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MSFS 2024 Su7.1 available - 1.9.21.0
FYI for those not seeing the update: I'm on the Windows Store version of MSFS and both SU7 and 7.1 showed up in the update section of the store as an update to Xbox "Gaming Services":
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All MSFS2024 Controls setups gone.
The control profile backup tool posted earlier will back everything up in one step: MSFS Control Profile Backuptool - Utilities for MSFS | Flightsim.to For restoring though, I believe you need to create a blank profile with the same name as the original in order to use the tool to restore, so it's far from fully automated on the restore end. But nice to have a backup just in case.
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FSReborn Phenom 300e updates
Each passenger has a hunger and thirst level, but I just hit the button to serve coffee and then hit the button to serve snacks when I reach cruise and that's the end of it. The flights aren't long enough to ever have to do this multiple times. While the pilot likely wouldn't be serving food, I'm sure they would remind passengers that beverages and snacks are available in the front of the cabin, so I just imagine that hitting those buttons is making that announcement. The main thing you are scored on is your landing, and the VIP passengers in particular will ding you for anything firmer than a butter landing. No one is forcing you to hit the "cabin comfort" button on the tablet. That is the great thing about these features: they are available for people who find they add immersion and ignorable for anyone who doesn't want to bother with them.
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FSReborn Phenom 300e updates
For those not keeping track, a new update was released for the Phenom that adds the ability to trigger failures. I counted 60 different items that can be triggered, here is a look at the new EFB page: Here is the huge patch notes list from FSR's discord: Phenom 300E 1.030 Changelog After flying the Phenom so much, it's really hard to fly anything else. I don't have the FlightFX Hawker yet, but I really miss the passenger simulation when flying other aircraft.
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Arrival Stutters and Lag
Are you using a 3rd party antivirus or any type of disk cleaning utility? If so, try disabling or excluding both the MSFS program directory and cache locations from any type of scanning or cleanup. I've never had issues with the built-in Defender but I still exclude the MSFS directories just to be on the safe side (in the screenshot below, the first folder is the Store location for MSFS, the second is the custom folder I selected during the MSFS install, and the third is where I move the cache and content library/community folder to): You can also make sure the cache folder isn't being indexed for Windows search (should be turned off by default, but if the cache folder is moved to a location that is indexed it may inherit those settings): Add or Remove Search Index Locations in Windows 11 | Windows 11 Forum
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Arrival Stutters and Lag
I can't help but state the logic in this case really points more toward a disk bottleneck issue for anyone that experiences performance issues with the rolling cache. But there are a lot of things that can contribute to disk I/O issues: the cache being stored on a slower disk (it's going to work best on an NVMe drive just like the sim itself), antivirus or other utilities accessing files on the disk, file indexing, even a hardware issue like the drive sharing PCIe lanes with the graphics card because of the slot it's plugged into. If it is due to a disk issue, tracking that down would likely cut down the other stutters that are happening even with the cache disabled.
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MSFS 2024 beta update 1.9.16.0
AI can make small, experienced development teams very efficient, so bug fixes and new features can be added faster than ever. But in order to get new customers, it will need to run on everything from your off-the-shelf laptop to the highest end gaming PC. I think mobile gaming will continue to grow at a rapid pace, while traditional console and PC gaming becomes inaccessible to many people due to the rising costs. We'll probably see even more microtransactions and subscriptions to make up for the lack of new sales and to cover the server/AI costs when a game or its development relies on these things. I have no evidence to back any of that up... plenty of people have shouted "PC gaming is dying!" and the like in the past and were obviously wrong. But I don't think we've ever seen hardware costs grow this exponentially with no relief in sight. And it sure seems things will just get worse... every Google search is taking up more resources by giving you that Gemini answer that is wrong half the time... Is Google doing that because end users want it, or because they want to inflate their AI numbers to impress investors and justify the obscene amount they're paying on infrastructure? Hopefully I'm wrong and it's not all doom and gloom, but with all the uncertainty around Xbox lately (not to mention the increasing number of friends and acquaintances in my greater circle being "between jobs"), it definitely doesn't look like sunshine and daisies in the foreseeable future.
