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EA on with volumetric clouds off

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Posted (edited)
4 hours ago, Dirk98 said:

That is in P3D's settings or in AS?

Thanks.

P3D. Sorry bad wording. EA on Vol clouds off and cloud coverage density maximum leaving AS clouds as default.

Edited by 40track
For clarity

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So what do you guys think of EA on and VOL off

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Vernon Howells

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EA on and vol. clouds off plus AS weather engine and REX Skyforce gives the best clouds for me.

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Intel i7 6700K @4.3. 32gb Gskill 3200 RAM. Z170x Gigabyte m/b. 28" LG HD monitor. Win 10 Home. 500g Samsung 960 as Windows home. 1 Gb Mushkin SSD for P3D. GTX 1080 8gb.

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Same here, i was using ENVTEX for sky textures

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Vernon Howells

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Love it. Set it to off then in Prepar3D.cfg if you see volumetricclouds=1 edit it to 0 This plus unticking internal vehicle casting receiving shadows in cockpit from another poster

Edited by 40track
Edited

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On 9/17/2021 at 8:59 PM, 40track said:

Love it. Set it to off then in Prepar3D.cfg if you see volumetricclouds=1 edit it to 0 This plus unticking internal vehicle casting receiving shadows in cockpit from another poster

Just to confirm in activesky  you UNCHECK the 2 below options ?

1Capture.jpg


23-Capture.jpg

 

 

Thanks.

Edited by fluffyflops
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v63vq9-5.png  913456

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Volumetric control slider within P3D world menu itself set to off (set far left) Cloud draw distance 90 miles  Cloud coverage set to maximum and in ASP3D leave ticked above examples ticked and leaving default min/max cloud draw distance as 90 miles (default). If that makes sense. 

Finally edit Prepar3d.cfg and if you see volumetricclouds=1 in it edit it to 0 if it shows up there.

Unticking casting shadows is independent of the Volumetric cloud but can be found in lighting in P3D menu giving the cockpit a brighter look.

Edited by 40track
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5 hours ago, 40track said:

Volumetric control slider within P3D world menu itself set to off (set far left) Cloud draw distance 90 miles  Cloud coverage set to maximum and in ASP3D leave ticked above examples ticked and leaving default min/max cloud draw distance as 90 miles (default). If that makes sense. 

Finally edit Prepar3d.cfg and if you see volumetricclouds=1 in it edit it to 0 if it shows up there.

Unticking casting shadows is independent of the Volumetric cloud but can be found in lighting in P3D menu giving the cockpit a brighter look.

what a detailed reply, perfect.

thank you very much.

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v63vq9-5.png  913456

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2 hours ago, fluffyflops said:

what a detailed reply, perfect.

thank you very much.

No probs. Thanks the Original poster for the idea.

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23 hours ago, 40track said:

No probs. Thanks the Original poster for the idea.

I have Prevent ticked and Enable unticked and find that works best with Rex clouds.

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Intel i7 6700K @4.3. 32gb Gskill 3200 RAM. Z170x Gigabyte m/b. 28" LG HD monitor. Win 10 Home. 500g Samsung 960 as Windows home. 1 Gb Mushkin SSD for P3D. GTX 1080 8gb.

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Apparently there's an orange tint moon reflection bug in EA from another poster so hopefully this would be fixed soon. 

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On 9/19/2021 at 12:12 AM, fluffyflops said:

Just to confirm in activesky  you UNCHECK the 2 below options ?

1Capture.jpg


23-Capture.jpg

 

 

Thanks.

I have enable detailed clouds on, looks much better here!

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1 hour ago, rob0203 said:

I have enable detailed clouds on, looks much better here!

Just did this and there is a nice difference clouds look better. Wonder why its left unchecked. Maybe its a work in progress. Clean out shader cache folder too so to be sure. 

Update 

There seems to be a laggier feel to the new cloud layer so ill leave it to you to keep testing. Thanks for the pointer tho.

Edited by 40track

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8 hours ago, rob0203 said:

I have enable detailed clouds on, looks much better here!

thanks


 
 
 
 
v63vq9-5.png  913456

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