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A2A Comanche v1.4 released

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1 hour ago, DMullert said:

How do we update? 

there should be an app on your PC called "Comanche check for updates MSFS" , just run that and it's all done for you.

  • Upvote 1

787 captain.  

Previously 24 years on 747-400.Technical advisor on PMDG 747 legacy versions QOTS 1 , FS9 and Aerowinx PS1. 

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1 hour ago, Bobsk8 said:

For a real test of pilot skills they need to make the T6 Texan for MSFS..

This would make my life complete. I don't need the P-40, P-51, or Spit anytime soon if they'd just give me the T-6. 

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23 minutes ago, jon b said:

there should be an app on your PC called "Comanche check for updates MSFS" , just run that and it's all done for you.

This! ^^^ It's in the Start Menu. Lots of people seem to be searching their computers for the file and fail to find it.

Edited by Bones62
  • Like 1

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I'm glad the Comanche will be coming to the marketplace, as this pretty much guarantees it will be compatible with FS2024. I had my doubts since A2A is doing external simulation for the flight model, but if the marketplace version has the same fidelity as the standalone version, I will likely purchase it again. I'm probably in the minority in these forums, but if something isn't available in the marketplace, I refuse to buy it. The Comanche was my lone exception, and it looks like it may not need to be an exception for much longer.

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3 hours ago, DMullert said:

How do we update?  The version on the A2A site is 1.3.

In the A2A Simulations\Comanche250 directory (located in your User\AppData\Roaming directory) there's a file called "updater.exe". Run that (you might have to choose "Run as Administrator" to get it to run successfully).

Or you can just run the "Comanche check for updates MSFS" link in the Start Menu as others have posted. If you want to go the easy route. 

Edited by Malaromane

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After the 1.4 update I cannot start the input configurator anyore.

Informationen über das Aufrufen von JIT-Debuggen
anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung.

************** Ausnahmetext **************
System.ArgumentException: Ein Element mit dem gleichen Schlüssel wurde bereits hinzugefügt.
   bei System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
   bei System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
   bei _ComancheConfigurator.AxisProperties.addController(String displayName, Int32 id, String deviceName)
   bei _ComancheConfigurator.MainWindow.enumerateJoysticks()
   bei _ComancheConfigurator.MainWindow.timer1_Tick(Object sender, EventArgs e)
   bei System.Windows.Forms.Timer.OnTick(EventArgs e)
   bei System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
   bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Geladene Assemblys **************
mscorlib
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.8.9195.0 built by: NET481REL1LAST_B.
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll.
----------------------------------------
Comanche Input Configurator
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.0.0.
    CodeBase: file:///C:/Users/Pontiac51/AppData/Roaming/A2A%20Simulations/Comanche250/Comanche%20Input%20Configurator.exe.
----------------------------------------
System.Windows.Forms
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.8.9195.0 built by: NET481REL1LAST_B.
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll.
----------------------------------------
System
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.8.9195.0 built by: NET481REL1LAST_B.
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll.
----------------------------------------
System.Drawing
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.8.9037.0 built by: NET481REL1.
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll.
----------------------------------------
System.Configuration
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.8.9037.0 built by: NET481REL1.
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll.
----------------------------------------
System.Core
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.8.9200.0 built by: NET481REL1LAST_C.
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll.
----------------------------------------
System.Xml
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.8.9037.0 built by: NET481REL1.
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll.
----------------------------------------
System.Windows.Forms.resources
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.8.9037.0 built by: NET481REL1.
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll.
----------------------------------------
SharpDX.DirectInput
    Assembly-Version: 4.2.0.0.
    Win32-Version: 4.2.0.
    CodeBase: file:///C:/Users/Pontiac51/AppData/Roaming/A2A%20Simulations/Comanche250/SharpDX.DirectInput.DLL.
----------------------------------------
SharpDX
    Assembly-Version: 4.2.0.0.
    Win32-Version: 4.2.0.
    CodeBase: file:///C:/Users/Pontiac51/AppData/Roaming/A2A%20Simulations/Comanche250/SharpDX.DLL.
----------------------------------------
mscorlib.resources
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.8.9037.0 built by: NET481REL1.
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_de_b77a5c561934e089/mscorlib.resources.dll.
----------------------------------------

************** JIT-Debuggen **************
Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der
Konfigurationsdatei der Anwendung oder des Computers
(machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden.
Die Anwendung muss mit aktiviertem Debuggen kompiliert werden.

Zum Beispiel:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

Wenn das JIT-Debuggen aktiviert ist, werden alle nicht behandelten
Ausnahmen an den JIT-Debugger gesendet, der auf dem
Computer registriert ist, und nicht in diesem Dialogfeld behandelt.


