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Taxi2Gate KMCO released for P3dv4/5

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5 minutes ago, Shomron said:

Mods meaning GSX and dynamic lighting?

it's been so long I don't remember everything involved.  

But GSX/DL/AFCAD.  Some other alteration was required to remove double runway signs and overlapping tower etc.  


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Yup no ramp night lighting (P3Dv5) and tried to import over the dynamic lighting mod from inibuilds to no avail

Edited by KnightFlyer

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T2G's pre-release testing has been pretty atrocious. If P3D users have to pay a 40% premium for scenery, can we at least get some QA? Yikes.

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1 hour ago, KnightFlyer said:

Yup no ramp night lighting and tried to import over the dynamic lighting mod from inibuilds to no avail

Strange, this is what I'm seeing. Just installed the scenery.

51415028041_baac5d25a6_k.jpg

51416014395_6499d76006_k.jpg

 

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V4 install gives me full dynamic lighting (with increased max_spotlight)

Installer added a unnecessary LAYER_UP to the scenery.cfg, which gives an error on P3D start.

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Kind Regards,

Peter

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I don't think V4 has ever had the same dynamic light issue.  This is a problem that started with v5 when they completely reworked how the light effects system works.  

@TokitaumelieIs that out of the box, or with the old inibuilds DL added?  I tried the same gate and a pbr aircraft.  still dark.

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honestly I don't know why people use v5 with all of the problems.... sure it looks nicer but at what cost??  DX12 problems and v5 problems?  Hopefully by v5.5 it will be rock solid like v4.5 is.

Back on track... I'm really looking forward to finally getting MCO for my v4! 🙂

Dan

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Dan Pergau - PPL-SEL

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Can someone with FB let Cesar at Taxi2Gate know the DL in v5 is not working. He had this issue with the updated LFPG. He will fix it in short order if someone let's him know. Give the guy a chance gents, we don't get much for P3D as it is....

EDIT: NVM, he is already aware and is working on it. Couple other fixes including United logo on hangar and a grass issue at 35L.

Edited by B777ER
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Eric 

 

 

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you are right @B777ER

Maybe we should cut him some slack.  I remember he updated indy quickly last time.  So that's good

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I like the fact that the taxi lights are not blocks and the tress at night are no longer a problem. Seeing I owned the previous version it’s nice to not have to mod it to get it to work. The update was long overdue.


Dan

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2 hours ago, Antonov22 said:

V4 install gives me full dynamic lighting (with increased max_spotlight)

Installer added a unnecessary LAYER_UP to the scenery.cfg, which gives an error on P3D start.

I had the same error but with the v5 installer.

Edited by Wise87

Dan

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Speaking as an enthusiast not a developer.

I just did a short KMIA-KMCO-KMIA with this new scenery. Looks very good. Anyone wants to take a look.

 

Sorry for the quality, I am not the average streamer.

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i just tried some alternate files from the dev to fix DL.  Still not working, but hopeful he will figure it out

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5800X3D, Gigabyte X570S MB, 4090FE, 32GB DDR4 3600 CL14, EVO 970 M.2's, Alienware 3821DW  and 2  22" monitors,  Corsair RM1000x PSU,  360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Saitek Radio Panel/Switch Panel, Spad.Next

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40 minutes ago, LVFRicardo said:

Speaking as an enthusiast not a developer.

I just did a short KMIA-KMCO-KMIA with this new scenery. Looks very good. Anyone wants to take a look.

 

Sorry for the quality, I am not the average streamer.

Good to see you in the P3D forum Ricardo!

Hopefully you will also continue to deliver us great sceneries 🙂

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Shom

 

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Hopefully they will get around to updating MMMX.

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Gigabyte x670 Aorus Elite AX MB; AMD 7800X3D CPU; Deepcool LT520 AIO Cooler; 64 Gb G.Skill Trident Z5 NEO DDR5 6000; Win11 Pro; P3D V5.4; 1 Samsung 990 2Tb NVMe SSD: 1 Crucial 4Tb MX500 SATA SSD; 1 Samsung 860 1Tb SSD; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k; Honeycomb Bravo.

 

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