April 11, 20224 yr Has anyone given this a try yet? Just looking into it at the moment. https://forum.dcs.world/topic/298226-better-3d-in-vr-greater-depth/
April 11, 20224 yr Author It'll be interesting to see who can see a difference and what your IPD is if you do 🙂
April 12, 20224 yr For a few moments i thought to notice some difference, as if nearby objects felt more alive, but i am not convinced it wasn't placebo. And then there is the issue of the nvidia inspector behavior which is an enigma to me how to use it. I had to create a new profile for this so I select that when the inspector is open. But restarting the inspector reverts back to the global profile. So, unclear to me, do i need to restart anything before the new profile takes effect, do i need to also restart oculus runtime? do i need to restart FS2020 or can i toggle to 2D and back to VR ? Do I need to do anything after selecting the profile in nvidia inspector. Does nvidia inspector need to stay opened during flight? Etc... Edited April 12, 20224 yr by avhpilot Antoine v Heck --- Ryzen 5800X3D, 32Gb DDR4 RAM@1600 Mhz, RTX3090 (24GB VRAM). 2TB SSD - VR with Quest 2 via link cable
April 12, 20224 yr Author I can't confirm it changes anything either. If it has, the changes have remained even after a reboot (i haven't created a profile). Like a lot of others who've tried it have said, it may have reset something upon the very first try. .....or maybe ?
April 13, 20224 yr I'm confused as to why you'd want a 3D Depth mod for VR.... Doesn't really make sense to me. Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
April 13, 20224 yr Author I believe the effect the founder of the vrdirectx profile discovery thinks it is changing, is the horizontal angle of the two virtual cameras, pointing them either more toe-in or toe-out. From my past experience with a pair of real cameras this does have a 3d depth affect
April 13, 20224 yr Author P.S our eyes do this when looking at near or far objects, but the game doesn't know what we are looking at, so a compromise is made somewhere in between. If too extreme, it gets a bit eye watering and surreal. I was told folk with very wide IPD are more sensitive to this In my case (in general), steamVR is more comfortable to my eyes than WMR and I'm guessing they angle slightly differently When starwars squadrons was first released It had minimal 3d depth and was painful on the eyes for some Edited April 13, 20224 yr by dogmanbird
April 15, 20224 yr On 4/13/2022 at 8:35 AM, MarcG said: I'm confused as to why you'd want a 3D Depth mod for VR.... Doesn't really make sense to me. The convergence/depth slider hacks worked great with Nvidia's 3D Vision back in the day as Nvidia factory locked the slider ranges pretty conservatively. As for VR agreed, I don't have a need for more depth nor convergence. Stereoscopic 3D renders pretty great and deep in VR as is. Asus Maximus X Hero Z370/ Windows 10 MSI Gaming X 1080Ti (2100 mhz OC Watercooled) 8700k (4.7ghz OC Watercooled) 32GB DDR4 3000 Ram 500GB SAMSUNG 860 EVO SERIES SSD M.2
May 23, 20224 yr Interestingly, I stumbled on this post because I was searching for a way to improve a sense of depth; as impressed as I am with MSFS VR (and I really am), I always felt landscapes seemed a little flatter depth-wise than rl. So yes, tried the suggested vrdirectx profile that comes with the nvidia inspector and wow, what a difference, problem solved. I will have to see what the change was, because like another poster, I assumed this would affect a sense of scale, I.e I might feel like a toddler in the cockpit, but nope. I am using Meta Quest 2 middle ipd setting (I think my ipd is 61). The fact the many people on this forum see no difference makes me think maybe there might have been something fixed that was previously tampered with, ie maybe most people have been enjoying this sense of depth all along. It’s not complicated by the way, one download from GitHub and a selection from a drop down that’s it. A friend and I recently finished our own bush trip from Leicester in the Uk to Tokyo, would have been nice to stumble on this earlier ;)
May 23, 20224 yr Author it does seem there are far too many people seeing a difference for it to be a placebo.
May 24, 20224 yr Thank you for this! it actually really helped. With the Varjo, the view seemed a bit off...and this fixed it. Added benefit is that cloudscapes look incredible now. There's a real depth to them in the distance. AMD 9950X3D | 64 GB RAM | RTX 5090 FMR: 747 FO, 757/767 CAPT, 737 Check Airman Current 777 CAPT
May 25, 20224 yr I don't see any difference in depth with my Rift-S with this applied. Still have to see a post from a Rift-S owner who does... Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base & hegykc MFG Crosswind modded pedals, TrackIR4, Rift-S for VR
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