September 9, 20223 yr These test results were derived by and posted on the MSFS forum by azmidi. The test was done in VR. But the chart should be very applicable for a PC monitor screen as well. (Note that Volumetric Clouds and Ambient Occlusion costs lots of fps) The linked version has more information, because you can click on any arrow for more details. The image I pasted below has no arrows. https://forums.flightsimulator.com/t/vr-bang-for-buck-performance-guide/315982 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
September 9, 20223 yr 5 minutes ago, Fielder said: These test results were derived by and posted on the MSFS forum by azmidi. I would expect terrain LOD to be closer to the top of the list. Strange. 7950X3D | RTX 4090 | 64GB DDR5
September 9, 20223 yr Volumetric clouds are an FPS killer. I think that’s why the volumetric clouds in XP 12 are so blurry and poor quality, because Austin didn’t want to torpedo the FPS. It’s amazing that MSFS has such beautiful clouds while giving such good FPS. I think Asobo has done a stellar job on giving us such good looking clouds while also giving us such good FPS. All we need now is the variation of clouds before SU7 (you can still get the variation of clouds using preset weather). Some of that variation of clouds is back in SU 10 so that’s good news. Thanks does the chart. This chart, if the data is accurate, would be very valuable in optimizing settings for MSFS. i5-12400, RTX 3060 Ti, 32 GB RAM
September 9, 20223 yr Object LOD < 1% Benjamin Nash AMD Ryzen 9800X3D, 64GB DDR5 RAM CL30, Asus ROG Strix 4090, Asus ROG x870E Hero Motherboard, Samsung 9100 Pro 2TB PCIE5 NVME SSD, LG OLED C1 48"
September 9, 20223 yr Handy. Thanks Richard Chafey i7-8700K @4.8GHz - 32Gb @3200 - ASUS ROG Maximus X Hero - EVGA RTX3090 - 3840x2160 Res - KBSim Gunfighter - Thrustmaster Warthog dual throttles - Crosswind V3 pedals MSFS 2020, DCS
September 9, 20223 yr Doesn’t take in to account stutters as far as I can see. Not sure what this obsession is with fps numbers. It’s smoothness we want. Also, from my experience with VR, I believe the settings had different impact to that when used in 2D. Because the resolution was just way higher (G2). That was my experience anyways 💁♂️ Edited September 9, 20223 yr by Ianrivaldosmith
September 9, 20223 yr On my non-VR rig glass cockpit refresh rate definitely has more impact than "less than 1%" Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
September 9, 20223 yr This was done in Nov 2020 so may or may not be as relevant now with latest Sim Updates. G.
September 9, 20223 yr The most popular guide in the official forums is a bit more accurate because it shows how each setting affects performance under both CPU- and GPU-limited scenarios. It was last updated for Sim Update 5 so it should be generally representative of today's state. Volumetric Clouds is indeed the most demanding setting from the GPU, while the only ones that affect CPU usage in a noticeable way are Terrain/Objects LOD, Buildings and Glass Cockpit Refresh Rate.
September 10, 20223 yr Author 1 hour ago, Mace said: On my non-VR rig glass cockpit refresh rate definitely has more impact than "less than 1%" If you go to the original and click the appropriate arrow, he says glass cockpit refresh rate had no fps penalty whatsoever. He saw the effect as zero. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
September 10, 20223 yr Interesting topic, but a lot is going to depend on whether you are GPU or CPU bound insofar as the impact of various settings goes. Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)
September 10, 20223 yr 2 hours ago, Ricardo41 said: TLDR: Lowering graphics settings improves performance Very true. My system is good enough to run everything at ultra at 1440 rez. I generally run with a LOD of 300 (I can run at 400 in some areas) but if I run into performance issues (usually due to using large airport or photoscenery addons) I will dial back the LOD to 200 or even 150. With a couple of photoscenery packs, I have even taken the render scaling down to 90%. These are the settings which impact my system the most by a big margin. I've run all the flight simulators since the early 1990s so Ive had a lot of experience tinkering with different versions and hardware and have tried and tested nearly all of the tweaks (a lot of which are snake oil). Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)
September 11, 20223 yr On 9/9/2022 at 3:36 PM, Cpt_Piett said: I would expect terrain LOD to be closer to the top of the list. Strange. Yep--this chart is going to be hugely dependent on the specific hardware involved. Volumetric clouds on Ultra have zero impact on the main thread which is where I'm limited always and they don't touch the 3080Ti. Since PMDG 737 arrived I've been all the way down to T-LOD of 100 in complex airports and even that can be challenge. With AS CRJ and B78X HD I'm up to 130 at those same airports. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
September 11, 20223 yr Thanks for posting. But the kind of hardware being used might be have its influence on placing too… Edited September 11, 20223 yr by GSalden 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
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