December 22, 20232 yr 9 hours ago, Christopher Low said: Some of you guys seem to be forgetting that I have flown the PMDG 737-600 in P3D for years with the CH Flightstick Pro joystick without experiencing any controller issues whatsoever. Now, maybe MSFS is much more sensitive to control input than P3D. I do not know. I am just trying to understand how to compensate for this, and find the correct setup that works for my controller. Does this stick have Hall effect sensors? If not it could be the pots just getting noisy with age. Do you have the same issues with other aircraft or just the PMDG? I recently discovered an issue on my TCA sidestick recently, I was using the Yaw axis for the tiller and it started to become very erratic. I realized when I looked at the sensitivity graph in the control section the yaw axis was jumping all over the place. I took it apart and cleaned it then did the mod I found online and it worked for a while but still started playing up again. Turns out Thrustmaster put Hall effect sensors on the pitch & roll axis but cheaped out on the Yaw axis. Richard i7-12700K | Noctua NH-D15S Black Version | MSI Pro Z690 - A | 32 GB DDR4 3600 | Gigabyte Gaming OC 4090 | 1TB WD Blue NMVe (MSFS 2020) | 500 GB WD Black Gen 4 NVMe | 4TB WD Black Conventional | Fractal Design Torrent Case | Seasonic 1000W Gold Plus PSU | Thrustmaster Boeing Yoke | Honeycomb Throttle | Airbus Side Stick | Virpil Rudder Pedals | Sony X90K 55 Inch TV |
December 22, 20232 yr Author My joystick has potentiometers. I will probably need to look at getting a new controller at some point, but I doubt that anything worth getting will be cheap. I have just spent £135 on 19 separate addons today (taking advantage of some nice discounts), which is the first time that I have spent a significant amount of money on a flight simulator in years.......and I still have a few more in my sights Edited December 22, 20232 yr by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
December 26, 20232 yr Author I have just made an RNAV approach to runway 3 @ KFLG Flagstaff Pulliam (UK2000 scenery), but I noticed a couple of issues. The COURSE indicator showed 214 degrees, even though RNAV 03 was indicated on the FMS There was no purple glide path indicator on the MFD, even though G/P was highlighted in green, and the aircraft seemed to be following the correct glideslope Is this correct for this airport, or is there an issue with the airport addon or the navigational data? Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
December 26, 20232 yr Author I encountered a similar scenario at KGYY Chicago Gary Regional (UK2000 scenery) when on an RNAV approach to runway 12. When I activated VOR/LOC, the course indicator switched to 273 degrees. I must be doing something wrong, or picking up a VOR beacon from a different airport? I did not have a problem landing, but I do not remember ever noticing anything like this when I used P3D.... On a side note, is there a MOD that corrects the models for the large circular oil tanks? Seeing sets of houses in these locations affects the realism. Edited December 26, 20232 yr by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
December 26, 20232 yr Perhaps I am missing something, but if you're on am RNAV approach, why do you expect the course indicator to be involved? RNAV approaches in the PMDG 737 family are all LNAV/VNAV approaches flown with reference to lateral and vertical guidance provided by the FMC. There's no need to set the course, or at least that's my understanding. There are a lot of YouTube videos that provide useful guidance for making such approaches in the Boeing jets, so if you find anyone setting the course, please let us know. Best wishes everyone for a successful 2004. John Wiesenfeld KPBI | FAA PPL/SEL/IFR in a galaxy long ago and far away | VATSIM PILOT P2 i7-11700K, 32 GB DDR4 3.6 GHz, MSI RTX 3070ti, Dell 4K monitor
December 26, 20232 yr Author You are almost certainly correct, John. I tended to press the VOR/LOC and APP buttons out of habit in P3D, even with RNAV approaches. However, they did not seem to cause any problems there. I will try to resist the temptation to touch them from now on!! Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
December 26, 20232 yr 1 hour ago, jrw4 said: Perhaps I am missing something, but if you're on am RNAV approach, why do you expect the course indicator to be involved? RNAV approaches in the PMDG 737 family are all LNAV/VNAV approaches flown with reference to lateral and vertical guidance provided by the FMC. There's no need to set the course, or at least that's my understanding. There are a lot of YouTube videos that provide useful guidance for making such approaches in the Boeing jets, so if you find anyone setting the course, please let us know. Best wishes everyone for a successful 2004. Yeah, all you have to do on an Rnav approach is hit the App button after you select the approach in the FMC..
