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A2A Comanche & AccuSim reveal/deep-dive video!

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A2A and their Comanche for MSFS reminds me of a joke of why Germans who are such perfectionists can never compete with American software developers for the consumer "dollar". By the time the Germans perfected a product, the Americans have already developed something else, so now their perfect product is obsolete.  😂

Another joke:
A German prisoner was asked if German tanks are superior to American tanks. The German answers, yes, one German tank can beat 10 American tanks.
The American soldier asks, so why are you here?
The prisoner answers: Because Americans always brought 11 tanks.

Sorry, I couldn't resist... lol
 

Hardware: i7-8700k, GTX 1070-ti, 32GB ram, NVMe/SSD drives with lots of free space.
Software: latest Windows 10 Pro, P3Dv4.5+, FSX Steam, and lots of addons (100+ mostly Orbx stuff).

 Pilotfly.gif?raw=1

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22 minutes ago, Dominique_K said:

Study level has different meanings.

It may imply the need of absorbing huge technical manuals to master the automation of a complex aircraft. 

 A2A birds are another kind of study level. It is the « Do it right or else » kind. The search for perfection in the background simulation makes improper handling,  engine and fuselage wear & tear and stress, a danger for your flight. You don’t have to learn anything but to respect your aircraft. 

Many of the A2A aficionados regret that they didn’t venture into the turbine and jet territories (at least for the consumer market). The good thing is that they have really mastered the piston engines.

Yeah that's why I used quotation marks 😄

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

On 6/23/2023 at 2:36 PM, ryanbatc said:

I'm glad they didn't start with the Schmohawk...such a boring plane.

I'm glad it's not a wannabe DCS WWII prop.

Hardware: i7-8700k, GTX 1070-ti, 32GB ram, NVMe/SSD drives with lots of free space.
Software: latest Windows 10 Pro, P3Dv4.5+, FSX Steam, and lots of addons (100+ mostly Orbx stuff).

 Pilotfly.gif?raw=1

I remember how intimidated I was before I tried out my first A2A Accusim aircraft in FSX. I just thought that it would be to hard for me. That said, after I tried that plane out, I fell in love. And not necessarily with the plane, but with Accusim. I had so much fun with every Accusim plane after that, and I have them all. Each one felt so personal and different. It is hard to explain if you haven't ever tried out an Accusim A2A aircraft, but they are so much fun. It is because of Accusim that I have used time to fly sim planes that I never would have been interested in otherwise. And, that in turn has helped me discover and appreciate aircraft in the sim (and real world) that I might have never looked at before. 

AMD Ryzen 9900X3D & ASUS X870E Gaming Plus MB, w/64 Gb GSkill DDR5 RAM, PNY RTX 5090 GPU, lots of SSD's and M.2 drives, HAVN  Case, Virpil VPC Panels 2 and 3, Virpil Constellation Alpha Stick, Virpil Rotor TCS Plus w/ Hawk-60 Collective grip, TM TCA Yoke Boeing Edition, TM HOTAS A-10 and F/A-18 Sticks and TM TPR Rudder pedals. Currently on Win11

 

 

  • 2 weeks later...
  • Author

Since the other recent A2A thread predictably got locked, reposting this here.. on an aside, incredible just how busy this MSFS forum is, so busy that threads get bumped down many pages constantly :). Great to see such a thriving community here.

----------

A recent nugget of extra info from Scott yesterday that just speaks once again to their depth of simulation: https://a2asimulations.com/forum/viewtopic.php?f=23&t=74561&start=75 ... a good portion of their systems and engine simulation/physics is likely running externally of the sim in their AccuSim framework and looks like sound is too. Really interested and looking forward to their deeper dives into how it all works.

Aenigma wrote: ↑Yesterday, 16:10: Hopefully the engine sounds get sorted before release. The new sound system is hard to work with so I bet it has been a nightmare. Shutdown sound and prop syncing can be a huge pain.

Scott wrote: Yesterday, 17:51: We don't use the MSFS sound system, Accu-Sim has it's own sound system directly connected to the physics. Every sound is triggered by a physical event with per frame accuracy, there is no delay. You are mistaking a cockpit rattle that happened from compression kickback. It's like punching something, the energy goes into the thing you hit then it dissipates it by way of a rattle. This is how it happens in the real Comanche. All sounds don't immediately stop once the prop stops. It's when the energy stops and is then dissipated. So it's a feature, not a bug 🙂

 

Edited by lwt1971

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

On 6/24/2023 at 5:00 AM, AviatorMan said:

A2A have taken nearly the "lifespan" of MSFS2020 to complete one plane! Hopefully  they will get this one out before MSFS2020 is overtaken by MSFS2024!

It's not so much the Comanche itself, it's re-writing AccuSim that took all the time.

Once AccuSim (it is an "independent platform", so to speak) is finished, the other aircraft will come at a far, far faster pace.

I'm hoping for the Civ Mustang as there is nothing even close in MSFS at the moment.

On 6/25/2023 at 9:54 AM, jarmstro said:

Honestly no. I'd never heard of A2A before this came up. They didn't do anything for XP as far as I know.

A2A Sims is to FSX/P3D/MSFS what SimCoders is to X-Plane.

IMHO they are somewhat beyond SC, but the analogy is apt.

On 6/25/2023 at 10:01 AM, jarmstro said:

Yes I watched the video. I watch many devs videos. I'll buy it without any doubt given all the fuss. But, coming from XP I've heard it all before. The eulogising about PMDG, Leonardo and now A2A...just saying.

Roughly speaking:

PMDG = Flight Factor

Leonardo = Rotate

A2A = SimCoders

These are all developers who deliver "study level" addons in their respective sims, have well established long-term reputations, and get us pretty much as close to IRL as is possible on a desktop gaming PC.

Is one Higher Fidelity than the other? I'm sure there are a few Chief Pilots who could definitively say, but Quality is a hard earned reputation.

So if you're excited for any of the products from the XP devs, you should be excited for the ones from their peers across the aisle.

On 6/25/2023 at 9:35 PM, Dominique_K said:

Many of the A2A aficionados regret that they didn’t venture into the turbine and jet territories (at least for the consumer market). The good thing is that they have really mastered the piston engines.

If they would only figure out how to release their T-6 Texan II for the USAF/USN, I'd be over the moon!

The Civ Mustang is a satisfactory substitute, tho 🙂

On 6/25/2023 at 11:06 PM, bofhlusr said:

I'm glad it's not a wannabe DCS WWII prop.

It's the inverse, actually...

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