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MSFS 2024 beta update 1.9.16.0
We'll unfortunately never know unless we get an answer from Asobo, but it's worth being mentioned that cloud resources are in short supply and high demand with all providers, Azure included, and this has been the status quo for the past few years. I think MSFS used to be the poster child for the possibilities of cloud gaming... now no one talks about cloud gaming anymore because AI is the only post child any company wants to talk about anymore. I found it a nice surprise when MS introduced better file retention options in SharePoint Online. "Finally, they are listening to customers who are sick of spending more on cloud data!" Then I found out Microsoft itself has been having issues keeping up with storage demands within Azure, so this added feature was likely added out of internal necessity just as much as, if not more than, due to customer demand.
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MSFS 2024 beta update 1.9.16.0
If the regressions are intentional as many here assume, what is the point of addressing them? If they came out and said "yes, we needed to lower fidelity to better support consoles and the majority of PC users who are on lower/midrange systems" or "yes, we needed to lower fidelity to cut down bandwidth and server usage" or even "yes, we needed to lower fidelity to implement this fix/feature/etc that was highly upvoted on the forums", what will that accomplish other than more empty shells thrown from the peanut gallery?
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Win 26H2 is here!
No issues here other than a few Edge settings that reset to default. For folks that regularly install the preview updates at the end of every month, this update likely won't do much of anything... it's just enabling all of the "gradual rollout" features that were introduced over the past year such as the new Start menu, ability to move the taskbar, and a bunch of file explorer improvements to name a few.
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MSFS 2024 Error during flying or start
Not necessarily. The power supply in my system went bad and MSFS was the only program that had any issues. MSFS indeed will show hardware faults that other programs will not, as it stresses PC's more than most programs out there. If it's so well known, then certainly AI has the solution and is not just hallucinating based on what a few people wrote in threads like these? Not trying to be snarky, but all the troubleshooting steps in this thread are valid and would help to narrow down the issue. This could be caused by a driver or other software issue, but it could also be caused by faulty hardware or a BIOS setting that doesn't work with your combination of hardware. But sorting through driver issues is going to require using DDU, a Windows issue requires running the DISM and SFC commands to ensure there is no system corruption, and hardware/BIOS issues will require more in depth stress testing and a willingness to test different settings in the BIOS. If you're not comfortable with some of these steps, it's probably best to reach out to your computer vendor and lean on them to troubleshoot.
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MSFS 2024 - stuck on "launching game"
This will happen if you put your community folder inside your MSFS folder. For instance, if you install MSFS to D:\MSFS2024 and then point the community folder to D:\MSFS2024\Community, it will be wiped out if you uninstall and reinstall the sim. I'm not sure if this was always the case or if a recent SU changed things around. For the example above, the safest option would be to point the community folder to D:\MSFS2024Community. I found this out when uninstalling/reinstalling just last week, but I use the marketplace for everything so the only thing wiped out were temporary caches. At any rate, glad you were able to get back up and running! A good warning as well for anyone using "cleaner" software... it can often do more harm than good.
- Sim Update 7 Beta is available
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msfs Steam 2024 bindings reverts to default
Since your bindings are already messed up, you may want to try clearing out your cloud data. This is basically the nuclear option though, it will delete all controller profiles, settings, and logbook data that is saved in the cloud, so if some of your profiles/controls are working fine you may want to try something like a clean reinstall first. https://flightsimulator.zendesk.com/hc/en-us/articles/4409228619538-How-to-delete-a-cloud-save-on-PC-to-fix-some-loading-issues-or-reset-the-logbook You can use this utility to backup and restore profiles, but be sure to read the readme as it's not super straightforward (you need to recreate empty profiles with the same names in order to restore, IIRC). https://flightsim.to/addon/81388/msfs-control-profile-backuptool
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RELEASE NOTES Sim Update 7 - Beta 2 - 1.9.120 - 09182026
Right... taking off, turning on autopilot at 500ft, twisting knobs the entire flight, and then turning off autopilot at 500ft during your approach, now THAT is the exciting stuff. I'd rather fly a high-performance plane at its limit, thank you very much. But all the magenta line followers out there, continue having fun being virtual bus drivers. This update doesn't take anything away from you.
Funky D
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