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LVFRicardo

Commercial Member
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  1. I would try to start MSFS without any internet connection. One person suggested this and it worked. Then disable Online
  2. Yeah if you are able to first thing is disable the ONLINE functionality you should be fine.
  3. Just a quick advice, if you don't mind flying without real world weather, and PG, you can still fly in MSFS2020 by going to DATA and putting ONLINE FUNCTIONALITY in OFF.
  4. We get accused of lots of things, but I just wanted to clarify a bit about this thing about 'size of the file' and the 'quality'. There are 32 liveries and on the main texture folder (not the ones with liveries) there are 407 texture files. A very recent Airbus from a very revered company had less than half the amount of textures, yet no one has ever said anything about their quality (which they shouldn't), also the best airbus addon on the market has only around 300 or less textures. The reason their file is huge is because they don't have to worry about xbox. Reason the size is optimization for XBOX. We can't have many 4096 or 8192 textures because of performance issues on XBOX, so many textures needed to be (painfully) revised down to 2048. Also on the model, less polys. There are many situations involved into putting a plane into xbox, and if you may have noticed not many airliners in xbox have modeled cabin, the reason is the same, performance. Yes some walls and other parts on the A340 look like they need more detail, but its a very complex thing to do so that when its on XBOX no one can use it. Despite our attempts to optimize, there are people still with some issues, particuarly on XBOX S. I heard from a youtuber that said that we were better off not doing cabins and just doing a window. Well its our choice and we prefer to have something instead of nothing.
  5. LVFRicardo changed their profile photo
  6. LVFRicardo joined the community
  7. First of all, I wish to thank Avsim for their huge contribution to the community, and their work is priceless, therefore I support their stand in protecting developers. I have received some emails regarding FSX-SE and if we permit the usage, I have responded to the customers and I have also created a thread regarding this issue. And I hope it can answer your concerns. The subject of permissions and copyrights etc can be confusing for all of us, and certainly we have made a mistake in not addresing this subject in a more direct manner. We will be correcting our EULA and such so that no consufion comes up in the future. I thank AVSIM and humbly ask the moderators to close this thread if necessary, since its best to leave it as it is and not create any more confusion and uncessary questions in the matter. I would suggest if the topic is of interest to others to do so in our forums... Thanks, Ricardo Morillo LatinVFR
  8. Hello folks, for a brief time only, till the 30th of September, KRSW is at a 25% discount. http://secure.simmarket.com/latinvfr-south-west-florida-fort-myers-intl-fsx-p3d.phtml enjoy! (any support questions etc, please do that in our forums or support email)
  9. Hi, you would need to remove the entry from the library and delete the folder for V1.2. Then run the version 2 installer. As for the update 2.1, you don't need to unisntall 2.0. regards
  10. Dry tortugas? I was keen on it, but then the update would have cost more. But I am sure for a future version we can add the dry tortugas, and perhaps more keys towards Marathon? that's a nice idea. The KMIA update will be free to all customers and we will try to bring many elements to 2015 standards.
  11. Hi Gregg, Quite odd, if its flickering, then there is a conflict with another AFX, did you remove the old version entirely? send me an email to support(at)latinvfr.com with the images of what you mention. Clutch, yes got the square we will fix it soon for the next update. thanks
  12. Hello folks, Thanks for the support. Regarding performance, despite we adding more new features, we have optimized the scenery a lot. So no performance issues for anyone. When we did v1 we had a lot of FS8, FS9 code in there. We have made most of the things from scratch, and re-compiled the scenery so that it can work great on P3dv2.2. So no issues there. hopoe you enjoy the sun at the conch Republic!
  13. We just released v1.1 Some customers were having issues with default objects from other scenery and now we made a more robust exclude. Also fixed some gate number mismach that was happening. thanks gents!
  14. yes, its compatible with P3Dv2.2 we are to get KSAN and KMIA on the same compatible for P3dV2 Thanks guys for the support!
  15. you can remove them yes and no autogen will appear.
  16. Hi Curt, By going back and re-installing it is not going to be possible to remove autogen. You will need to remove the photo scenery altogether, and you will have to do it manually, remove all files that start with photo and you are set.

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