September 25, 20205 yr I was flying to Courchevel and noticed that the flags on the airport was static, not moving in the wind. Its funny they want to make a realistic world with butterflyes and animals but dont add a basic feature of moving flags.
September 25, 20205 yr 1 minute ago, Eddrik84 said: I was flying to Courchevel and noticed that the flags on the airport was static, not moving in the wind. Its funny they want to make a realistic world with butterflyes and animals but dont add a basic feature of moving flags. You gonna complain about the grass not blowing in the wind next? FAA: ATP-ME, 737 CA, enough time in the 757/767 to be dangerous 🤠 Matt Kubanda, 7950X3D, 64GB RAM, RTX 5090@4k, MSFS 2024
September 25, 20205 yr 6 minutes ago, ahsmatt7 said: You gonna complain about the grass not blowing in the wind next? Actually, it does blow in the wind.
September 25, 20205 yr 1 minute ago, airlinejets said: Actually, it does blow in the wind. Yeah I noticed on some bush trips. It was tongue in cheek. FAA: ATP-ME, 737 CA, enough time in the 757/767 to be dangerous 🤠 Matt Kubanda, 7950X3D, 64GB RAM, RTX 5090@4k, MSFS 2024
September 25, 20205 yr 1 minute ago, ahsmatt7 said: Yeah I noticed on some bush trips. It was tongue in cheek. Stop messing around. This is a serious forum. Sorry..couldn't resist. 😛
September 25, 20205 yr The problem is the wind also, it's very erratic and has a gust factor you can't disable, so yes there is a bug in the windsock where it doesn't move until you get close then the wind bounces all over the place, hopefully will be fixed soon, yes this is a problem not a whinge Edited September 25, 20205 yr by Jetman67 Wayne such Asus Hero Z690, Gigabyte Aorus Master 5080, I914900K, Kraken 360 AIO CPU Cooled, 96 GIGS Corsair DDR5, 32 Inch 4K by 3
September 25, 20205 yr 34 minutes ago, airlinejets said: Actually, it does blow in the wind. The answer, my friend...😄 I increased the wind to maximum and watched the trees blow close to 45 degrees from vertical. Impressive. The only problem was the trunks were moving from their position in the ground too, so the axis was set too high up. OS: Win11 Home; Mobo: Asus TUF Gaming Z690-Plus WiFi D4; CPU: Intel i5-12400 (Alder Lake) 4.4 GHzRAM: Corsair Vengeance DDR4 64Gb (4x16GB) 3600 MHz; GPU: MSI Radeon RX 5700XT [8GB] SSD: Corsair Force MP510 (for OS); 2x 1TB & 1x 2TB Sabrent Rocket Nvme PCIe 4.0 (one for sim, two for addons)HDD: Seagate 3TB (Data); Seagate 1TB (Programs), ASUS TUF Gaming VG32VQ1B Curved 31.5" monitor, 1440p, 38Mbs ethernet Fulcrum One Yoke, Honeycomb Bravo throttle, Thrustmaster Airbus TCA sidestick & throttle, Logitech Pro pedals, Xbox wireless gamepad (1st gen)
September 25, 20205 yr This is actually a fair request...would love to see this modeled Edited September 25, 20205 yr by DylanM
September 25, 20205 yr 58 minutes ago, Eddrik84 said: I was flying to Courchevel and noticed that the flags on the airport was static, not moving in the wind. Its funny they want to make a realistic world with butterflyes and animals but dont add a basic feature of moving flags. Most likely it's due to the fact that the object is a static object based on a still photograph. So the flags won't move. Someone did an awesome enhancement of Pearl Harbor and brought back the Arizona Memorial (many thanks) and that flag doesn't move either because it's part of a 3d static object. Yet, windsocks at the airports are dynamic objects designed to be affected by the wind and thus move. Everything has a cost. How much more overhead do you want to bring at an airport by removing flags from static scenery objects and then adding dynamic scenery objects to the items. For me, having a windsock near the runway that shows accurate wind direction and approx speed is worth the payoff. Having the flag sitting in front of the terminal wave is not.
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