flight wasn't that great, but I kinda wish I had bought it before it was removed. It looks beautiful for the limited area it covered (and for the time it was released)

Edited by Tuskin38

Walking around doesn't have a virtual cockpit or instruments, so it's not exactly taxing system resources.  

Don't expect the scenery to be perfect.  It only has to be "good enough."  If I get out of the plane and walk over to check the gas prices on the pumps, I'm not gonna complain if they're a little blurry.  🙂  

Being able to walk around outside your aircraft gives some great photo opportunities that you couldn't get from any normal view system.  

Hook

Larry Hookins

 

Oh! I have slipped the surly bonds of Earth
And danced the skies on laughter-silvered wings;

Early on I was not convinced that I had any use for the P3D Avatar. just a gimmick, I thought ! I was wrong.

I had the idea once to use it to look for flaws in a scenery I was making. An eerie sensation. Walking in my scenery I saw it with new eyes, a whole new (little) world. The perspectives, dimensions were not at all the same than viewed from an aircraft, even slewed around at ground level. It was like being in the scenery.

I walked the entire length of the dirt strip, threshold to threshold. 2000-odd feet. I thought it would never end  :P  !
 

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

1 hour ago, Dominique_K said:

Early on I was not convinced that I had any use for the P3D Avatar. just a gimmick, I thought ! I was wrong.

Oh ye of little imagination! 😄

For example, if A2A had click spots on the aircraft itself we could use the Avatar and click on the actual aircraft to perform the pre-flight inspection.  Or just something as simple as setting or removing the chocks or pitot covers.

1 hour ago, Dominique_K said:

I walked the entire length of the dirt strip, threshold to threshold. 2000-odd feet. I thought it would never end  :P  !

The R key toggles walk/run mode. 😄

Edit:  I just realized that if I can ever get my home airport with all my customizations, I could walk around and look at it from the ground, and compare to pictures I took of the real thing.  Hm.  Thanks!

Hook

Edited by LHookins

Larry Hookins

 

Oh! I have slipped the surly bonds of Earth
And danced the skies on laughter-silvered wings;

1 hour ago, LHookins said:

  my home airport 

 Oh ye of little imagination!

🤣

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

18 hours ago, jlund said:

"So it seems to me an excellent idea to be able to walk around the city once a flight has been made."

I think people will be very dissapointed if they walk around in some of the Photogrammetry cities. We have seen screenshots and videos from Ie. Venice, and it doesn't look good close up. It's meant to be seen from the air, so leave the city walks to GTA5 or Google Street view.

Exactly. It will be optimized to look good from the air. If anyone actually expects GTA-like experience, then sorry guys... Maybe in MSFS 2030 😄

Tomáš Pokorný

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Just now, Thomasso said:

Exactly. It will be optimized to look good from the air. If anyone actually expects GTA-like experience, then sorry guys... Maybe in MSFS 2030 😄

I tend to agree with that. Expecting that the ground details will be up to a level that hiking or just walking around town  might be a hidden bonus to the flight simulation is slightly unreasonable 😏.

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

On 4/24/2020 at 6:57 AM, LHookins said:

Sounds like a good thing to me! 😄 

When I saw the harbors in the first trailer, the first thing I thought of was, "We could make a good sailing simulator with this."  

Hook

I’d be down for a sailboat!

I really hope there will be something similar to the P3D avatar in MSFS.

Not so much for walking around PG cities, but it is by far the best way to check out detailed add-on airports and cityscapes.

(To expand on the GTA metaphor, I wouldn't mind a jetpack either, lol!).

Edited by Penz

- Jens Peter "Penz" Pedersen

5 hours ago, Dominique_K said:

I tend to agree with that. Expecting that the ground details will be up to a level that hiking or just walking around town  might be a hidden bonus to the flight simulation is slightly unreasonable 😏.

We've been seeing some ground level screen shots that look pretty darn good.  

While it isn't likely to be to the level of Arma3 or GTA, it's certainly going to be good enough for exploring on foot.  

I wanna land my Dodosim 206 in a stadium and check it out from ground level. I did this in FSX but without an avatar, haven't flown helicopters in P3D yet.  So many potential adventures, so little time. <sigh>

Hook

Larry Hookins

 

Oh! I have slipped the surly bonds of Earth
And danced the skies on laughter-silvered wings;

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