October 5, 20223 yr 1 minute ago, Jeeeno said: There are some alleged real world pilots on this forum and also on MSFS official forum, claiming the ground physics is correct (when it's clearly wrong) so, I don't think that's a good argument. Yes, well claiming that everything is wrong about the sim, when someone has never actually flown a real aircraft, is worthless too.
October 5, 20223 yr 2 hours ago, Stearmandriver said: where are you flying and more importantly, what time of day is it in the sim? More important than that is, what are you flying? If the plane isn't modeled right, gusts could kick it around a lot more than they should. I don't have the Fenix Airbus, but I do have the PMDG 737 and I have yet to have a landing in it where the gusts did not behave as expected. The sim isn't changing the gusts based on the aircraft, but the aircraft is "interpreting" the gusts in its own way based on its flight model. I wouldn't be surprised if the "I hate the gusts" crowd were flying a specific grouping of airplanes that perhaps aren't interpreting those gusts realistically. Ryzen 7 7800X3D/B650 X AX | 5090 | 32gig | Win10 | Pimax Crystal Light
October 5, 20223 yr If you really want to find out how much effects have in real life flying. Try RC flying. It is cheap these days. You will find that everyone hates wind to start with. It causes problems taking off and landing, even just flying around. Now real life flying GA planes is really the same. That is why you normally don't take lessons in the beginning, on windy days unless it is steady and down the runway. As you progress as a pilot you will find flying in gusty crosswind or even down the runway still a challenge but manageable. Even now wit more than 2000 hrs there are often times I just decide not to fly from certain airports. I have had friends almost get angry at me for cancelling a flight once I get to the airport and see the real conditions. I am still alive and have not bent a plane yet, and I have often cancelled flight because of wind or other meteorological reasons. I have several pilot friends that have bent planes and 1 that died in a crash because of bad decisions to fly. I have stated this before, it is much harder to deal with gusts in a simulator than a real plane, you don't get the sensory inputs so your reactions are much slower than in a real plane, you get behind the plane and when that happens it is almost impossible to recover. If you can't handle "real WX" go to a preset. The real world is harsh. I have found FS2020 pretty accurate at least in my area, New England USA. We get a lot of gusty WX here especially in the mountains where I live and fly, and the often flip 180º with no warning. So personally I have no problem with the present state of WX in the sim. Seems perfectly real to me. Com GA Pilot, Retired • FS2020 • FS2024 • Xplane 12 • Current Machine: MSI B760 GAMING PLUS WIFI• Gaming Desktop Motherboard Intel B760 Chipset • Intel Core i7 (14th Gen) i7-14700 3.40 GHz Processor 64GB RAM • 2 / M.2 SSD 1TB • MSI NVIDIA GeForce RTX 4070 Ti SUPER
October 5, 20223 yr 12 minutes ago, Bobsk8 said: Yes, well claiming that everything is wrong about the sim, when someone has never actually flown a real aircraft, is worthless too. So in real life when you takeoff in a C172 with a 10 knots crosswind, you need full rudder. Ok. PS: also claiming everything is correct without knowing nothing about things, just because you flew a C172 in 1975 is worthless. Edited October 5, 20223 yr by Jeeeno
October 5, 20223 yr 5 minutes ago, Jeeeno said: So in real life when you takeoff in a C172 with a 10 knots crosswind, you need full rudder. Ok. 10kt X-wind in a 172 is very tricky if it is gusty even more so. A student pilot would not fly in 10kt gusty x-wind in the beginning of training, it would be too frustrating. He/she may still get a lesson but the instructor would be doing the TO/Landing. Edited October 5, 20223 yr by 177B Com GA Pilot, Retired • FS2020 • FS2024 • Xplane 12 • Current Machine: MSI B760 GAMING PLUS WIFI• Gaming Desktop Motherboard Intel B760 Chipset • Intel Core i7 (14th Gen) i7-14700 3.40 GHz Processor 64GB RAM • 2 / M.2 SSD 1TB • MSI NVIDIA GeForce RTX 4070 Ti SUPER
October 5, 20223 yr 2 minutes ago, 177B said: 10kt X-wind in a 172 is very tricky if it is gusty even more so. A student pilot would not fly in 10kt gusty x-wind in the beginning of training, it would be too frustrating. No it's not tricky if you do things correctly. You can land with more than 30 knots of crosswind irl in a C172 if you want. However it's impossible to do in the sim. However we are going off topic. Gusts and turbulence post SU10 is not correct because I want turbulence and gusts when there are turbulence and gusts not everywhere: and if that is too hard to understand for the alleged real world pilots, I'm sorry.
