June 7, 20206 yr ... but I did not find an overview or a deadline. Check here: https://shop.flightbeam.net/ Edited June 7, 20206 yr by Stiller Water Cheers, Gerold Spoiler Hardware: Intel i9-13900K @ 4.2 Ghz, BENQ EW3270U (3840*2160), 32 GB RAM DDR5-6000, Gigabyte Gaming OC Nvidia GeForce RTX 4080 16 GB, Samsung 980 Pro M.2: 1 TB (Win 11-System), Samsung 870 QVO SSD: 2 TB (MSFS), 2 * Samsung 850 EVO SSD: 1 TB (P3D 4.5 HF3) & 500 GB (spare). Scenery / Add-Ons: Lots of commercial & freeware sceneries. Plus ActiveSky_MSFS - and for P3D: FS Global Mesh 2010, ActiveSky_P3Dv4, ASCA, EzDok v3, Pro-ATC/X and REX 4 Texture Direct.
June 8, 20206 yr Got to warn you that Flightbeam sceneries for FSX always have jetways disappear during FSX default replays. If you rely on FSX default replays to create screenshots, expect jetways to be invisible. I bought Flightbeam KSFO and KPHX sceneries on sale 2 months ago which work very very well with perfectly working operable jetways in normal live non-replay condition but when I use replay function to create beautiful screenshots, the jetways become invisible. Tech support of Flighbeam told me there is nothing they can do due to programming codes of FSX that they blame on and they told me it is well known problem for years. Their reply struck me strange as I never never have this kind of problem during replay function with other many payware airport sceneries by other payware software companies so I asked them how come Flightbeam sceneries are the only payware sceneries that have this problem and other payware sceneries by other software companies never give me this problem. Tech support of Flightbeam was unable to explain to me on this. Regards, Aharon
June 8, 20206 yr Commercial Member 1 hour ago, Aharon said: Got to warn you that Flightbeam sceneries for FSX always have jetways disappear during FSX default replays. If you rely on FSX default replays to create screenshots, expect jetways to be invisible. I bought Flightbeam KSFO and KPHX sceneries on sale 2 months ago which work very very well with perfectly working operable jetways in normal live non-replay condition but when I use replay function to create beautiful screenshots, the jetways become invisible. Tech support of Flighbeam told me there is nothing they can do due to programming codes of FSX that they blame on and they told me it is well known problem for years. Their reply struck me strange as I never never have this kind of problem during replay function with other many payware airport sceneries by other payware software companies so I asked them how come Flightbeam sceneries are the only payware sceneries that have this problem and other payware sceneries by other software companies never give me this problem. Tech support of Flightbeam was unable to explain to me on this. Regards, Aharon This happens because we use SODE jetways, which are far more advanced than FSX default jetways. Any scenery developer who uses SODE jetways will have them disappear during the default replay tool. Simply use FSRecorder, which is something all of our customers use. And yes, other developers have the same issue. This is not isolated to us. This is a long known problem with the ESP platform.
June 8, 20206 yr They have been on sale for a while, I have a few of their sceneries, all very well done, I have scenery from a few other devs and Flightbeams are at the top of my list, just purchased KMSP recently, it’s a fantastic scenery, probably my favourite from them. Intel I7 12700KF / 32 GB Ram-3600mhz / Windows 11 - 64 bit / NVIDIA GeForce RTX 3060TI / 32" Acer Monitor, Honeycomb alpha/bravo, CH rudder pedals, Tobii 5, Buttkicker, Logitech radio panel.
June 9, 20206 yr I love their Portland, Oregon scenery (KPDX) - I did some side by side comparisons with the P3D version against the X-Plane version if anyone wants to try to make a decision between the two... https://www.mudspike.com/flightbeam-studios-kpdx-portland-oregon/
September 5, 20205 yr On 6/9/2020 at 10:12 PM, BeachAV8R said: I love their Portland, Oregon scenery (KPDX) - I did some side by side comparisons with the P3D version against the X-Plane version if anyone wants to try to make a decision between the two... https://www.mudspike.com/flightbeam-studios-kpdx-portland-oregon/ I know I’m quite late but XP flightbeam is better than the P3d Flightbeam.
September 5, 20205 yr 2 hours ago, SirKibble said: I know I’m quite late but XP flightbeam is better than the P3d Flightbeam. 🤦♂️ Another sim wars post... (sigh). AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440) Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter
September 5, 20205 yr 5 hours ago, F737NG said: 🤦♂️ Another sim wars post... (sigh). No sim wars here...
September 5, 20205 yr Apart from their great sceneries the many discounts each year is another reason i really like this developer over stingy ones such as imaginesim.
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