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Utah Enhancement (Freeware)

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  • Author

Version 0.2.0 is just hours from release, being released within approximately 2 hours is the goal.

AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

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  • Author

Version 0.2.1 is coming Tomorrow or Mon
(Major Coloring Changes)

Many improvements on the overall color scheme (de-saturated and darkened a bit, less cartoony)
Numerous improvements to the Mantua Airport (made approach easier and more realistic by moving runway)

Some preview images from Version 0.2.1

2aPKm8i.png

 

 

LpuHXhS.png

 

 

W9e1stz.png


Remember not to judge my bad corrections if flying in it (it's too early), as this is a HUGE task and will take several months. A lot of my corrections are "early guesses" that are just placeholders for later, but this next version should be an improvement hopefully.

 

Edited by Alpine Scenery

AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

  • Author

And what would a Fictional Sea Plane Base be without a giant fish sign?

spacer.png

Edited by Alpine Scenery

AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

  • Author

Next release is Friday at the latest, it will be more refined, though some areas will still be rough.

The airport (Mantua Lake) will be MUCH better on the next release though, it's basically completed with the only
thing I will leave unfinished is refining the taxiways. There is a special taxiway coming in the future on final release of Utah Enhanced, a water bridge taxiway you will drive over with your aircraft (much later though, need to finish other stuff first).


KYcMSEs.jpg

 

New Terminal Shown Below
(it's default stuff, but multiple combined to create a unique looking structure)

 

fTejqs5.png

 

RFCMB1Z.png


So maybe this fictional airport is just a TAD big for a town of 687 people, but all in good fun...
 

 

Edited by Alpine Scenery

AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

Haha, my brother-in-law and his family live in Mantua. Kind of wild seeing custom stuff for it. Nice work!

  • Author
Just now, Dermot McClusky said:

Haha, my brother-in-law and his family live in Mantua. Kind of wild seeing custom stuff for it. Nice work!

I wasn't originally planning on doing a fictional airport, but I started working on it, and I liked the freedom it provided.

I mean I can do or put anything wherever I want, the Mantua landscape just happened to fit perfectly for its ridiculous scenery...
 

AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

6 minutes ago, Alpine Scenery said:

I wasn't originally planning on doing a fictional airport, but I started working on it, and I liked the freedom it provided.

I mean I can do or put anything wherever I want, the Mantua landscape just happened to fit perfectly for its ridiculous scenery...
 

The good news is only you and I will notice 😁

“Dangerous approach with ridiculous glide slope”. I’m in! Looks great 👍🏻 

7950X3D | RTX 4090 | 64GB DDR5

Very interesting project 🙂 

AMD Ryzen 9900X3D & ASUS X870E Gaming Plus MB, w/64 Gb GSkill DDR5 RAM, PNY RTX 5090 GPU, lots of SSD's and M.2 drives, HAVN  Case, Virpil VPC Panels 2 and 3, Virpil Constellation Alpha Stick, Virpil Rotor TCS Plus w/ Hawk-60 Collective grip, TM TCA Yoke Boeing Edition, TM HOTAS A-10 and F/A-18 Sticks and TM TPR Rudder pedals. Currently on Win11

 

 

How does one get the frequencies and altitude requirements for this airport?

Tom

On 9/27/2022 at 4:48 AM, Alpine Scenery said:

Working on enhancing the entire state of Utah + part of Southern Idaho in this new freeware package.
 

Yes. Utah and New Mexico is really just South Idaho and South Wyoming. Poor relations! 🤣

 

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

  • Author
9 hours ago, tjrush said:

How does one get the frequencies and altitude requirements for this airport?

The "working" airport is not being released until this weekend, it's been totally re-done and I will publish a chart with all the needed data for both VFR and IFR approaches.

That said, I cannot guarantee the ILS will align you perfectly, I've kind of gone beyond the normal limitations of the ILS so it seems with a combination of high glide slopes and mountains being too close, but it should get you close enough. Hopefully it will be perfected over the next few versions as it progresses.

Another screenshot of the new terminal

oJsIddN.png

The gates at this fictional airport are Alaska, Allegiant, Delta, Breeze, Sky West, and Spirit.
 


 

Edited by Alpine Scenery

AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

Great color there. It kind of reminds me of the days of Ortho4XP and forgetting to link a everything but a small portion of your orthos. Haha. This will be a great edition to Asobo's mess of color.

7800+4090+64ram

Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.

 

  • Author

Will try to release this tonight, but tomorrow at the latest for certain. Finally solved the issues I was having, just need to double check everything before repacking it, and create the approach charts. This is a lot better than the last 2 versions, but as I keep noting, overall this is a BIG project trying to fix the entire state that is going to take some time to fully complete.

0.2.1 should really be 0.3, but I don't want to run out of numbers :)_

 

Edited by Alpine Scenery

AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

  • Author

Screenshots of the new lighted water runways (there are 2)

OHddIdI.png

 

BSUIjpw.png

 

 

Edited by Alpine Scenery

AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

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