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Butter smooth settings recommendation for Oculus Rift (SU5)

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Default ASW Mode in Oculus Tray Tool:

Before SU5 I had to put this setting to "off" to get a smooth experience, now on SU5 I get extreme stutter when looking to the sides with "off" and also with "45hz" or "Automatic" and also If I dont use the Oculus Tray Tool at all. But the 30hz settings makes the game unbelievable smooth.

So If you still get stutter, I recommend to download the Oculus Tray Tool and put the ASW Mode to 30hz. That "setting" had the biggest influence on my VR experience so far.

Im using the premade setup "High" for VR and manually put only the glasscockpit refresh rate setting to high + cockpit effects settings to ultra (I tested it, that setting doesnt cost me any FPS at all, but having better rain drops and light effects on the cockpit looks amazing)

Windows Game mode + HAGS both on "on" and the latest nvidia drivers.

I5 8600K
1070 TI
16GB Ram

With theese settings I can fly the FBW A320N under 1000feet over New York and its unbelievable smooth, no stutter at all.

IVNAUvP.png

 

Edited by Rucki

No joy here but then SU5 has been a bad update for me somehow, overall a lot more stutters compared to the previous version and no gain in performance whatsoever.

For me it has become to the unplayable level, in VR and in 2D. Still searching for a reason...

Edited by Lange_666

Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base & hegykc MFG Crosswind modded pedals, TrackIR4, Rift-S for VR

  • Author
1 hour ago, Lange_666 said:

No joy here but then SU5 has been a bad update for me somehow, overall a lot more stutters compared to the previous version and no gain in performance whatsoever.

For me it has become to the unplayable level, in VR and in 2D. Still searching for a reason...

Could you try out my settings and for example take a flight with a C172 G1000 over London and tell me how it is going, how many fps  ? Also, what are your specs ?

I tried your settings, specs are in my signature (i normally run 45Hz, which is 40 on the Rift S actually, tried 30Hz).
Also updated drivers (not that i expected something there) and turned on Game mode and HAGS. Played with Hypertreading setting in the BIOS also. No joy, stutters as hell.

Version before SU5 ran pretty good.

Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base & hegykc MFG Crosswind modded pedals, TrackIR4, Rift-S for VR

  • Author
1 hour ago, Lange_666 said:

I tried your settings, specs are in my signature (i normally run 45Hz, which is 40 on the Rift S actually, tried 30Hz).
Also updated drivers (not that i expected something there) and turned on Game mode and HAGS. Played with Hypertreading setting in the BIOS also. No joy, stutters as hell.

Version before SU5 ran pretty good.

Do you have your Computer overclocked maybe ? I think the normal I7 4770k should not have 4.5 Ghz. In that case I would try how it works without OC.

It's OC'ed yes, very stable (it has been for over 6 years now) and no issue prior to SU5, no issues in any other game either running them OC.
I might give it a shot but i doubt it will make a difference.

Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base & hegykc MFG Crosswind modded pedals, TrackIR4, Rift-S for VR

I tried your suggestions, but no joy here either.  Switched on Hyper threading like Lange did, still seeing very strange, frequent pauses (they're so long I dont call them stutters, I see a windows hourglass 'wait' icon in my headset)  and none of this was present before 1.18.14.  

Something is definitely broken in this patch.  I have had great success up until now.  

rgds, JB

9800x3d, ASUS TUF x870, 64GB G.Skill DDR5, MSI Ventus 4080, HP Reverb G2 VR, FlyVirtual.net, Private Pilot SEL rating, subLogic FlightSim 1983 & every release since

 

How does it run in 2D?

Mine didn't run well either in 2D after the patch. I had my settings unlocked ingame but capped to 30 in nVidia control panel. Gave me a near smooth ride in 2D.
After the S5 update it was all a big stutterfest with those settings so i started to play around but didn't find a solution except for 60FPS but that i can't keep steady and i need that for TrackIR) until i turned around the settings.
Removed the 30 FPS cap in nVidia setup, removed VSync in nVidia and set it to app controlled, turned on VSync in game, after trial and error ended up with 20 FPS in game setting which gave me 40 FPS capped in reality (120Hz freq refresh rate / 3) which all of a sudden made the game running smooth again.
The only thing that always dips the FPS is a quick pan around, always dips the FPS no matter what, seems like the entire scenery has to be reloaded into VRAM each time (which is highly underused since SU5 just is normal RAM). Gives some stutter each time until steady.
It's a lot better in VR also this way, even with the default ASW mode set to 45 FPS but there are still stutter in VR.

Worth a try.

Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base & hegykc MFG Crosswind modded pedals, TrackIR4, Rift-S for VR

FOV 0.70 x 0.70 and the 30 hz has helped get rid of the stutters for me.  The Su5 has helped my performance a great deal in VR.

Edited by simon747

Simon

@Rucki 

I have a very similar hardware setup as you. Frustrating mixed results for me. The first time I made these changes, it seemed very playable at Innsbruck. While running the performance monitor, it show I had about 20% headroom.

Subsequent running with the exact same setting resulted in -45% headroom. I tried rebooting, restarting, reducing my setting and nothing appeared to work for me.

Will you please post your performance stats and VR in-game setting?

Any other thoughts or recommends to check ?

Changing FOV is the setting I use once everything else is settled.  I have it set to .85 Horizontal and .70 vertical.  I raise and lower vertical if needed.  Makes a massive difference in smoothness and fps.

10 minutes ago, slashed2 said:

Changing FOV is the setting I use once everything else is settled.  I have it set to .85 Horizontal and .70 vertical.  I raise and lower vertical if needed.  Makes a massive difference in smoothness and fps.

I tried that as well... I set mine to .8

That's for your 2D image mirror image on your main screen, not for the Rift S.

I don't have FOV settings either, maybe it's in SteamVR?

Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base & hegykc MFG Crosswind modded pedals, TrackIR4, Rift-S for VR

SU5 destroyed VR for me. Noticeable improvement in 2D, significantly worse performance in VR on the RiftS. I’ve had to dial down my settings quite a bit to make it barely playable in VR. 

Matthew Maclauchlan

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