May 19, 20215 yr Commercial Member How can I fix the green roads in some areas ? Paul Grubich 2017 - Professional texture artist painting virtual aircraft I love. Be sure to check out my aged cockpits for the A2A B-377, B-17 and Connie at Flightsim.com and Avsim library
May 19, 20215 yr There is a mod available from flightsim.to https://de.flightsim.to/file/10366/corsten-s-reshade-settings I didn't try it myself, thus I can't judge, but if you are brave enough (it actually shouldn't destroy anything) you can do so. Kind regards, Michael Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel / LG 34UM95 3440 x 1440 / HP Reverb 1 (2160x2160 per eye) / Win 11
May 20, 20215 yr Author Commercial Member 12 hours ago, pmb said: There is a mod available from flightsim.to https://de.flightsim.to/file/10366/corsten-s-reshade-settings I didn't try it myself, thus I can't judge, but if you are brave enough (it actually shouldn't destroy anything) you can do so. Kind regards, Michael Thanks, rather complex, might be much easier to change monitor settings temporally 🙂 Paul Grubich 2017 - Professional texture artist painting virtual aircraft I love. Be sure to check out my aged cockpits for the A2A B-377, B-17 and Connie at Flightsim.com and Avsim library
May 21, 20215 yr On 5/19/2021 at 10:43 PM, warbirds said: How can I fix the green roads in some areas ? Where in the world do you see these green roads ?. Would like to go and check it. My neck of the woods I don't see them. Intel i7 - 9700K @ 3.60 GHz | Asus RTX 3080 | 32 GB RAM | Saitek ProFlight Yoke System and Rudder Pedals | X-Touch Mini | Honeycomb Bravo TQ
May 22, 20215 yr I‘d like to have an option to disable the overlay road textures when using Bing data. It makes the green roads stick out even more im some places. @SAPilot this would be an example of green roads: Edited May 22, 20215 yr by Shack95 i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
May 22, 20215 yr 13 hours ago, SAPilot said: Where in the world do you see these green roads ?. Would like to go and check it. My neck of the woods I don't see them. Take off from Chicago Midway airport (KMDW). Head south. Go to external view and pan around. Jim BarrettLicensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.
May 25, 20215 yr A is known in the FS2020 simulator, roads and streets are too green. The correct color would be gray instead. There is an add-on that I also have installed that reduces the color of the FS2020 a bit green. I think this has a detrimental effect on other colors and image quality in the simulator landscape. The simulator has an almost invisible gray "film" on the roads and fairways, which is clearly visible when flying down. Is it possible to develop an add-on that would change the color of this film so that too much greenery would disappear from the streets and roads? If this were to happen, it would have an impact on the rest of the landscape.
May 25, 20215 yr if you look at the satellite pictures you will see that they they have a slightly grey appearance. Asobo colorize the satellite images with a green tint so that the fields and general landscape is is a bit greener. This green filter is what then causes the roads to have a green tint in some places. I remember creating photo scenery in fsx from bing images and having to apply the same green filter to them before they looked realistic. Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)
May 25, 20215 yr 31 minutes ago, cianpars said: if you look at the satellite pictures you will see that they they have a slightly grey appearance. Asobo colorize the satellite images with a green tint so that the fields and general landscape is is a bit greener. This green filter is what then causes the roads to have a green tint in some places. I remember creating photo scenery in fsx from bing images and having to apply the same green filter to them before they looked realistic. Well, There is slight difference between you Asobo and you, or so I suppose 😉. They do not colorize by hand (so to speak) and have the means to detect where the roads are to spare them the green. Roads and streets detection in sat imagery has known a lot development these recent years. If I am not mistaken, I did a post about it some time ago. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
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