January 20, 20242 yr FYI for any iFly MAX owners... Quote 2024/01/181. Update to AP Roll mode2. Update to ND draw mode3. Added ignition sound4. Updated some sound files to 16-bit5. Corrected Clock background color6. Adjusted N1 TO-derates (limited data available)7. Multiple internal system logic updates https://ifly.flight1.net/forums/max-beta-update-2_topic21238.html
January 20, 20242 yr Nice. Glad to see ifly still supporting this plane in p3d. thanks for posting Orman
January 20, 20242 yr Thanks for the head's-up! Much appreciated. Joel Murray @ CYVR (actually, somewhere about halfway between CYNJ and CZBB)
January 20, 20242 yr Author At first glance, the addition of the ignition sounds seems a little goofy. I doubt they're audible from the outside when the engines are running IRL.
January 20, 20242 yr Happy to see this great addon taking some "love" from the developer ! Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 21, 20242 yr For one thing great, the FPS is much smoother than Beta1! I still see quite some logic bugs, especially VNAV related problems were not addressed yet.
January 21, 20242 yr Nice to see them working on the P3D version still. Will keep waiting patiently for the P3D v6 update.
January 21, 20242 yr 5 hours ago, C2615 said: For one thing great, the FPS is much smoother than Beta1! I still see quite some logic bugs, especially VNAV related problems were not addressed yet. Can you point me to these bugs ? I would like to test. Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 21, 20242 yr One bug @jcomm : I noticed that when the plane reaches a waypoint, it tries to make a turn, even though the route is straight ahead... and they are violent "turns", with quite pronounced angles. 13600KF - AIO - 32GB DDR4 - RTX4070 - UW1440p GSync - USB DAC - 2TB NVMe - Windows 11 Pro - Gladiator NXT EVO - 1 Gbps Fiber - MSFS 2024
January 21, 20242 yr This is my one complaint as well. Turns are too “violent” as you put it, but I think it has been like this since the initial release. Orman
January 21, 20242 yr In my short test flight from LPPR to LPPT I didn't find any of these abrupt turns, but I do recall having experienced it in other occasions indeed... What I did have to fight was a big difficulty in losing speed on the STAR and ARR ... I had to use full and intermediate speedbrakes during the final segment and down to landing 😕 Then, I always strive to rmember how to properly load the iFly MAX models from the Simbrief OFP... Weight usually don't match, and there being no official SimBrief profile doesn't help either... Apparently default crew weight in the Conf Manager is different from PAX weight, but there should be more information available, and even better, SimBrief Profiles for each of the variants. Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 21, 20242 yr 1 hour ago, jcomm said: Then, I always strive to rmember how to properly load the iFly MAX models from the Simbrief OFP... Weight usually don't match, and there being no official SimBrief profile doesn't help either... Apparently default crew weight in the Conf Manager is different from PAX weight, but there should be more information available, and even better, SimBrief Profiles for each of the variants. Nah, just match ZFW and you are fine.
January 21, 20242 yr 52 minutes ago, C2615 said: Nah, just match ZFW and you are fine. You're right, but I would rather prefer to have a smooth integration of a SimBrief OFP with my P3D flights 😕 But it's actually how I am doing it @C2615 ! I copy the ZFW, adjust the pax nuumber and cargo accordingly, and that's it ... BTW: Is it possible to enable VSD in the ND ? How ? I press the CTR button on the MODE selector, but VSD doesn't get displayed ? Edited January 21, 20242 yr by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 21, 20242 yr 1 hour ago, jcomm said: BTW: Is it possible to enable VSD in the ND ? How ? I press the CTR button on the MODE selector, but VSD doesn't get displayed ? There is a dedicated VSD button
January 21, 20242 yr Didn't find it... Should have read the manual... Thx! Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
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