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Heads up to my fellow DLSS Swapper Guinea Pigs

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  • Author

Just throwing this in there for those experiencing some confusion about this tech and what cards it applies to, etc...

 

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
  • 2 months later...
  • Replies 76
  • Views 18.9k
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  • Just a heads-up: After the 12/2/2024 MSFS 2020/2024 update, be sure to reinstall the latest DLSS file because otherwise the update will revert you to a previous DLSS version, with possibly less perfor

  • You can just continue to use TAA and still utilize frame generation. I literally get no performance difference between TAA and DLSS with MSFS. TAA with FG, no glass cockpit blurring and I literally do

  • DLSS 3.7.10 is now available in the swapper

  • Author

New version, for those interested....

v1.0.4.0

What's Changed

  • Bumped to .NET 8 (#190)
  • Updated all internal packages.
  • Fix for Ubisoft games not displaying (#138)
  • Write DisplayVersion, Publisher and DisplayIcon to ARP entry by @SpecterShell in (#161)
  • Much better installer/uninstaller behaviour (#182)
  • Now uninstalls downloaded DLSS files correctly (#189)
  • Prevents installation to incorrect directory
  • Only removes files created by DLSS Swapper installer
  • Added silent uninstall option
  • Fixed an issue where application size in system settings would not include DLSS cache
  • Fixed an issue where portable version would write log file to system temp instead of local temp
  • Fixed an issue where application could freeze on launch checking for updates
  • Added support for games installed by GOG installers instead of only by GOG Galaxy (#184)
We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
  • Author
1 hour ago, Greazer said:

My current DLSS is 2.4.12.0.  Any recommendations for the swapped one?

I am using 3.5.10.1 with no issues and very good FPS

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
  • Author
2 hours ago, Greazer said:

Does it even matter if using FSR 3 mod ??

Probably not! I'm using an Nvidia card, though.......

 

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5

What exactly are you talking about here? What version is this?

I started using FS3 DLSS on my RTX 3060Ti early this week and I think I won't go back, unless I find that the DXGI  error I am getting and freezes my PC when it happens, but *only* when using the A2A Comanche, turns out to be a general error and not (as I think it is) addon-related...

But I had gotten my DLSS Mod from the "NexusMods" site, Build 0.80 (???) 

Is it already on 3.5.10.1 😵 or are we talking different things ?

Thx !

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

  • Author
6 hours ago, jcomm said:

What exactly are you talking about here? What version is this?

I started using FS3 DLSS on my RTX 3060Ti early this week and I think I won't go back, unless I find that the DXGI  error I am getting and freezes my PC when it happens, but *only* when using the A2A Comanche, turns out to be a general error and not (as I think it is) addon-related...

But I had gotten my DLSS Mod from the "NexusMods" site, Build 0.80 (???) 

Is it already on 3.5.10.1 😵 or are we talking different things ?

Thx !

The FS3 Hack replaces the (non-working on lower than 40-series cards) Nvidia Frame generation with AMD's version of the technology, and is not really very relevant to DLSS swapper. 

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
6 minutes ago, HiFlyer said:

The FS3 Hack replaces the (non-working on lower than 40-series cards) Nvidia Frame generation with AMD's version of the technology, and is not really very relevant to DLSS swapper. 

So, since I have a 3060 Ti that means it's not for me, right ?

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

1 minute ago, jcomm said:

So, since I have a 3060 Ti that means it's not for me, right ?

Frame Gen mod absolutely is for you.

And one thing that has kept me from getting the DXGI error w/ the FG mod is limiting my frames in NVCP to my monitor refresh rate. Once I did that, no more issues.

5 minutes ago, mryan75 said:

Frame Gen mod absolutely is for you.

And one thing that has kept me from getting the DXGI error w/ the FG mod is limiting my frames in NVCP to my monitor refresh rate. Once I did that, no more issues.

Thx, and yes I am doing it through Nvidia Control Panel.

I have VSync set to OFF in game, but actually to Adaptive Half Refresh Rate in NCP, so since my monitor is 60Hz, I am getting a stable 30 FPS and lower GPU / CPU "stress" and "T ºC"...

But then again, what exactly is this DLSS swapper meant to be used for, and, specially if I use it on top of the FS3 mod?

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

1 minute ago, jcomm said:

Thx, and yes I am doing it through Nvidia Control Panel.

I have VSync set to OFF in game, but actually to Adaptive Half Refresh Rate in NCP, so since my monitor is 60Hz, I am getting a stable 30 FPS and lower GPU / CPU "stress" and "T ºC"...

But then again, what exactly is this DLSS swapper meant to be used for, and, specially if I use it on top of the FS3 mod?

Updating your DLSS file can get you better FPS and smoother performance. A lot of the grumpy sorts will swear it isn't so, but it's helped a ton of pilots get better sim performance. It's simple, the swapper does it for you. And there's no downside.

  • 5 months later...
  • Author

DLSS 3.7.10 is now available in the swapper

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5

Not sure if it's just me but I'm noticing a big improvement to image quality with this update, especially with thinner lines like lamp posts and fences.

However, it's possible that my previous version (3.7.0) wasn't configured correctly (I had set the DLSS profile F in the MSFS Nvidia Inspector profile rather than the Global Settings). Not sure if that's what made a difference.

12 hours ago, DModjo said:

Not sure if it's just me but I'm noticing a big improvement to image quality with this update, especially with thinner lines like lamp posts and fences.

However, it's possible that my previous version (3.7.0) wasn't configured correctly (I had set the DLSS profile F in the MSFS Nvidia Inspector profile rather than the Global Settings). Not sure if that's what made a difference.

As I don't use Nvidia Inspector I haven't got a clue as to what profile F is doing for DLSS. Can you please elaborate a bit?

Thanks,
Hans

Kind regards,
Hans van WIjhe

 

Acer Predator P03-640 2.10 Ghz Intel 12th Gen Core 17-12700F 64GB memory, Noctua NH-U9S Cooler, 1.02 TB SSD HD, 1.02 TB HD,  NVidia Geforce RTX 3070 16GB Memory, Windows 11 (x64)

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