March 7, 20251 yr 16 hours ago, SergioRTR said: Hello, I just bought MSFS2024 and I have some doubts about the windows and instruments, I come from FSX. I'd appreciate it if you could help me. In FSX you could separate the instruments and move them to another screen, you could even move the cockpit and take it to another screen, and you would have a screen with the aerial view without the cockpit on one screen and the other screen with the cockpit with the instruments separated and you could choose which ones you could separate from the cockpit and place them on the screen. Is this possible in MSFS2024? How can I do it? Is there a solution? It ends up seeming more like a game to me than a simulator as it used to be. Thanks! Personally, I would consider 2D panels as being more like a game when compared to a fully interactive 3D virtual cockpit. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
March 7, 20251 yr I found a way to bring up the instruments with RIGHT ALT + LEFT CLICKING. That's what I was looking for, I don't find it so comfortable to be in the cockpit and have to move around the cockpit with the mouse. This way I can bring up the instruments to another screen and control them from there.
March 7, 20251 yr 3 hours ago, SergioRTR said: I found a way to bring up the instruments with RIGHT ALT + LEFT CLICKING. That's what I was looking for, I don't find it so comfortable to be in the cockpit and have to move around the cockpit with the mouse. This way I can bring up the instruments to another screen and control them from there. You don't need to move around the cockpit with the mouse, you can set custom views for each instrument. Alvega CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White
March 7, 20251 yr Or you can use some headtracking device like TrackIR or Tobii... or a VR headset (granted, this might be too much of a shock, coming from 2D panels...)
March 7, 20251 yr 9 hours ago, Christopher Low said: Personally, I would consider 2D panels as being more like a game when compared to a fully interactive 3D virtual cockpit. Actually... 2d panels are the ultimate display if clarity of multiple sets of information is what you need rather than 'immersion'. They are always the same size and readable instantly and always in the same place, or a kb shortcut away. So probably more 'hardcore' than casual. But you mentioned games specifically so I wanted to point out that even in 2025 the most popular in depth strategy games use multiple 2d panels (very sharp HD to be fair) to display core info on the sides, top or bottom of the game screen. Also on screen HUD overlays are by definition 2d for clarity again although some games have experimented with 3d HUDS. Dead Space for example has a holographic hud that rotates in the horizontal and vertical axis to mimic what it would look like for the character you are playing in real life. Takes some getting used to especially while you sre being stalked at speed on a dark spaceship by monstrous inhuman forms. 2d panels may be flight sim history but still state of the art in gaming! Russell Gough SE London
Create an account or sign in to comment