December 26, 20232 yr I would offer as an excellent tutorial this video Although the PMDG family is equipped with the IAN mode, it appears that most airlines only make use of LNAV/VNAV mode for RNAV approaches. Note that the APP button should not be depressed for LNAV/VNAV approaches. A different problem that folks encounter with ILS approaches is pressing the APP button before the aircraft has acquired the glide slope. This will put the plane into LOC/VNAV mode which is not what is usually desired. Things get confusing because this also engages IAN which makes the PFD look like it's doing a precision approach. I believe that this was also the case in P3D, but honestly I'm not sure. I was doing it wrong for years. John Wiesenfeld KPBI | FAA PPL/SEL/IFR in a galaxy long ago and far away | VATSIM PILOT P2 i7-11700K, 32 GB DDR4 3.6 GHz, MSI RTX 3070ti, Dell 4K monitor
December 29, 20232 yr Author One aspect that I had not thought about with respect to my "turning slightly to the left on the ground" comment concerns the runway undulations. I was aware that the runways in MSFS would not be flat, but I had not considered the possibility that they may also not be level from side to side. If this is the case, then maybe that is why I felt that my plane was moving off the centreline. The fact that it sometimes moves slightly to the right is probably an indication that this is correct. It is not the wind, as I have tested with zero wind speed conditions. As for the IAN and RNAV approaches mentioned above, I am now sticking to the rules! Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
December 29, 20232 yr 1 hour ago, Christopher Low said: One aspect that I had not thought about with respect to my "turning slightly to the left on the ground" comment concerns the runway undulations. I was aware that the runways in MSFS would not be flat, but I had not considered the possibility that they may also not be level from side to side. If this is the case, then maybe that is why I felt that my plane was moving off the centreline. The fact that it sometimes moves slightly to the right is probably an indication that this is correct. It is not the wind, as I have tested with zero wind speed conditions. As for the IAN and RNAV approaches mentioned above, I am now sticking to the rules! Remember to look at the wind socks before takeoff. Does it start off in a left turn and continue pulling to the left consistently throughout the TO roll to rotation, or does it start partially down the runway? Just trying to figure out if it is a wheels thing, or a wind thing. It seems like SU14 made ground handling better for me. I was having all sorts of weird issues taxiing the 738 (some, but less in the 737) prior to SU14. Oddly enough, I was in the beta and the issues were still there, so maybe PMDG fixed something. I rarely read the PMDG release notes, so its possible. Edited December 29, 20232 yr by MDFlier i9-10850K, ASUS TUF GAMING Z490-PLUS (WI-FI), 32GB G.SKILL DDR4-3603 / PC4-28800, GIGABYTE RTX5080 16GB WF OC 3 FAN running 3440x1440
December 30, 20232 yr Author It is an MSFS thing It is simply much more sensitive than P3D, and therefore I need to become accustomed to it. On a side note, I have noticed something when saving a flight at the runway threshold. In short, the runway marking textures are crystal clear when I am setting up a SAVE file in my PMDG 737-600, but when I load the saved file at a later time, the runway markings (white centreline/any yellow taxiway lines on the runway etc) are blurred for a short distance in front of me (and to the side). The bump mapped runway textures are fine. Has anyone else noticed anything like this? Edited December 30, 20232 yr by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
December 30, 20232 yr I went to the Leo Bodnar and could not find this product even using their search tool. It seemed everything was hardware. Could it possibly have been re-named or removed? (Program like DIView (free utlity from the LeoBodnar website) to inspect the output of the joystick) Thanks for any updates on this!
December 30, 20232 yr 4 hours ago, billgustaf said: I went to the Leo Bodnar and could not find this product even using their search tool. It seemed everything was hardware. Could it possibly have been re-named or removed? (Program like DIView (free utlity from the LeoBodnar website) to inspect the output of the joystick) Thanks for any updates on this! https://www.leobodnar.com/products/BU0836/DIView.zip Bob Scott | President and CEO, AVSIM Inc ATP Gulfstream II-III-IV-V Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090 Samsung 55" JS8500 4K TV@60Hz, 3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090 Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus, TM TCA Officer Pack, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case
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