April 4, 20215 yr @RandallR Randall, I have the torque settings for approach much improved and like the real thing now. If you're interested in trying it just instant message me. Dave Kalin Excel Classes Computer Lessons
April 5, 20215 yr 10 hours ago, hangar said: @RandallR Randall, I have the torque settings for approach much improved and like the real thing now. If you're interested in trying it just instant message me. Why not just post the numbers here, or, better yet, package them up in a mod and upload them to flightsim.to.
April 5, 20215 yr 7 hours ago, Ricardo41 said: Why not just post the numbers here, or, better yet, package them up in a mod and upload them to flightsim.to. If anyone wants my modifications, for now, just message me here on the forum with your email and I'll send you the zipped package. I didn't think too many people would be interested in my changes since the posts here seem to reflect that most are already satisfied with what they are currently using, however, if enough folks respond I will gladly upload the package if that becomes easier. Here's a short summary of some of the changes I've made: - Changed various types of drag to better simulate real world power settings on final approach which was negated by latest Asobo patch (real plane requires torque in the 20's to maintain speed or even less to slow speed during final approach) - Changed high idle throttle position to better match your hardware position and avoid an over torque (**REQUIRED: when plane first spawns into game make sure to move throttle and prop levers on your hardware up & down through their full range BEFORE starting the engine! This is a known bug in msfs that can cause either a hot-start or other ITT over-temp situations with the TBM) - Changed nose wheel turning sensitivity on ground - Changed .FLT files so pilot and copilot figures are hidden within players interior cockpit view by default Dave Kalin Excel Classes Computer Lessons
April 11, 20215 yr On 4/4/2021 at 2:58 PM, hangar said: @RandallR Randall, I have the torque settings for approach much improved and like the real thing now. If you're interested in trying it just instant message me. I certainly appreciate you letting me know. I'm OK for now - I'm waiting to see if the original mod author corrects after the next patch... Randall Rocke
April 11, 20215 yr On 2/25/2021 at 5:25 PM, Little Jenny said: Completely different aircraft types. I love the TBM and am flying it nearly 100% of the time. The modded TBM is an amazing aircraft. It's great for just a few passengers (up to 5). I am waiting for the CRJ so I can start flying regional airline routes (50-100 passengers). my pitot heat is inactive, in other words i cannot click the pitot to on ... is yours functioning properly?
Archived
This topic is now archived and is closed to further replies.