December 28, 20223 yr 14 minutes ago, Noel said: Ahh, but it was a contribution you just didn't see it: why is it that I don't have a need, and others do? Edited December 28, 20223 yr by hs118 My MSFS 2020 repaints: Flightsim.to - Profile of HStreet Working on MSFS 2024 versions.
December 28, 20223 yr 32 minutes ago, Noel said: Ahh, but it was a contribution you just didn't see it: why is it that I don't have a need, and others do? Because of your unique inability to see that others have different experiences than you. Edited December 28, 20223 yr by hs118 My MSFS 2020 repaints: Flightsim.to - Profile of HStreet Working on MSFS 2024 versions.
December 28, 20223 yr 22 minutes ago, hs118 said: Because of your unique inability to see that others have different experiences than you. To be clear I bring up the cryptic response because my sincere belief is that people here have no idea about what I'm referring to with regard to near zero frame time variance and how this eliminates the need for fast frame rates, at least above a certain minimum. If you have the hardware for fast frame rates anywhere in anything, that reduces the need for zero FTV. I just learned this within the past few months and it's totally changed the game for me. As Jazz points out, the real basis for this need for graphics profiles has in large part to do with the perceived need for faster frame rates, and it's simply not the case if you understand how to obtain near zero frame time variance. This is so counter to the default belief that it's going to be intially viewed as false, wrong, etc, but I guarantee you it isn't, it's truly game changing. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
December 28, 20223 yr 21 minutes ago, Noel said: To be clear ¯\_(ツ)_/¯ It seems to me you are still not getting it. Might I recommend you start your own thread from which to proselytize? Edited December 28, 20223 yr by hs118 My MSFS 2020 repaints: Flightsim.to - Profile of HStreet Working on MSFS 2024 versions.
December 28, 20223 yr 47 minutes ago, Noel said: That's right, I have no need for it. Then - why on earth jump in and disrupt the thread ?? And yes, we all know by now that you have ultra-smooth performance 🙂 What happened to your original post? Did you delete it? Cheers, Søren DissingIntel i9-13900K @5.6-5.8 Ghz | ASUS ROG RYUJIN III | ASUS ROG Astral RTX 5090 OC | ASUS ROG Maximus Z790 Hero | 64Gb DDR5 @5600 | 1Tb Samsung M.2 980 PRO (Win11), 1Tb Samsung M.2 980 PRO, | ASUS ROG Helios 601 | 32” ASUS PG32UCDM 240hz 4K | Chaseplane | TM TCA Captain's Edition, Winwing FCU + EFIS L/R, Tobii 5 | Win 11 Pro 64 | MSFS 2024 | BA Virtual | PSXT, RealTraffic w/ AIG models
December 28, 20223 yr 1 minute ago, hs118 said: ¯\_(ツ)_/¯ It seems to me you are still not getting it. Might I recommend you start your own thread from which to proselytize? Okay no worries I will leave you to this unnessary approach to solve the issues you're focused on. Best Wishes Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
December 28, 20223 yr Author 39 minutes ago, Noel said: My guess is you don't realize this because you've never seen it but the key to ultra-smooth animation does not depend on fast frame rates--the much more effective approach is to achieve near zero frame time variance. In fact, were you to witness this with a framerate of say 33, you would prefer it to 50. Few understand this but it's true, and counterintuitive until you've seen it yourself. I guarantee you would be baffled by how good 33 is on the ground, during taxi, or anything. I have virtually zero stutters anywhere, liquid smooth animation everywhere and in any plane. Well, you guess completely wrong. I've been doing this a very long time, fella. I'm not as word not allowed as you have assumed I am. I'm fully aware of what creates a "smooth" appearance as are most here as the concept is neither difficult to understand nor "counterintuitive" to them either. But things have moved on and a near zero frame time varience and 33 FPS looks inferrior to a near zero frame varience at a much higher FPS. Why would you even want to keep it lower if you have the hardware to make it higher? Silliness. Neither am I willing to run a rate below the free-sync range of my monitor and put up with the issues that creates. I'm not going to get into a nonsense argument about it either. Not only because it has absolute nothing whatsoever to do with the original purpose of the thread but also because you may be happy with 33 FPS and not perceieve the difference but I do. As do others. TImes and tech have moved on. 5800X3D - Strix X570-E - 32GB 3600Mhz DDR4 - AMD RX 9070 XT- Samsung 980 Pro x2
December 28, 20223 yr 2 minutes ago, Jazz said: Why would you even want to keep it lower if you have the hardware to make it higher? This tells me on no uncertain terms you've not experienced this personally or you would not ask this question. Continue on privately if you care to otherwise I'll leave here now and I apologize for entering the thread--though my intentions are golden, but agreed the method was not, I understand. Cheers Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
December 28, 20223 yr 1 hour ago, Noel said: This tells me on no uncertain terms you've not experienced this personally or you would not ask this question. Continue on privately if you care to otherwise I'll leave here now and I apologize for entering the thread--though my intentions are golden, but agreed the method was not, I understand. Cheers Dude, I got tell you, this cabal/cult of FTW that is so super secret "I can only tell you in private" is not only kinda weird, but also kinda creepy. Why don't you just say "Hey, if you want super smooth animation at 33 FPS while flying jetliners in MSFS, here is how to do it" and then proceed to give us the dope. Oh, and BTW please mention that 33 FPS is not so good if you like flying military jets at low altitude or doing formation flying or, for sure, not using VR. My MSFS 2020 repaints: Flightsim.to - Profile of HStreet Working on MSFS 2024 versions.
