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FSX-style texture patterns on mountains from high up

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WU6. I'm seeing these very FSX-style textures from high up. This screenshot is from FL320

  • Render scaling = 100
  • Terrain detail slider = 100
  • Fauna variety  = 100
  • Texture resolution = High
  • Terrain vector data = High
  • Grass & bushes = High
  • Trees = High
  • Volumetric clouds = High
  • Rez = 1920 X 1080

I'm just curious if others on here see this sort of thing from high alt? It would help seeing your responses in case this is an issue on my installation. Why does it revert to the patchwork of colored FSX rectangles? Theres no more illusion of forested areas and the straight edges spoil things. Unless this is by design from high altitude? 

I dont expect detailed trees from high up but theres no feeling anymore of a 3D forest cover down below on the mountainsides 😐

Thanks for any info.

 

lOsbGnD.jpg

 

For the record this machine has no issues with textures and vegetation at low level (example pic):

zKpIAha.jpg

 

 

 

Edited by ThrottleUp

Some of it is generic replacement textures for clouds baked in to the satellite pictures. Ugly, but unavoidable at the moment.

Edit: also sometimes there are Bing service dropouts / server connections issues and old textures take over, but you should get a warning when that happens.

Edited by scotchegg

i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea

Just now, scotchegg said:

Some of it is generic replacement textures for clouds baked in to the satellite pictures. Ugly, but unavoidable at the moment.

I am not convinced of that.  I have occasionally seen patterns like that, and at considerably lower altitudes I might add.  I adjust my graphics settings down somewhat and those patterns go away.

9 minutes ago, ThrottleUp said:

For the record this machine has no issues with textures and vegetation at low level (example pic):

Perhaps you could provide more information. What is your monitor/resolution?  What X/Y resolution setting are you using in the sim?  What LOD settings in the sim?  What Volumetric Cloud setting (I see clear skies, but what is your setting)?  

Frank Patton
Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; 
NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener.  
Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126
                       
"I will never put my name on a product that does not have in it the best that is in me." - John Deere

  • Author
9 minutes ago, fppilot said:

I am not convinced of that.  I have occasionally seen patterns like that, and at considerably lower altitudes I might add.  I adjust my graphics settings down somewhat and those patterns go away.

Perhaps you could provide more information. What is your monitor/resolution?  What X/Y resolution setting are you using in the sim?  What LOD settings in the sim?  What Volumetric Cloud setting (I see clear skies, but what is your setting)?  

That is interesting that you reduced settings and it helped make the patterns go away. I'll play around with settings when Im flying later. 

Oh I forgot to add those, I will edit my post now. Please refresh this page 1 minute after reading this 🙂 

  • Author
20 minutes ago, scotchegg said:

Some of it is generic replacement textures for clouds baked in to the satellite pictures. Ugly, but unavoidable at the moment.

Edit: also sometimes there are Bing service dropouts / server connections issues and old textures take over, but you should get a warning when that happens.

I will go on Bing maps and have a look at that area to check , thanks! 

I didnt get any dropouts, didnt see any warnings. As I climb the 3D forests slowly turn into rectangles with 2D carpet textures. If I had not shown the airplane in that shot it would have fooled people into believing it was FSX 😷

5 minutes ago, ThrottleUp said:

Oh I forgot to add those, I will edit my post now. Please refresh this page 1 minute after reading this 🙂 

You only provided one resolution.  Suggest you post more.  What is the best native res of your monitor?  What res do you have your monitor set to (system), and what res setting are you using in MSFS Options?

Frank Patton
Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; 
NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener.  
Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126
                       
"I will never put my name on a product that does not have in it the best that is in me." - John Deere

  • Author
12 minutes ago, fppilot said:

You only provided one resolution.  Suggest you post more.  What is the best native res of your monitor?  What res do you have your monitor set to (system), and what res setting are you using in MSFS Options?

Dont think it will let me edit main now, will add here:

  • Monitor native rez = 1920 X 1080
  • MSFS rez options  = 1920 X 1080 (fullscreen)

I see this some places in Alaska. Areas around airports are usually good, but there are large areas between them with FSX like textures. 

For the thread starter: The two pictures you showed are not of the same place right?

Edited by Republic3D

AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S

  • Author
3 minutes ago, Republic3D said:

For the thread starter: The two pictures you showed are not of the same place right?

Correct, not the same place. I will revisit that same place a take a shot from low level. I did use the drone to drop right down and got the 3D trees back but stupidly forgot to take a shot so I used one from another flight. Would have made much more sense to post a low level shot from the same area. 

4 hours ago, ThrottleUp said:

Dont think it will let me edit main now, will add here:

  • Monitor native rez = 1920 X 1080
  • MSFS rez options  = 1920 X 1080 (fullscreen)

I would highly recommend backing off Render Scaling to 80 to see what happens.  I was seeing issues like those until recently when using a GTX 1070 TI 8 GB when pushing settings too high. I would particularly back off of ultra or high settings for differences in features you will not notice at the altitude you will be flying at or under conditions of your flight.  Why keep high settings for clouds if flying in clear weather.  Also, look at grass, trees, wave settings based the altitude you will be flying.  

I was fortunate to finally at last find an RTX 3 series GPU.

Frank Patton
Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; 
NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener.  
Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126
                       
"I will never put my name on a product that does not have in it the best that is in me." - John Deere

20 hours ago, fppilot said:

I am not convinced of that.

That's beside the point. 😉

It remains true.

The aerial imagery works on LOD as well. There are high level pictures and low level pictures. Sometimes there are clouds in the high level pictures that are not there in the low level pictures, sometimes it's the reverse. Either way they are then being replaced by default textures. You can see this on the world map when zooming in and out.

Edited by Farlis

  • Author

I will try the fixes proposed on here and see what results I get. If it makes no difference then it will further reinforce my belief that (and I speak for myself here!) when it comes to terrain visuals this game shines at low level and I will use it just for that. Droning along in a Caravan or Cub is where this title shows its strength to me. 

That flight I did in Citation was unusual for me but I wanted to see what it was like from high up. However I wont judge the game from this one flight. I'll pick other locations and just warp up to the flight levels in the drone to check the terrain visuals. 

 

14 minutes ago, ThrottleUp said:

I will try the fixes proposed on here and see what results I get. If it makes no difference then it will further reinforce my belief that (and I speak for myself here!) when it comes to terrain visuals this game shines at low level and I will use it just for that. Droning along in a Caravan or Cub is where this title shows its strength to me. 

That flight I did in Citation was unusual for me but I wanted to see what it was like from high up. However I wont judge the game from this one flight. I'll pick other locations and just warp up to the flight levels in the drone to check the terrain visuals. 

 

You don't have to fly at all. You can see the quality of the coverage on the world map. Patches with default textures are visible there as well.

Edited by Farlis

  • Author
11 minutes ago, Farlis said:

You don't have to fly at all. You can see the quality of the coverage on the world map. Patches with default textures are visible there as well.

I will keep that in mind thanks 🙂

It will however nag me if I dont drone up to the FLs to check from within the game world. I'll pick a patchy location and a good location and check them both from FL300 to FL410.

I see this all the time, and I hate it! Head to northern Canada... it is rough.

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