abennett
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172 ExcellentAbout abennett
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The glory days of Active Sky for the weather injection and SkyForce 3D for the cloud textures in P3D were great. It's such a shame that the clouds in MSFS are still so bad. I really wish there was something similar to SkyForce that could completely change the way the clouds are rendered. I really dislike the look of them.
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Have to say so far really enjoying it, the clouds seem to look better than in MSFS native Live Weather. Haven't noticed any annoying transitions. Only thing is, like someone else posted, I haven't seen any rain so far, even when indicated. Will try to do some more testing in that regard.
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It is just the one setting that seems to be there with any time interval? Download Interval under General Options, is this correct? so not sure what you mean by a download of 15 mins and configured for 30 mins?
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If we want to use fully AS for both rendering of the weather and the air effects etc. What setting do we put for the weather in the sim?
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Active Sky coming to MSFS
abennett replied to carlanthony24's topic in Microsoft Flight Simulator (2020)
@Damian Clark Do you know how we update the Active Sky AIRAC? I cant seem to locate it on either the Navigraph Hub nor the Navigraph FMS Data Manager -
Horizon Simulations B787-9, any news?
abennett replied to ndflieger's topic in Microsoft Flight Simulator (2020)
It shouldn't do this though, it should draw at the calculated speeds. It also doesn't calculate the speeds at later waypoints correctly anyway, but it would still be more accurate if it did this. -
Horizon Simulations B787-9, any news?
abennett replied to ndflieger's topic in Microsoft Flight Simulator (2020)
It is a decent aircraft for freeware. But the way it handles LNAV and VNAV is far from good, and the flight model is very jerky and not smooth, typical MSFS flight model basically. But for freeware there can be no complaints. Hopefully the 777 will be out soon. It is sad to think that the next sim is not far from release and there still isn't a single good long hauler. -
Was a huge fan of Active Sky in P3D. I just hope that it is the end of clouds like these. All on ULTRA settings and just look horrible, the wrong colour, and unrealistic. But I imagine this is a sim thing and nothing can be done. I miss the old days of Active Sky for the injection and Rex Sky Force for the actual depiction. Looked so much better than MSFS.
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Active Sky coming to MSFS
abennett replied to carlanthony24's topic in Microsoft Flight Simulator (2020)
The video looks like it has the same poor quality clouds to me sadly. -
Fenix Cabin Announcements or lack thereof.
abennett replied to Bobsk8's topic in Microsoft Flight Simulator (2020)
Anyone know how I can get anything Fenix related to show in the volume mixer, I mean specifically the gqlgateway? It just doesn't appear there at all ever so still getting no sounds. It's really disappointing as having seen streams and videos with these sounds I feel they really add to the immersion. I opened a ticket but no luck. -
MSFS 2020 Auto FPS App v0.4.2
abennett replied to Reset XPDR's topic in Microsoft Flight Simulator (2020)
Talk to me about average descent rate. Seem odd that it would be the same for VFR and IFR, generally an airliner has a very different fpm descent rate than an GA prop for example... -
MSFS 2020 Auto FPS App v0.4.2
abennett replied to Reset XPDR's topic in Microsoft Flight Simulator (2020)
Sorry, I can't find the info, what is the difference between FPS Sensitivity and FPS Tolerance? -
Press any key to start - loop
abennett replied to Espana Pete's topic in Microsoft Flight Simulator (2020)
OK that is good to know, I thought that it needed a restart in between the two powershell commands, it is good that it works without doing that. This was why I was doing the first command every time I shut my PC down, in essence I was just restarting between the two commands, though that restart took all night whilst my PC was off... So now I don't have to worry about it, just need to run those two commands whenever I start the PC. Of course, it is great that this works, but we really shouldn't have to keep doing it. I am glad I found a fix that seem to be working for everybody. But it is such a shame that we have to do it. I have no idea how this started or anything, and I can get no support from microsoft online, just the xbox will not let me log whatever I do (apart from doing this fudge fix).