September 11, 20223 yr On 9/9/2022 at 10:41 PM, abrams_tank said: I think Asobo has done a stellar job on giving us such good looking clouds Genuine question. Do you really think the clouds in MSFS look good?
September 12, 20223 yr On 9/9/2022 at 5:53 PM, Ianrivaldosmith said: Doesn’t take in to account stutters as far as I can see. Not sure what this obsession is with fps numbers. It’s smoothness we want. Well the fps numbers can be used as a bench mark and with charts like this, you can lower higher impact things before lower impact to get you in that stutter free range which is around 28-30fps for me. So i like to ride the line at dense airports, so with out knowing the fps number, i can't ride that line and get the best bang for you buck. So yes, fps numbers are helpful.
September 12, 20223 yr On 9/12/2022 at 12:14 AM, abennett said: Genuine question. Do you really think the clouds in MSFS look good? Genuinely Yes!
September 13, 20223 yr On 9/11/2022 at 6:14 PM, abennett said: Genuine question. Do you really think the clouds in MSFS look good? It goes both ways, it can look both very good and very bad, but overall they look good a LOT of the time I think. When they look bad, well... AMD 5800x | Nvidia 3080 (12gb) | 64gb ram
September 13, 20223 yr This link is old from Digital Foundry but probably still relevant, basically set on high with some texture settings on ultra https://youtu.be/75t_jRQII4w?t=753 Edited September 13, 20223 yr by level7
September 13, 20223 yr On 9/11/2022 at 7:14 PM, abennett said: Genuine question. Do you really think the clouds in MSFS look good? You bet I do, Don't you remember Bruce Artwick's clouds? That guy couldn't even spell volumetric. i9-10850K, ASUS TUF GAMING Z490-PLUS (WI-FI), 32GB G.SKILL DDR4-3603 / PC4-28800, GIGABYTE RTX5080 16GB WF OC 3 FAN running 3440x1440
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