August 8, 20205 yr I thought the header image of Rio was really nice... 🤔😏😛 Put the thing on the thing. Don't be where you were.
August 9, 20205 yr 11 hours ago, MatthewS said: And some wonder why I keep posting when there are "dingbat" comments like this. 🙄 I think, that you wasn't in the forest for a long time 🙂 For example, yesterday I was in the small coniferous forest and I'm sure, if the some Cessna was parked along the forest edge and I make foto of this, you will shout, that the trees are a comicaly high. And the second example, if I look from my home window to the street, I will see tops of conifers, which are placed behind an opposite residential house. I add, that this house has a 5 floor... Are the trees a comicaly high? I talk about normal country in central Europe, nothink special. Yes, i know, that types of trees in MSFS are not equal to real life (and its height is depend on this) in some areas. But it's absolutely impossible manually correct trees on whole Earth and you have to understand it. Fotrunately most of trees looks in a correct scale (I'm sure, in most of areas, where are you thinkink, that trees are comicaly high too) and your constant shouting about trees in this arrogant tone is very exaggerated and inadequate. And for the end, nobody did see the final version, what we will get 18. august, so you should stop poisoning every thread with trees high and you should go on the walk to some conifer forest. 😉 Edited August 9, 20205 yr by ludekbrno
August 9, 20205 yr Just a thought: Open Street Map covers almost every place on earth and has info available like building shapes, forest areas and so on ... https://www.openstreetmap.org So what exactly favors the huge effort with AI and Azure over the relatively lightweight OSM approach? Would the resulting scenery be possible to be stored locally on your hard drive? Happy with MSFS 🙂 home simming evolved
August 9, 20205 yr 9 minutes ago, tweekz said: Just a thought: Open Street Map covers almost every place on earth and has info available like building shapes, forest areas and so on ... https://www.openstreetmap.org So what exactly favors the huge effort with AI and Azure over the relatively lightweight OSM approach? Would the resulting scenery be possible to be stored locally on your hard drive? The OSM data would probably be much more recent than a lot of the Bing orthos so buildings might pop up in wrong places...
August 9, 20205 yr There may be several reasons. One is, the two don't always really fit. I see this with Ortho4XP scenery augmented by (e.g.) W2XP autogen in X-Plane, and even more in AeroflyFS2 scenery where you set OSM-based Cultivation on Aeroscenery-based ground scenery. They look being put opon the ground, in a way. Part of this seems to be color-mismatch as ground imagery and autogen houses were created/photographed under independent illuminations. I was much surprised to see ground, trees, buildings looking more consistent, harmonized in a unique picture during my first flights in MSFS already. BTW, I recall even some people having tried the buildings/trees extraction approach in AeroflyFS2, but it doesn't seem to have materialized so far. Kind regards, Michael Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel / LG 34UM95 3440 x 1440 / HP Reverb 1 (2160x2160 per eye) / Win 11
August 9, 20205 yr I'm just thinking... if the resulting data size is not too big, this is the route that XP could go... Edited August 9, 20205 yr by tweekz Happy with MSFS 🙂 home simming evolved
August 9, 20205 yr 3 hours ago, tweekz said: Just a thought: Open Street Map covers almost every place on earth and has info available like building shapes, forest areas and so on ... https://www.openstreetmap.org So what exactly favors the huge effort with AI and Azure over the relatively lightweight OSM approach? Would the resulting scenery be possible to be stored locally on your hard drive? It’s doesn’t cover much. Believe me. You can already use it to build sceneries on X-Plane. Outside large cities in Western Europe, everything is almost blank. Blackshark.ai covers the entire World. And when I say entire World, I mean that little shack in the middle of nowhere will be rendered on the sim. OSM data is made by its users, so you can guess it’s not 100% reliable and won’t cover every part of the World. And I’m not even talking about trees, they are really patchy. Now imagine relying on people to update the data on the sim. The AI scans the whole World in 72h. People are working on OSM for years now and it’s far from finished. 9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme Dell 27" 2127DGF - 1440p - Gsync - 165hz Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel
August 9, 20205 yr 2 hours ago, ca_metal said: Blackshark.ai covers the entire World. And when I say entire World, I mean that little shack in the middle of nowhere will be rendered on the sim. OSM data is made by its users, so you can guess it’s not 100% reliable and won’t cover every part of the World. And I’m not even talking about trees, they are really patchy. I just looked around my town and surroundings and there it was quite accurate. Blackshark generally delivers an authentic look. But details - even those visible to the AI, like roof types and shapes - are often interpreted inaccurately. Especially roofs could match the colors of the image better. Don't get me wrong - you probably know I am a big fan of MSFS. But consider this as constructive criticism and feel free to correct me if I am being too pessimistic. 😄 It would be nice if there were some comparison shots with a slider to compare the work of the AI with reality (like it is briefly seen in the video). Happy with MSFS 🙂 home simming evolved
August 9, 20205 yr 1 hour ago, tweekz said: I just looked around my town and surroundings and there it was quite accurate. Blackshark generally delivers an authentic look. But details - even those visible to the AI, like roof types and shapes - are often interpreted inaccurately. Especially roofs could match the colors of the image better. Don't get me wrong - you probably know I am a big fan of MSFS. But consider this as constructive criticism and feel free to correct me if I am being too pessimistic. 😄 It would be nice if there were some comparison shots with a slider to compare the work of the AI with reality (like it is briefly seen in the video). I get what you are saying. But just try some suburban area on the US. Or even better, try a major city on South America, Asia or Africa. Then you will see why OSM isn’t good. Microsoft wants something reliable for the whole world and capable to update whenever they need (when new Bing imagery comes or when they want to roll-out one of those World Scenery updates). One thing they could do, and they are already doing, is using data + AI scans to fill in the gaps. So, when data is available for things you have said above, the data is used. 9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme Dell 27" 2127DGF - 1440p - Gsync - 165hz Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel
Archived
This topic is now archived and is closed to further replies.