December 28, 20223 yr The private was to avoid further intrusion into the thread is all. I fly the TBM as well so not just hard performaning jetliners. No experience with either VR nor doing formation flying, and I understood VR is a different animal. At some point I will create my own thread on this discovery for all to see and some will be stoked to benefit from I'm certain. It's true Nirvana for those with now modest hardware. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
December 28, 20223 yr Author 2 minutes ago, Noel said: At some point I will create my own thread on this discovery for all to see and some will be stoked to benefit from I'm certain. What are you waiting for? 5800X3D - Strix X570-E - 32GB 3600Mhz DDR4 - AMD RX 9070 XT- Samsung 980 Pro x2
December 28, 20223 yr 36 minutes ago, Jazz said: What are you waiting for? Actually, I did early on, and I just found it in a poll thread I started: https://www.avsim.com/forums/topic/625977-how-much-stuttering-do-you-experience-in-msfs/?do=findComment&comment=4869414 I've been able to add extra information to this very long post (since buying a Gsync screen, and discovering how to limit AI traffic w/ FSLTL, and learned AccuSeason was not contributing to performance overhead) and so hopefully can make a much simpler post to get to what matters if possible. I do know I am ultra sensitive to poor quality animation which is why I went into all of that to try to overcome, and I clearly have, and that is the Nirvana part. I am ultra aware of what a frame rate of 60 looks like compared to what I now use. The beliefs you expressed above run ultra deep here--the idea that a necessary condition for exquisitely fluid animation lies in fast frame rates. This is the default belief so when proposing something that counters that conclusion is presented it takes a lot to overcome, so I want to make sure I present it well. I can imagine people who are convinced otherwise will appear and brush it off w/o giving it the proper test and carry along a few others with them. My sense is there is an inverse relationship to frame rate and FTV effects on how we perceive animation: the higher the frame rate, the lower the need for ultra low FTV. This is why this method is optimal for those with hardware similar to mine. I'll leave one last teaser: This was an FTV capture unlocked in the PMDG 738. The dominant frame rate thru my new Gsync Ultimate display was in the low to mid-40's as you can see. Mind you, had I been in the TBM930 we would have probably seen over 60fps: Now here is the same flight except limited to 34fps by this method, and only this method, as I've tried this with all other permutations available to me. And here's the clincher: this was absolutely superior to unlocked, and that is despite Gsync: I have also managed to eliminate essentially all stuttering of any kind, and that includes at arrival airports like KJFK etc, in the PMDG 738 (most demanding plane I currently use). I say essentially because rarely I may get one ultra brief stutter on a 2h flight, but often not even that. This, I believe is helped by the frame limiting method perhaps, but there are other steps taken that do play a role in this part. And this is new for me since getting on to this. As most of us have experienced flying into complex terminals often is associated w/ signficant degredation in performance but I've managed to avoid this in very large part now. I will review these in my thread. My testing is limited to my hardware, and I have no experience w/ VR, AMD GPUs, FreeSync displays, etc, so parts of this may not apply as well for those types of systems. Okay, sorry I've again gone into overtime, so will from henceforth not reply further here. Edited December 28, 20223 yr by Noel Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
December 28, 20223 yr Facepalm .... bruh !! Take the hint .... AMD Ryzen 9800X3D/ Asus ROG Strix B650E F Gaming WiFi / Asrock Taichi 9070XT / 32GB G.Skill Trident Z5 Neo DDR5 6000 / 2x ADATA XPG 8200 Pro NVME / Arctic Liquid Freezer II 280 / Seasonic Vertex 1000w PSU / Lian Li LanCool II Mesh Performance / Asus VG34VQL3A / Topping E70 Velvet DAC & L70 Amp /Sennheiser HD660s2 Thrustmaster Boeing Yoke + TCA Sidestick + TFRP Rudders
December 28, 20223 yr 12 hours ago, Rockliffe said: This is typically one of the important updates that should be addressed by Asobo IMO, rather than concentrating on so much of their eye candy releases that they seem so concerned about. Along with that, why not have profiles that change with the aircraft you fly, rather than having to access the controls panel every time you change a plane and start reselecting the different profiles for the different controllers. I believe that Asobo should expand on the aircraft container system they currently have -- by adding /saving controller profiles and even performance profile with the aircraft. That way, it's "per aircraft"...a lot less fiddling, more flying. Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
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