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Has anyone gotten CH Pro Pedal brake axes to work properly?

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Sorry for your trouble guys but I dealt with this during alpha/beta and there we many complaints on the forum regarding CH products and apparently nothing has been fixed for the release version.  I'm lucky that I got the CH control manager software to solve my issues.  Before that, I had the exact same issue Agrajag is mentioning.

Ryan

 

 

 

Have the same problem with the Thrustmaster T.Flight pedals. It goes 100% brake, 0% and up to 100% as you press them down. So to have 0% brakes, you need to find some awkward halfway point to even take off. 

[MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]

 

Perhaps there are different versions of the CH Products as so much that is being said here is the exact opposite of my experience. I set up rudder pedals, yoke and throttle quad without any problems. I did not need to select reverse on any axis. Only other thing I can think of is that people are selecting the wrong entry to assign the controller input too. There are in some cases multiple options for control surfaces and switches and if you try assigning the wrong option to an axis, it won’t work. You definitely do not need the Control Manager Software. It has never existed on my pc. Windows 10 installs the best drivers and they work 100% out the box.

GregH

Intel Core i7 14700K / Palit RTX4070Ti Super OC / Corsair 32GB DDR5 6000 MHz / MSI Z790 M/board / Corsair NVMe 9500 read, 8500 write / Corsair PSU1200W / CH Products Yoke, Pedals & Quad; Airbus Side Stick, Airbus Quadrant / TrackIR, 32” 4K 144hz 1ms Monitor

1 hour ago, RaptyrOne said:

Perhaps there are different versions of the CH Products as so much that is being said here is the exact opposite of my experience. 

Can you check under Sensitivities and just press the toe brakes and let us know what you see happening? Does the dot move in just one direction as it should or does it go back and forth on the bar with just one press of the brake?

i7 8700K @4Ghz, EVGA RTX3080 Ultra, 32GB RAM, Two 2K displays. Alpha Yoke, Bravo Throttle Quadrant, CH Pedals.

2 hours ago, Agrajag said:

Can you check under Sensitivities and just press the toe brakes and let us know what you see happening? Does the dot move in just one direction as it should or does it go back and forth on the bar with just one press of the brake?

For me, the dot moves in a consistent manner to how I press the top of the rudder pedals (toe brakes) with my CH PRO rudder pedals. The little dot moves up the line (or back down) based on how far I press the top of the rudder pedal.  This is without touching the sensitivity (default 50%) or dead zone (default 0%) on both toe brakes (Joystick L-Axis X and Joystick L-Axis Y)/

8 hours ago, Agrajag said:

Can you check under Sensitivities and just press the toe brakes and let us know what you see happening? Does the dot move in just one direction as it should or does it go back and forth on the bar with just one press of the brake?

Will do so with pleasure. At work now but when i am home later I can check this and post back here. Also happy to post a step by step on how I set the rudders and other controller up. From recollection though (as I did adjust the sensitivities down slightly on the rudder, but not the brakes), I think that the line goes from bottom left to top right in the box and the dot sits in the bottom left. Pressing each brake individually (left or right) moves it progressively up the line to the top right at max deflection. You should have THREE boxes though - one for Rudder axis and one each for the left and right brake axis. Make sure you are seeing three boxes. Also make sure you are assigning each brake pedal to it's relevant axis in the sim, not left right brake 'buttons' which are also an option in the sim.

GregH

Intel Core i7 14700K / Palit RTX4070Ti Super OC / Corsair 32GB DDR5 6000 MHz / MSI Z790 M/board / Corsair NVMe 9500 read, 8500 write / Corsair PSU1200W / CH Products Yoke, Pedals & Quad; Airbus Side Stick, Airbus Quadrant / TrackIR, 32” 4K 144hz 1ms Monitor

I think I finally get my confusion. Under Sensitivities you see the goofy way sim is reading the toe brake axis for the pedals with the dot going down and back again on a single axis. However, I overlooked something. As pointed out by others, you can set the binding to just the positive or negative part of the axis, which is good. However, the interface here ONLY shows the FULL axis results if we take what we see as a complete picture. While the binding might say, "Joystick L-Axis X", the binding is only for half that axis... That may seem obvious to many of you, but I find it downright unnecessarily confusing. I want to see what the binding is reporting, not what the axis reports. This, for example, also makes it rather impossible to set a deadzone properly or to really do much with sensitivity.

It's also only a work-around as it means we're losing half the resolution of the device. You need to push the brake 50% down before it even starts to register and the full range of the brake is reduced by half making it all the more sensitive.

Hopefully this is a fairly simple fix for Asobo as this impacts more than just CH peripherals.

i7 8700K @4Ghz, EVGA RTX3080 Ultra, 32GB RAM, Two 2K displays. Alpha Yoke, Bravo Throttle Quadrant, CH Pedals.

1 hour ago, Agrajag said:

I think I finally get my confusion. Under Sensitivities you see the goofy way sim is reading the toe brake axis for the pedals with the dot going down and back again on a single axis. However, I overlooked something. As pointed out by others, you can set the binding to just the positive or negative part of the axis, which is good. However, the interface here ONLY shows the FULL axis results if we take what we see as a complete picture. While the binding might say, "Joystick L-Axis X", the binding is only for half that axis... That may seem obvious to many of you, but I find it downright unnecessarily confusing. I want to see what the binding is reporting, not what the axis reports. This, for example, also makes it rather impossible to set a deadzone properly or to really do much with sensitivity.

It's also only a work-around as it means we're losing half the resolution of the device. You need to push the brake 50% down before it even starts to register and the full range of the brake is reduced by half making it all the more sensitive.

Hopefully this is a fairly simple fix for Asobo as this impacts more than just CH peripherals

This has been the one thing that has completely dumbfounded me since I first saw it. Why the heck would a linear axis be configured the way that Asobo has it by default? It makes zero sense. The Saitek/Logitech throttle quadrant are impacted as well.

 

Edit: Actually it just occurred to me that this is configured this way to account for the way a freaking analog stick on game controller works 🤦‍♂️ Ugh...you're killing us here, Asobo.

Edited by snglecoil

Chris

I found I had to install the CH Control Manager to get things properly calibrated and working.  Normally I never would need that and would just use the in-sim options, but those are obviously lacking.  

My old CH Throttle Quadrant wouldn't even go to max power, it was stuck at 90% or so.  

The CH Pedals are working fine.  A little touchy for sure, but working.  Once I calibrated everything in CH Control Manager it felt a lot better.  It isn't the greatest piece of software, but it worked for me.  

-------------------------

Craig from KBUF

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