November 19, 20205 yr Back when I started simming using FSX (I know, I know - I am still a relative newbie), there was a nice little utility called FS Water Configurator. It allowed rivers and lakes and oceans to be different colors, with different wave patterns (I think). Then when I migrated to Prepar3d, starting at V1, we had the excellent water texture/color offering from REX Texture Direct. You want Dazzle? You want Sparkle? How about a 10 different types of tropical water and coral reefs? We got 'em all! Now, as of V4 when we went 64-bit we have... nothing. The water, whether it is river, lake, or ocean, is a uniform blah color and the wave effects are just grotesque - river and lake waves big enough to swamp a 40-footer. Does anybody know where we went wrong? I have to admit I have not tried loading Texture Direct into Prepar3D V5 so cannot verify whether or not it is a viable approach, but why does the current water look so bad compared to before, despite a common heritage? Okay, I will stop whining now... Thinking about moving to V5.1HF1 this evening - that will fix everything, right? 🙂 John Howell Prepar3D V5, Windows 10 Pro, I7-9700K @ 4.6Ghz, EVGA GTX1080, 32GB Corsair Dominator 3200GHz, SanDisk Ultimate Pro 480GB SSD (OS), 2x Samsung 1TB 970 EVO M.2 (P3D), Corsair H80i V2 AIO Cooler, Fulcrum One Yoke, Samsung 34" 3440x1440 curved monitor, Honeycomb Bravo throttle quadrant, Thrustmaster TPR rudder pedals, Thrustmaster T1600M stick
November 19, 20205 yr Unfortunately, you are absolutely right. I simply got used to the P3D water monotony ... my bad - Harry 9800x3D (Strix x870e-E) - 64GB RAM (DDR5 6000, CL 30) - RTX 5090, 34'' 1440p OLED HDR - Windows 11 Pro (1TB M.2) - MSFS 2024 (MS Store, 4TB M.2).
November 20, 20205 yr I recently switched OFF the water textures in P3Dv4.5HF2 because I did not like looking at the static "sand bank" style wave textures at altitude. I fly in calm weather with clear skies at all times, so the "glass" like water looks fine to me. It is certainly a lot easier on the eye than those static wave textures. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
November 20, 20205 yr I moved the water detail slider all the way to the left Edited November 20, 20205 yr by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
November 20, 20205 yr 8 hours ago, Christopher Low said: I moved the water detail slider all the way to the left Same here, looks much better even though its 2006 version !
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