October 5, 20223 yr 10 minutes ago, Jeeeno said: So in real life when you takeoff in a C172 with a 10 knots crosswind, you need full rudder. Ok. PS: also claiming everything is correct without knowing nothing about things, just because you flew a C172 in 1975 is worthless. I just went flying in the Atlanta area 3 weeks ago in a friend's C 182, does that qualify? BTW you still didn't answer my question about your experience in piloting a real aircraft. Edited October 5, 20223 yr by Bobsk8
October 5, 20223 yr 14 hours ago, rondon9898 said: Since SU10, I’ve had ridiculous gusts on short final on every single approach, even when the winds are light and no gusts reported. They have, I’m glad to see, rectified the stupid gusts/windshear problems in the cruise, but has anyone else noticed this? 10 updates to the simulator and weather is still not simulated properly 🙄 why isn’t there an option to turn the gusts off? Yup, it's stupid.
October 5, 20223 yr 2 minutes ago, Bobsk8 said: For example you know knothing about basic physics so you think everything it's correct.
October 5, 20223 yr 4 minutes ago, Jeeeno said: No it's not tricky if you do things correctly. You can land with more than 30 knots of crosswind irl in a C172 if you want. However it's impossible to do in the sim. However we are going off topic. Gusts and turbulence post SU10 is not correct because I want turbulence and gusts when there are turbulence and gusts not everywhere: and if that is too hard to understand for the alleged real world pilots, I'm sorry. A C 172 in a 30 knot crosswind, you have to be suicidal or world class stupid.
October 5, 20223 yr 2 minutes ago, Jeeeno said: For example you know knothing about basic physics so you think everything it's correct. I know how to spell.....😉
October 5, 20223 yr Just now, Bobsk8 said: A C 172 in a 30 knot crosswind, you have to be suicidal or world class stupid. Now try to do it in MSFS. Best that can happen you end up in the grass next to the runway
October 5, 20223 yr 1 minute ago, Jeeeno said: No it's not tricky if you do things correctly. You can land with more than 30 knots of crosswind irl in a C172 if you want. However it's impossible to do in the sim. However we are going off topic. Gusts and turbulence post SU10 is not correct because I want turbulence and gusts when there are turbulence and gusts not everywhere: and if that is too hard to understand for the alleged real world pilots, I'm sorry. Turbulance I get plenty, in areas where I expect them to be, and less often in area's where I don't expect them. I am not a real pilot so my expectations can be wrong though. I have yet to experience noticable gusts during approach and landing though but perhaps that's as someone else has mentioned, that might be due to the aircraft I am flying (Blacksquare Caravan and Cessna 414 mostly). Flightsim rig: CPU: AMD 5900x | Mobo: MSI X570 MEG Unify | RAM: 32GB G.Skill Trident Z Neo | GPU: Gigabyte RTX 3090 | Storage: M.2 (2 & 4 TB) | PSU: Corsair RM850x | Case: Fractal Define 7 XL Display: Acer Predator x34 3440x1440 | Speakers: Logitech Z906 Controllers: Fulcrum One Yoke | MFG Crosswind v2 pedals | Honeycomb Bravo Quadrant |Thrustmaster TCA Quadrant | Stream Deck XL & Plus | TrackIR 5 Tobii eye tracking
October 5, 20223 yr 7 minutes ago, Jeeeno said: No it's not tricky if you do things correctly. You can land with more than 30 knots of crosswind irl in a C172 if you want. However it's impossible to do in the sim. However we are going off topic. Gusts and turbulence post SU10 is not correct because I want turbulence and gusts when there are turbulence and gusts not everywhere: and if that is too hard to understand for the alleged real world pilots, I'm sorry. So how much time do you have in 172's? Com GA Pilot, Retired • FS2020 • FS2024 • Xplane 12 • Current Machine: MSI B760 GAMING PLUS WIFI• Gaming Desktop Motherboard Intel B760 Chipset • Intel Core i7 (14th Gen) i7-14700 3.40 GHz Processor 64GB RAM • 2 / M.2 SSD 1TB • MSI NVIDIA GeForce RTX 4070 Ti SUPER
October 5, 20223 yr Just now, 177B said: So how much time do you have in 172's? He won't answer that is my guess.
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