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More stupid gusts, this time on final

Featured Replies

2 hours ago, 177B said:

If you really want to find out how much effects have in real life flying. Try RC flying.

It is cheap these days.

You will find that everyone hates wind to start with. It causes problems taking off and landing, even just flying around.

 

And for a real thrill try RC Helicopters on a windy day. I used to teach people how to fly those things.. Still got 3 of them stored in my condo, haven't flown them in years, and frankly I am afraid to start that again. One mistake and there goes $1500..

 

 

 

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Don't worry, real world weather isn't as bad as the one in MSFS 😉

Fabrizio Barbierato

CLX319_zps10aeywtl.pngECN0550.png

2 hours ago, Jeeeno said:
2 hours ago, 177B said:

 

No it's not tricky if you do things correctly. You can land with more than 30 knots of crosswind irl in a C172 if you want. However it's impossible to do in the sim. 

I know of no r/w pilot who would ever attempt to land a 172 with a 30 knot crosswind unless it was an extreme emergency. 

Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

6 minutes ago, JRBarrett said:

I know of no r/w pilot who would ever attempt to land a 172 with a 30 knot crosswind unless it was an extreme emergency. 

That's the video. You can see it. Obviously it was an extreme example: in MSFS you veer off the runway with 15 knots. 

2 hours ago, ahsmatt7 said:

The full rudder thing……its really off and weird. I now need full rudder applied to counter a crosswind on takeoff in the pmdg 737.

I have a lot of time in the 737 and I can tell you that that is so unrealistic. Has to be a sim thing.


That could be due to the well known ground handling issues, and the PMDG 737 not making use of the SU10 improvements for this (flight model tuning parameters) for this yet, see https://forum.pmdg.com/forum/main-forum/general-discussion-news-and-announcements/212095-new-ground-friction-variables-in-su10 ... The latest Fenix update does and it's markedly improved now without that ice skating feeling when encountering cross winds on the ground (don't know of any other aircraft default or 3rd party that makes use of these new features in their FM yet).

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

22 minutes ago, Bobsk8 said:

And for a real thrill try RC Helicopters on a windy day. I used to teach people how to fly those things.. Still got 3 of them stored in my condo, haven't flown them in years, and frankly I am afraid to start that again. One mistake and there goes $1500..

I flew RC Helis for years and apart from them being  harder to fly than fixed wing per-se (imo) they are a hell of a lot better at coping with a strong wind than fixed wing

 

My Handle here is actually the name of my favourite heli back then

2 minutes ago, Jeeeno said:

That's the video. You can see it. Obviously it was an extreme example: in MSFS you veer off the runway with 15 knots. 

In a real C 172, unless you are really practiced, you will probably veer of the runway in a 15 knot direct crosswind. 

 

 

 

Not everybody's like you Bob!

Fabrizio Barbierato

CLX319_zps10aeywtl.pngECN0550.png

18 minutes ago, JRBarrett said:

I know of no r/w pilot who would ever attempt to land a 172 with a 30 knot crosswind unless it was an extreme emergency. 

I have a buddy who is a Captain on the CRJ now, but back when we were in college together he took his parents and sister up in a 172 out of Prescott AZ (which already has a high DA) on the windiest day imaginable. I wish I still had the video his sister took. The approach had to be a 30 degree angle to the nose, and during flare he tail-struck the thing and bent the tie-down hook.

I bet the only reason he kept it on the runway was because his ground speed during landing was like 20 knots. Plenty of time to stop before eating runway lights and hearing from the FAA.

Edited by WestAir

Take-offs are optional, landings are mandatory.
The only time you have too much fuel is when you're on fire.
To make a small fortune in aviation you must start with a large fortune.

There's nothing less important than the runway behind you and the altitude above you.
It's better to be on the ground wishing you were in the air, than in the air wishing you were on the ground.

2 hours ago, Cpt_Piett said:

I'll throw in my 2 cents against my better judgement: For more than two months (SU10 beta) I've been flying all over the world (completed a GA world tour), always in real weather, with the new gust system in place. I really can't recall having had any negative reactions to how various aircraft (I fly 10-15 different payware and modded freeware GA) reacts to wind, gusts or turbulence.

For what it’s worth, allegedly I might add, I have around 100hrs RL experience in light GA, single-engine aircraft and I don't think it's way overdone in the sim. And no, I’m not going to post a picture of my PPL license, lol 😂 Either trust me on this or stay paranoid 😉

I'm completely fine with others having other opinions, although I'm a bit baffled why it always gets this messy 🙂

I have followed 3 different threads on the new gusts for SU 10.  This thread here.  Then the second thread which I created. And finally, the main thread at the official MSFS forum with the poll.

In all 3 threads, time and time again, the takeway I get is that the majority of real life pilots like the new gusts in SU 10. Of course, the poll in the official MSFS forum which shows 97% of people like the gusts in SU 10, while 3% dislike it, is also another data point.

I have come across several real life pilots that don't like the new gusts in SU 10 (including the OP of this thread) as I am reading the comments in all 3 threads. But they are the small minority, from the comments I have read.  As I am not a real life pilot myself, I rely on the real life pilots to provide the correct feedback to Asobo.

Overall, the takeaway I get is that most real life pilots like the new gusts in SU 10, but the gusts need some tweaking. 

Edited by abrams_tank

i5-12400, RTX 3060 Ti, 32 GB RAM

This is an excellent vid which explains a proper cross wind landing technique in light airplane. For those who struggle landing in MSFS with all bugs it still a great reference on how to  

 

 

Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASEL

My System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSD

Put my hands on (pic/dual/given)

7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22

 

3 minutes ago, sd_flyer said:

This is an excellent vid which explains a proper cross wind landing technique in light airplane. For those who struggle landing in MSFS with all bugs it still a great reference on how to  

 

 

 MY CFI told me " Wheel for the wind, Rudder for the runway".  I always thought about that when I did a cross wind landing. 

 

 

 

32 minutes ago, Bobsk8 said:

In a real C 172, unless you are really practiced, you will probably veer of the runway in a 15 knot direct crosswind. 

So true, plus (in some older models), one starts to run into problems associated with loss of elevator authority at normal landing speeds, which makes these activities even more exciting. I used to practice crosswind landings at KPAO in the afternoon when the onshore breeze kicked up and got good at it for a while. Then life intervened....

John Wiesenfeld KPBI | FAA PPL/SEL/IFR in a galaxy long ago and far away | VATSIM PILOT P2

i7-11700K, 32 GB DDR4 3.6 GHz, MSI RTX 3070ti, Dell 4K monitor

 

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