 

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6 hours ago, Luis Hernandez said:

 Biggest question I have: my typical mission for doing GA is loading the sim at the runway (usually SACO), take off, level off and fly to a nearby town (or just explore the surroundings) and then land and taxi to the hangar. No autopilot at all, just trimming (and keeping speeds, MP, RPM and EGT by the book). If I'm the mood, I'll do the flight back. No walkarounds, no maintenance, just checking if I have enough fuel for the trip back. Is this plane worth all that for my type of flying?

I regularly fly it from the runway just for a  quick circuit or day trip without making use of the walk around and failures and other in depth features. It is seriously immersive and lots of little features and sounds you barely notice add up to it feeling way more "realistic" in ways that are hard to define.

  

3 hours ago, Stearmandriver said:

There's a saying in the warbird world with regard to stick n rudder skills: a Mustang makes a great trainer for a T-6, which makes a great trainer for a Stearman.  😁

Yes, the often misquoted statement that the "Spitfire was easy to fly"  is only true in the sense that compared to things that killed you if you were not paying attention like the Gloster Gladiator or something like an I-16 it was benign, that does not mean it is a 172,

  

8 hours ago, F737MAX said:


Did you personally speak to all the people who said they "cannot afford it" to uncover this or is it just supposition?
Don't forget, there are a multitude of flight simmers from around the World who live in countries where US$50 represents a significant upfront outlay for a bit of entertainment. The official MSFS forums recently had a couple of posts from simmers in Argentina and Turkey who have seen their currency drop like a proverbial rock this past year.

For those of us where $50 isn't bank-breaking territory, an A2A aircraft represents great value if you like bug smashing flying.

 

Be careful not to do this too often. Your credit rating will take a hit if you are using credit to offset relatively small payments.
Financial institutions will be querying why you are choosing not to make a £40 payment all in one go.

There are plenty of people who genuinely cannot afford the higher priced addons and need to assess the opportunity cost or need to justify it with a use case, for example to "mum" whose credit cards is being used. nagging mum for a batch of microtransactions or cheap DLC over a period of time is definitely more likely to be successful than trying to get an addon worth almost as much as the game that was a XMAS present,

We are not talking about those simmers. I was merely commenting on people who, from their own comments, seem to own multiple cheaper addons, but on sort of principle, refuse to buy addons up around the price of the original game.

In the real world, the argument "I simply do not have finances to afford a Porsche and cannot justify it" is perfectly valid but saying "I could add half a dozen Lada to my car collection for the price of that one Ferrari, hence it is overpriced" is just plain silly.

.

 

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14 hours ago, Stearmandriver said:

There's a saying in the warbird world with regard to stick n rudder skills: a Mustang makes a great trainer for a T-6, which makes a great trainer for a Stearman.  😁

I did log 2hrs - dual obviously- in a T-6 my former CFI owns and I found it  surprisingly stiff/sluggish unless you were really firm and assertive with the stick (I have only flown aerobatics in a CAP10 previously, maybe that's why 🤡).

Needless to say, the 600hp Pratt engine sounded fantastic. Really meaty sound.  Overall it felt like flying a powerful truck.

However a Stearman is such a wonder of machine though. Very easy on the eyes. 

Edited by SAS443

EASA PPL SEPL ( NQ , EFIS, Variable Pitch, SLPC, Retractable undercarriage)
B23 / PA32R / PA28 / DA40 / C172S 

MSFS | X-Plane 12 |

 

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There's a T-6 with the Reno Pack isn't there? Not got it it so can't comment what it's like.


HP Reverb G2 - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte 3070ti GPU, 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

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3 hours ago, SAS443 said:

I did log 2hrs - dual obviously- in a T-6 my former CFI owns and I found it  surprisingly stiff/sluggish unless you were really firm and assertive with the stick (I have only flown aerobatics in a CAP10 previously, maybe that's why 🤡).

Needless to say, the 600hp Pratt engine sounded fantastic. Really meaty sound.  Overall it felt like flying a powerful truck.

However a Stearman is such a wonder of machine though. Very easy on the eyes. 

The T-6 feels a bit heavier, but actually flies more similarly to the Stearman than you would expect (in reality; I don't even bother with the sim T-6.). Landings are pretty similar.  You need to manage torque in the T-6 on takeoff of course, but it's a more directionally stable taildragger than the Stearman, by a noticeable amount.  That's what makes it easier.


Andrew Crowley

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After the update I encountered a strange issue where everything in the VC freezes but the airplane still functions and responds and you can hear the sounds when you interact with the airplane. Also the tablet works. Anybody else experienced this?

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