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Overheating since SU3

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After the hotfix, I am 10-15 degrees lower on the cpu in game and on the initial loading. There has been a slight improvement in my fps.

I-9900, 1070Ti, 64gb memory 2560 x 1600

X670 Aorus Elite AX, 7950x3d, GSkill DDR5 6000 CL30-38-38-96 32gb, Gibabyte 3070ti, Noctua NH D15

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On 3/25/2021 at 3:22 PM, fogboundturtle said:

overheating is entirely on your PC thermal and capability of dissipating heat and not on Asobo

A very interesting observation - a problem with my brand new PC which only started after SU3 and is no longer present since the ASOBO fix.

Everything is fine since yesterday evening.

Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

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10 hours ago, mrbill38119 said:

After the hotfix, I am 10-15 degrees lower on the cpu in game and on the initial loading. There has been a slight improvement in my fps.

I-9900, 1070Ti, 64gb memory 2560 x 1600

My temps are well down and the FPS dropoffs have mostly gone.

Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

My temps are down significantly after this latest update too. In fact, I've turned my terrain LOD back up to 200 (which I had lowered to 100 then 150 to limit the temp rise). My temps now run generally in the mid 40-50's C.

I'm very happy with both the higher FPS, lack of stuttering, and lower temps.

PC: AMD 9850X3D, RAM 64GB, Geforce GTX 5090 (32GB), MSFS 2020, MSFS 2024, Pimax Super 50PPD, Quest 3

2 hours ago, cianpars said:

A very interesting observation - a problem with my brand new PC which only started after SU3 and is no longer present since the ASOBO fix.

Everything is fine since yesterday evening.

That is exactly  what I suspected. People saying the running hot is just a faulty PC, or faulty cooling, or you need a 10,000 btu AC unit blowing on your PC, when only MSFS 2020 causes hot temps. All BS, the program is causing a problem, period. 

 

 

 

7 minutes ago, Bobsk8 said:

That is exactly  what I suspected. People saying the running hot is just a faulty PC, or faulty cooling, or you need a 10,000 btu AC unit blowing on your PC, when only MSFS 2020 causes hot temps. All BS, the program is causing a problem, period. 

sigh, if you think msfs put a strain on your pc, you should try rendering a 10 4k video in premiere. With msfs my cpu never goes above 55% usage and 60C temp  and its overclocked to 5.1ghz. The OP pc cooling is the problem, not the sim

Here is a short clip of a flight from last night. I'd love to know what the OP is doing to have his cpu run at 100% to overheat and mine is just chugging along

 

18 hours ago, Gulfstream said:

While this is true, bugs in software can introduce excessive heating. 

If the developer accidentally adds a tight loop that chews CPU cycles, you're going to get hot.  That loop is then removed and temps return to normal.

That would be a software bug.  I agree with you that managing heat is down to the physical hardware, and things like overtemp protection that's built in.

But in this case the root of the issue would be a software bug.

That's not to say that's what is happening here.  It's just an example.  In these situations it doesn't seem like any cores or the GPU are pushing 100% usage anyway.

Yeah, but my point is exactly that. Sure, a software bug can peg your cpu to a 100% load, but managing that heat is a hardware responsibility. Your cooling system should be able to cope with that. If your computer restarts due to a game induced heating issue, there's an underlying issue with your system.

Juan Ramos
 

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